player.addRPSlot("!buddy", 1, Definition.PRIVATE);
// using additionally a proof of concept for buddies here
player.addAttribute("buddies", Type.MAP, Definition.PRIVATE);
player.addRPSlot("!ignore", 1, Definition.PRIVATE);
player.addAttribute("online", Type.LONG_STRING,
(byte) (Definition.PRIVATE | Definition.VOLATILE));
player.addAttribute("offline", Type.LONG_STRING,
(byte) (Definition.PRIVATE | Definition.VOLATILE));
player.addRPSlot("!quests", 1, Definition.HIDDEN);