Examples of deleteMe()

  • com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance.deleteMe()
    Manage the delete task of a L2PcInstance (Leave Party, Unsummon pet, Save its inventory in the database, Remove it from the world...).

    Actions :

  • If the L2PcInstance is in observer mode, set its position to its position before entering in observer mode
  • Set the online Flag to True or False and update the characters table of the database with online status and lastAccess
  • Stop the HP/MP/CP Regeneration task
  • Cancel Crafting, Attak or Cast
  • Remove the L2PcInstance from the world
  • Stop Party and Unsummon Pet
  • Update database with items in its inventory and remove them from the world
  • Remove all L2Object from _knownObjects and _knownPlayer of the L2Character then cancel Attak or Cast and notify AI
  • Close the connection with the client


  • com.l2jfrozen.gameserver.model.actor.instance.L2SiegeGuardInstance.deleteMe()
  • l2p.gameserver.model.L2Object.deleteMe()
    Удаляет объект из мира вообще. Не путать с decayMe. Обьект после deleteMe подлежит сборке мусора. Если попытаться использовать объект после deleteMe будет большая фигня!!!
  • l2p.gameserver.model.L2Summon.deleteMe()
  • l2p.gameserver.model.entity.vehicle.L2AirShip.deleteMe()
  • l2p.gameserver.model.instances.L2NpcInstance.deleteMe()
  • l2p.gameserver.model.instances.L2SiegeHeadquarterInstance.deleteMe()
  • l2p.gameserver.model.items.L2ItemInstance.deleteMe()
  • lineage2.gameserver.model.GameObject.deleteMe()
    Method deleteMe.
  • lineage2.gameserver.model.instances.MonsterInstance.deleteMe()
    Method deleteMe.
  • lineage2.gameserver.model.instances.NpcInstance.deleteMe()
    Method deleteMe.
  • lineage2.gameserver.model.instances.TrapInstance.deleteMe()
    Method deleteMe.
  • lineage2.gameserver.model.items.ItemInstance.deleteMe()
    Method deleteMe.
  • net.sf.l2j.gameserver.communitybbs.BB.Post.deleteme()
  • net.sf.l2j.gameserver.communitybbs.BB.Topic.deleteme()
    @param f
  • net.sf.l2j.gameserver.model.actor.instance.L2NpcInstance.deleteMe()
    Remove PROPERLY the L2NpcInstance from the world.

    Actions :

  • Remove the L2NpcInstance from the world and update its spawn object
  • Remove all L2Object from _knownObjects and _knownPlayer of the L2NpcInstance then cancel Attak or Cast and notify AI
  • Remove L2Object object from _allObjects of L2World


  • Caution : This method DOESN'T SEND Server->Client packets to players

  • net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.deleteMe()
    Manage the delete task of a L2PcInstance (Leave Party, Unsummon pet, Save its inventory in the database, Remove it from the world...).
    Actions :
  • If the L2PcInstance is in observer mode, set its position to its position before entering in observer mode
  • Set the online Flag to True or False and update the characters table of the database with online status and lastAccess
  • Stop the HP/MP/CP Regeneration task
  • Cancel Crafting, Attak or Cast
  • Remove the L2PcInstance from the world
  • Stop Party and Unsummon Pet
  • Update database with items in its inventory and remove them from the world
  • Remove all L2Object from _knownObjects and _knownPlayer of the L2Character then cancel Attak or Cast and notify AI
  • Close the connection with the client

  • net.sf.l2j.gameserver.model.actor.instance.L2SiegeGuardInstance.deleteMe()
  • npc.model.MeleonInstance.deleteMe()
  • npc.model.SquashInstance.deleteMe()

  • Examples of com.l2jfrozen.gameserver.model.actor.instance.L2NpcInstance.deleteMe()

        {
          synchronized(_Cubes){
            for (L2NpcInstance cubes : _Cubes)
            {
              if (cubes != null)
                cubes.deleteMe();
            }
            _Cubes.clear();
          }
        }
        else if (event.equalsIgnoreCase("kamaloka_unlock"))
    View Full Code Here

    Examples of com.l2jfrozen.gameserver.model.actor.instance.L2NpcInstance.deleteMe()

        {
          synchronized(_Room1Mobs){
            for (L2NpcInstance mob : _Room1Mobs)
            {
              if (mob != null)
                mob.deleteMe();
            }
            _Room1Mobs.clear();
          }     
        }
        else if (event.equalsIgnoreCase("room2_del"))
    View Full Code Here

    Examples of com.l2jfrozen.gameserver.model.actor.instance.L2NpcInstance.deleteMe()

        {
          synchronized(_Room2Mobs){
            for (L2NpcInstance mob : _Room2Mobs)
            {
              if (mob != null)
                mob.deleteMe();
            }
            _Room2Mobs.clear();
          }   
        }
        else if (event.equalsIgnoreCase("kama_spawn"))
    View Full Code Here

    Examples of com.l2jfrozen.gameserver.model.actor.instance.L2NpcInstance.deleteMe()

        {
          synchronized(_KamaMob){
            for (L2NpcInstance mob : _KamaMob)
            {
              if (mob != null)
                mob.deleteMe();
            }
            _KamaMob.clear();
          }   
        }
        else if (event.equalsIgnoreCase("clean"))
    View Full Code Here

    Examples of com.l2jfrozen.gameserver.model.actor.instance.L2NpcInstance.deleteMe()

        {
          synchronized(_Cubes){
            for (L2NpcInstance cubes : _Cubes)
            {
              if (cubes != null)
                cubes.deleteMe();
            }
            _Cubes.clear();
          }
        }
        else if (event.equalsIgnoreCase("kamaloka_unlock"))
    View Full Code Here

    Examples of com.l2jfrozen.gameserver.model.actor.instance.L2NpcInstance.deleteMe()

        {
          synchronized(_Room1Mobs){
          for (L2NpcInstance mob : _Room1Mobs)
          {
            if (mob != null)
            mob.deleteMe();
          }
            _Room1Mobs.clear();
        }

      }
    View Full Code Here

    Examples of com.l2jfrozen.gameserver.model.actor.instance.L2NpcInstance.deleteMe()

        {
          synchronized(_Room2Mobs){
          for (L2NpcInstance mob : _Room2Mobs)
          {
            if (mob != null)
            mob.deleteMe();
            }
            _Room2Mobs.clear();
          }
        }
        else if (event.equalsIgnoreCase("room3_del"))
    View Full Code Here

    Examples of com.l2jfrozen.gameserver.model.actor.instance.L2NpcInstance.deleteMe()

        for(L2Object obj : _visibleObjects)
        {
          if(obj instanceof L2NpcInstance)
          {
            L2NpcInstance target = (L2NpcInstance) obj;
            target.deleteMe();
            L2Spawn spawn = target.getSpawn();

            if(spawn != null)
            {
              spawn.stopRespawn();
    View Full Code Here

    Examples of com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance.deleteMe()

          player.abortCast();
          player.sendPacket(new ActionFailed());
        }
       
        RegionBBSManager.getInstance().changeCommunityBoard();
        player.deleteMe();
      }
     
      @Override
      public String getType()
      {
    View Full Code Here

    Examples of com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance.deleteMe()

        }


        PcFreight freight = target.getFreight();
        player.setActiveWarehouse(freight);
        target.deleteMe();
        ItemContainer warehouse = player.getActiveWarehouse();

        if(warehouse == null)
          return;
    View Full Code Here
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