L2Character player = null;
if (target instanceof L2Character)
{
player = (L2Character)target;
if (type.equals("1"))
player.startAbnormalEffect(0x0400);
else
player.startAbnormalEffect(0x0800);
player.setIsParalyzed(true);
StopMove sm = new StopMove(player);
player.sendPacket(sm);