if (item.getCount() > rewradItemCount) playerIU.addModifiedItem(item);
else playerIU.addNewItem(item);
// Send Char Buy Messages
SystemMessage sm = new SystemMessage(SystemMessageId.EARNED_S2_S1_S);
sm.addItemName(rewradItemId);
sm.addNumber(rewradItemCount);
player.sendPacket(sm);
sm = null;
//manor.getCastle().setCropAmount(itemId, manor.getCastle().getCrop(itemId, CastleManorManager.PERIOD_CURRENT).getAmount() - count);