Examples of addItemName()


Examples of net.sf.l2j.gameserver.serverpackets.SystemMessage.addItemName()

            }
            else
            {
                msg = new SystemMessage(SystemMessageId.S1_PURCHASED_S3_S2_S);
                msg.addString(buyer.getName());
                msg.addItemName(sellerItem.getItemId());
                msg.addNumber(amount);
                sysmsgs.add(msg);
                msg = new SystemMessage(SystemMessageId.S1_PURCHASED_S3_S2_S);
                msg.addString("You");
                msg.addItemName(sellerItem.getItemId());
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Examples of net.sf.l2j.gameserver.serverpackets.SystemMessage.addItemName()

                msg.addItemName(sellerItem.getItemId());
                msg.addNumber(amount);
                sysmsgs.add(msg);
                msg = new SystemMessage(SystemMessageId.S1_PURCHASED_S3_S2_S);
                msg.addString("You");
                msg.addItemName(sellerItem.getItemId());
                msg.addNumber(amount);
                sysmsgs.add(msg);
            }
            if(temp2.getCount() == buyerItem.getCount())
            {
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Examples of net.sf.l2j.gameserver.serverpackets.SystemMessage.addItemName()

                    su = new StatusUpdate(player.getObjectId());
                    su.addAttribute(StatusUpdate.CUR_LOAD, player.getCurrentLoad());
                    sendPacket(su);

                    sm = new SystemMessage(SystemMessageId.EARNED_ITEM);
                    sm.addItemName(SevenSigns.RECORD_SEVEN_SIGNS_ID);
                    player.sendPacket(sm);
                    break;
                case 3: // Join Cabal Intro 1
                case 8: // Festival of Darkness Intro - SevenSigns x [0]1
                case 10: // Teleport Locations List
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Examples of net.sf.l2j.gameserver.serverpackets.SystemMessage.addItemName()

                                                                   SevenSigns.CERTIFICATE_OF_APPROVAL_ID,
                                                                   1, this, false))
                                    {
                                        sm = new SystemMessage(SystemMessageId.DISSAPEARED_ITEM);
                                        sm.addNumber(1);
                                        sm.addItemName(SevenSigns.CERTIFICATE_OF_APPROVAL_ID);
                                        player.sendPacket(sm);
                                        allowJoinDawn = true;
                                    }
                                    else if (player.reduceAdena("SevenSigns",
                                                                SevenSigns.ADENA_JOIN_DAWN_COST, this,
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Examples of net.sf.l2j.gameserver.serverpackets.SystemMessage.addItemName()

        SystemMessage systemMessage = null;

        if (reward[1] > 1)
        {
          systemMessage = new SystemMessage(SystemMessageId.EARNED_S2_S1_S);
          systemMessage.addItemName(reward[0]);
          systemMessage.addNumber(reward[1]);
        }
        else
        {
          systemMessage = new SystemMessage(SystemMessageId.EARNED_ITEM);
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Examples of net.sf.l2j.gameserver.serverpackets.SystemMessage.addItemName()

          systemMessage.addNumber(reward[1]);
        }
        else
        {
          systemMessage = new SystemMessage(SystemMessageId.EARNED_ITEM);
          systemMessage.addItemName(reward[0]);
        }

        playerInstance.sendPacket(systemMessage);
      }
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Examples of net.sf.l2j.gameserver.serverpackets.SystemMessage.addItemName()

      if (item.getCount() > rewradItemCount) playerIU.addModifiedItem(item);
      else playerIU.addNewItem(item);

      // Send Char Buy Messages
      SystemMessage sm = new SystemMessage(SystemMessageId.EARNED_S2_S1_S);
      sm.addItemName(rewradItemId);
      sm.addNumber(rewradItemCount);
      player.sendPacket(sm);
      sm = null;

      //manor.getCastle().setCropAmount(itemId, manor.getCastle().getCrop(itemId, CastleManorManager.PERIOD_CURRENT).getAmount() - count);
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Examples of net.sf.l2j.gameserver.serverpackets.SystemMessage.addItemName()

                 if(this instanceof L2RaidBossInstance)
                 {
                     SystemMessage sm;
                     sm = new SystemMessage(SystemMessageId.S1_DIED_DROPPED_S3_S2);
                     sm.addString(getName());
                     sm.addItemName(item.getItemId());
                     sm.addNumber(item.getCount());
                     broadcastPacket(sm);
                 }
           }
         }
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Examples of net.sf.l2j.gameserver.serverpackets.SystemMessage.addItemName()

            else
                player.sendPacket(new SystemMessage(SystemMessageId.SOUL_CRYSTAL_ABSORBING_SUCCEEDED));

            // Send system message
            SystemMessage sms = new SystemMessage(SystemMessageId.EARNED_ITEM);
            sms.addItemName(giveid);
            player.sendPacket(sms);

            // Send inventory update packet
            player.sendPacket(playerIU);
        }
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Examples of net.sf.l2j.gameserver.serverpackets.SystemMessage.addItemName()

      // Char cannot use item when dead
      if (activeChar.isDead())
      {
        SystemMessage sm = new SystemMessage(SystemMessageId.S1_CANNOT_BE_USED);
        sm.addItemName(itemId);
        getClient().getActiveChar().sendPacket(sm);
        sm = null;
        return;
      }
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