Examples of addItemName()


Examples of net.sf.l2j.gameserver.serverpackets.SystemMessage.addItemName()

                sm.addNumber(itemCount);
          _target.sendPacket(sm);
            } else
            {
                sm = new SystemMessage(SystemMessageId.EARNED_ITEM);
                sm.addItemName(itemId);
                _target.sendPacket(sm);
            }

      if (_target != _player)
      {
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Examples of net.sf.l2j.gameserver.serverpackets.SystemMessage.addItemName()

                        {
                            L2ItemInstance item = player.getInventory().addItem("Status-Give", itemId, amount, null, null);
                            InventoryUpdate iu = new InventoryUpdate();
                            iu.addItem(item);
                            SystemMessage sm = new SystemMessage(SystemMessageId.YOU_PICKED_UP_S1_S2);
                            sm.addItemName(itemId);
                            sm.addNumber(amount);
                            player.sendPacket(iu);
                            _print.println("ok");
                        }
                    }
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Examples of net.sf.l2j.gameserver.serverpackets.SystemMessage.addItemName()

              return;
            SystemMessage sm = null;
            if (unequiped[0].getEnchantLevel() > 0){
              sm = new SystemMessage(SystemMessageId.EQUIPMENT_S1_S2_REMOVED);
              sm.addNumber(unequiped[0].getEnchantLevel());
              sm.addItemName(unequiped[0].getItemId());
            }else{
              sm = new SystemMessage(SystemMessageId.S1_DISARMED);
              sm.addItemName(unequiped[0].getItemId());
            }
            player.sendPacket(sm);
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Examples of net.sf.l2j.gameserver.serverpackets.SystemMessage.addItemName()

              sm = new SystemMessage(SystemMessageId.EQUIPMENT_S1_S2_REMOVED);
              sm.addNumber(unequiped[0].getEnchantLevel());
              sm.addItemName(unequiped[0].getItemId());
            }else{
              sm = new SystemMessage(SystemMessageId.S1_DISARMED);
              sm.addItemName(unequiped[0].getItemId());
            }
            player.sendPacket(sm);
          }
        }
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Examples of net.sf.l2j.gameserver.serverpackets.SystemMessage.addItemName()

              InventoryUpdate iu = new InventoryUpdate();
              iu.addModifiedItem(item);
              _playerOne.sendPacket(iu);

              SystemMessage sm = new SystemMessage(SystemMessageId.EARNED_S2_S1_S);
              sm.addItemName(item.getItemId());
              sm.addNumber(30);
              _playerOne.sendPacket(sm);
                } catch (Exception e) { }
        }
            else if (playerOneHp==0 || hpDiffOne > hpDiffTwo)
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