package l2p.gameserver.skills.effects;
import l2p.gameserver.model.L2Effect;
import l2p.gameserver.model.instances.L2NpcInstance;
import l2p.gameserver.skills.AbnormalEffect;
import l2p.gameserver.skills.Env;
public final class EffectGrow extends L2Effect
{
public EffectGrow(Env env, EffectTemplate template)
{
super(env, template);
}
@Override
public void onStart()
{
super.onStart();
if(_effected.isNpc())
{
L2NpcInstance npc = (L2NpcInstance) _effected;
npc.setCollisionHeight(npc.getCollisionHeight() * 1.24);
npc.setCollisionRadius(npc.getCollisionRadius() * 1.19);
npc.startAbnormalEffect(AbnormalEffect.GROW);
}
}
@Override
public void onExit()
{
super.onExit();
if(_effected.isNpc())
{
L2NpcInstance npc = (L2NpcInstance) _effected;
npc.setCollisionHeight(npc.getTemplate().collisionHeight);
npc.setCollisionRadius(npc.getTemplate().collisionRadius);
npc.stopAbnormalEffect(AbnormalEffect.GROW);
}
}
@Override
public boolean onActionTime()
{
return false;
}
}