Examples of addItemName()


Examples of net.sf.l2j.gameserver.serverpackets.SystemMessage.addItemName()

    else
    {
      SystemMessage msg = spoil ?  new SystemMessage(SystemMessageId.S1_SWEEPED_UP_S2)
                                : new SystemMessage(SystemMessageId.S1_PICKED_UP_S2);
      msg.addString(looter.getName());
      msg.addItemName(item.getItemId());
      broadcastToPartyMembers(looter, msg);
    }
  }

  /**
 
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Examples of net.sf.l2j.gameserver.serverpackets.SystemMessage.addItemName()

        int itemId = item.getItemId();

        if (!FloodProtector.getInstance().tryPerformAction(activeChar.getObjectId(), FloodProtector.PROTECTED_FIREWORK))
        {
          SystemMessage sm = new SystemMessage(SystemMessageId.S1_CANNOT_BE_USED);
          sm.addItemName(itemId);
          activeChar.sendPacket(sm);
          return;
        }

        /*
 
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Examples of net.sf.l2j.gameserver.serverpackets.SystemMessage.addItemName()

            _skill = getChargeSkill(activeChar);
            if (_skill == null)
            {
              SystemMessage sm = new SystemMessage(SystemMessageId.S1_CANNOT_BE_USED);
              sm.addItemName(5589);
              activeChar.sendPacket(sm);
              return;
            }

            _effect = activeChar.getChargeEffect();
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Examples of net.sf.l2j.gameserver.serverpackets.SystemMessage.addItemName()

            activeChar.sendPacket(sm);
        }
        else
        {
             SystemMessage sm = new SystemMessage(SystemMessageId.S1_CANNOT_BE_USED);
             sm.addItemName(5589);
             activeChar.sendPacket(sm);
        }
    }

    private L2SkillCharge getChargeSkill(L2PcInstance activeChar)
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Examples of net.sf.l2j.gameserver.serverpackets.SystemMessage.addItemName()

      activeChar.getInventory().destroyItem("Extract", item, activeChar, null);
      activeChar.getInventory().addItem("Extract", itemToCreateId, amount, activeChar, item);

      SystemMessage sm = new SystemMessage(SystemMessageId.EARNED_S2_S1_S);
      sm.addItemName(itemToCreateId);
      sm.addNumber(amount);
        activeChar.sendPacket(sm);

        ItemList playerUI = new ItemList(activeChar, false);
    activeChar.sendPacket(playerUI);
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Examples of net.sf.l2j.gameserver.serverpackets.SystemMessage.addItemName()

        SetupGauge sg = new SetupGauge(0, skill.getHitTime());
        activeChar.sendPacket(sg);
        //End SoE Animation section

        SystemMessage sm = new SystemMessage(SystemMessageId.S1_DISAPPEARED);
        sm.addItemName(itemId);
        activeChar.sendPacket(sm);

        EscapeFinalizer ef = new EscapeFinalizer(activeChar, itemId);
        // continue execution later
        activeChar.setSkillCast(ThreadPoolManager.getInstance().scheduleEffect(ef, skill.getHitTime()));
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Examples of net.sf.l2j.gameserver.serverpackets.SystemMessage.addItemName()

                      SystemMessage sp = new SystemMessage(SystemMessageId.SP_DECREASED_S1);
                      sp.addNumber(500000);
                      player.sendPacket(sp);
                        sp = null;
                        SystemMessage sm = new SystemMessage(SystemMessageId.DISSAPEARED_ITEM);
                        sm.addItemName(1419);
                        sm.addNumber(1);
                        player.sendPacket(sm);
                        sm = null;
                      increaseClanLevel = true;
                    }
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Examples of net.sf.l2j.gameserver.serverpackets.SystemMessage.addItemName()

                      SystemMessage sp = new SystemMessage(SystemMessageId.SP_DECREASED_S1);
                      sp.addNumber(1400000);
                      player.sendPacket(sp);
                        sp = null;
                        SystemMessage sm = new SystemMessage(SystemMessageId.DISSAPEARED_ITEM);
                        sm.addItemName(3874);
                        sm.addNumber(1);
                        player.sendPacket(sm);
                        sm = null;
                      increaseClanLevel = true;
                  }
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Examples of net.sf.l2j.gameserver.serverpackets.SystemMessage.addItemName()

                      SystemMessage sp = new SystemMessage(SystemMessageId.SP_DECREASED_S1);
                      sp.addNumber(3500000);
                      player.sendPacket(sp);
                        sp = null;
                        SystemMessage sm = new SystemMessage(SystemMessageId.DISSAPEARED_ITEM);
                        sm.addItemName(3870);
                        sm.addNumber(1);
                        player.sendPacket(sm);
                        sm = null;
                        increaseClanLevel = true;
                  }
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Examples of net.sf.l2j.gameserver.serverpackets.SystemMessage.addItemName()

    L2ItemInstance createditem = activeChar.getInventory().addItem(
        "Crystalize", crystalId, crystalAmount, activeChar,
        itemToRemove);

    SystemMessage sm = new SystemMessage(SystemMessageId.EARNED_S2_S1_S);
    sm.addItemName(crystalId);
    sm.addNumber(crystalAmount);
    activeChar.sendPacket(sm);
    sm = null;

    // send inventory update
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