Examples of deleteMe()

  • com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance.deleteMe()
    Manage the delete task of a L2PcInstance (Leave Party, Unsummon pet, Save its inventory in the database, Remove it from the world...).

    Actions :

  • If the L2PcInstance is in observer mode, set its position to its position before entering in observer mode
  • Set the online Flag to True or False and update the characters table of the database with online status and lastAccess
  • Stop the HP/MP/CP Regeneration task
  • Cancel Crafting, Attak or Cast
  • Remove the L2PcInstance from the world
  • Stop Party and Unsummon Pet
  • Update database with items in its inventory and remove them from the world
  • Remove all L2Object from _knownObjects and _knownPlayer of the L2Character then cancel Attak or Cast and notify AI
  • Close the connection with the client


  • com.l2jfrozen.gameserver.model.actor.instance.L2SiegeGuardInstance.deleteMe()
  • l2p.gameserver.model.L2Object.deleteMe()
    Удаляет объект из мира вообще. Не путать с decayMe. Обьект после deleteMe подлежит сборке мусора. Если попытаться использовать объект после deleteMe будет большая фигня!!!
  • l2p.gameserver.model.L2Summon.deleteMe()
  • l2p.gameserver.model.entity.vehicle.L2AirShip.deleteMe()
  • l2p.gameserver.model.instances.L2NpcInstance.deleteMe()
  • l2p.gameserver.model.instances.L2SiegeHeadquarterInstance.deleteMe()
  • l2p.gameserver.model.items.L2ItemInstance.deleteMe()
  • lineage2.gameserver.model.GameObject.deleteMe()
    Method deleteMe.
  • lineage2.gameserver.model.instances.MonsterInstance.deleteMe()
    Method deleteMe.
  • lineage2.gameserver.model.instances.NpcInstance.deleteMe()
    Method deleteMe.
  • lineage2.gameserver.model.instances.TrapInstance.deleteMe()
    Method deleteMe.
  • lineage2.gameserver.model.items.ItemInstance.deleteMe()
    Method deleteMe.
  • net.sf.l2j.gameserver.communitybbs.BB.Post.deleteme()
  • net.sf.l2j.gameserver.communitybbs.BB.Topic.deleteme()
    @param f
  • net.sf.l2j.gameserver.model.actor.instance.L2NpcInstance.deleteMe()
    Remove PROPERLY the L2NpcInstance from the world.

    Actions :

  • Remove the L2NpcInstance from the world and update its spawn object
  • Remove all L2Object from _knownObjects and _knownPlayer of the L2NpcInstance then cancel Attak or Cast and notify AI
  • Remove L2Object object from _allObjects of L2World


  • Caution : This method DOESN'T SEND Server->Client packets to players

  • net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.deleteMe()
    Manage the delete task of a L2PcInstance (Leave Party, Unsummon pet, Save its inventory in the database, Remove it from the world...).
    Actions :
  • If the L2PcInstance is in observer mode, set its position to its position before entering in observer mode
  • Set the online Flag to True or False and update the characters table of the database with online status and lastAccess
  • Stop the HP/MP/CP Regeneration task
  • Cancel Crafting, Attak or Cast
  • Remove the L2PcInstance from the world
  • Stop Party and Unsummon Pet
  • Update database with items in its inventory and remove them from the world
  • Remove all L2Object from _knownObjects and _knownPlayer of the L2Character then cancel Attak or Cast and notify AI
  • Close the connection with the client

  • net.sf.l2j.gameserver.model.actor.instance.L2SiegeGuardInstance.deleteMe()
  • npc.model.MeleonInstance.deleteMe()
  • npc.model.SquashInstance.deleteMe()

  • Examples of com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance.deleteMe()

                return;
              }

              if (cha.getAccessLevel().getLevel() < 0)
              {
                cha.deleteMe();
                return;
              }

              cha.setClient(getClient());
              getClient().setActiveChar(cha);
    View Full Code Here

    Examples of com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance.deleteMe()

            _log.severe("Attempt of double login: " + character.getName()+"("+objId+") "+getAccountName());
         
          if (character.getClient() != null)
            character.getClient().closeNow();
          else{
            character.deleteMe();
           
            try
            {
              character.store();
            }
    View Full Code Here

    Examples of com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance.deleteMe()

                player.decreaseBoxes();
             
              // prevent closing again
              player.setClient(null);
             
              player.deleteMe();
             
              try
              {
                player.store(_forcedToClose);
              }
    View Full Code Here

    Examples of com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance.deleteMe()

               
                return;
              }

              // notify the world about our disconnect
              player.deleteMe();
             
              //store operation
              try
              {
                player.store();
    View Full Code Here

    Examples of com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance.deleteMe()

        player.setClient(null);

        RegionBBSManager.getInstance().changeCommunityBoard();

        // removing player from the world
        player.deleteMe();
        player.store();

        getClient().setActiveChar(null);

        // return the client to the authed status
    View Full Code Here

    Examples of com.l2jfrozen.gameserver.model.actor.instance.L2SiegeGuardInstance.deleteMe()

          {
            ThreadPoolManager.getInstance().scheduleGeneral(new Runnable() {
              @Override
              public void run()
              {
                npc.deleteMe();
              }
            }, despawnDelay);
          }
        }
        template = null;
    View Full Code Here

    Examples of l2p.gameserver.model.L2Object.deleteMe()

          return;
        }
        if(((L2MonsterInstance) object).getNpcId() == 18795 || ((L2MonsterInstance) object).getNpcId() == 18798)
        {
          removeItem(player, 14832, 1);
          object.deleteMe();
          try
          {
            Location pos = GeoEngine.findPointToStay(player.getX(), player.getY(), player.getZ(), 100, 120, player.getReflection().getGeoIndex());
            L2Spawn sp = new L2Spawn(NpcTable.getTemplate(25667));
            sp.setLoc(pos);
    View Full Code Here

    Examples of l2p.gameserver.model.L2Summon.deleteMe()

        if(pl_pet.getLevel() < 55)
        {
          show(Files.read("data/scripts/services/petevolve/no_level.htm", player), player, npc);
          return;
        }
        pl_pet.deleteMe();
        addItem(player, IN_KOOKABURRA_OCARINA, 1);
        show(Files.read("data/scripts/services/petevolve/yes_pet.htm", player), player, npc);
      }

      public void onLoad()
    View Full Code Here

    Examples of l2p.gameserver.model.entity.vehicle.L2AirShip.deleteMe()

                    activeChar.setVehicle(null);
                    activeChar.broadcastPacket(new ExGetOffAirShip(activeChar, airship, activeChar.getLoc()));
                    activeChar.teleToLocation(activeChar.getLoc());
                  }
                }
                airship.deleteMe();
                break;
              }
            }
            break;
        }
    View Full Code Here

    Examples of l2p.gameserver.model.instances.L2NpcInstance.deleteMe()

        else if(event.equalsIgnoreCase("Wait1") || event.equalsIgnoreCase("PashikasSonOfVoltarQuestMonster") || event.equalsIgnoreCase("VultusSonOfVoltarQuestMonster"))
        {
          L2NpcInstance isQuest = L2ObjectsStorage.getByNpcId(PashikasSonOfVoltarQuestMonster);
          if(isQuest != null)
          {
            isQuest.deleteMe();
          }
          isQuest = L2ObjectsStorage.getByNpcId(VultusSonOfVoltarQuestMonster);
          if(isQuest != null)
          {
            isQuest.deleteMe();
    View Full Code Here
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