Examples of startAbnormalEffect()


Examples of com.l2jfrozen.gameserver.model.L2Character.startAbnormalEffect()

             L2Character player = null;
             if (target instanceof L2Character)
               {
                player = (L2Character)target;
                if (type.equals("1"))
                    player.startAbnormalEffect(0x0400);
                else
                    player.startAbnormalEffect(0x0800);
                player.setIsParalyzed(true);
                StopMove sm = new StopMove(player);
                player.sendPacket(sm);
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Examples of com.l2jfrozen.gameserver.model.L2Character.startAbnormalEffect()

               {
                player = (L2Character)target;
                if (type.equals("1"))
                    player.startAbnormalEffect(0x0400);
                else
                    player.startAbnormalEffect(0x0800);
                player.setIsParalyzed(true);
                StopMove sm = new StopMove(player);
                player.sendPacket(sm);
               player.broadcastPacket(sm);
               }
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Examples of com.l2jfrozen.gameserver.model.L2Character.startAbnormalEffect()

    {
    for (L2PcInstance player : activeChar.getKnownList().getKnownPlayers().values())
      {
      if (!player.isGM())
         {
           player.startAbnormalEffect(0x0400);
           player.setIsParalyzed(true);
          StopMove sm = new StopMove(player);
           player.sendPacket(sm);
           player.broadcastPacket(sm);
           }
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Examples of com.l2jfrozen.gameserver.model.L2Character.startAbnormalEffect()

        L2Character player = null;

        if(target instanceof L2Character)
        {
          player = (L2Character) target;
          player.startAbnormalEffect(0x2000);
        }

        target = null;
        player = null;
      }
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Examples of com.l2jfrozen.gameserver.model.L2Character.startAbnormalEffect()

      {
        character.stopAbnormalEffect(action);
      }
      else
      {
        character.startAbnormalEffect(action);
      }

      character = null;

      return true;
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Examples of com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance.startAbnormalEffect()

    {
      if ((player.isInStoreMode() && Config.OFFLINE_TRADE_ENABLE) || (player.isInCraftMode() && Config.OFFLINE_CRAFT_ENABLE))
      {
        // Sleep effect, not official feature but however L2OFF features (like offline trade)
        if (Config.OFFLINE_SLEEP_EFFECT)
          player.startAbnormalEffect(L2Character.ABNORMAL_EFFECT_SLEEP);
       
        player.store();
        player.closeNetConnection();
       
        if (player.getOfflineStartTime() == 0)
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Examples of com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance.startAbnormalEffect()

          client.setState(GameClientState.IN_GAME);
          player.setClient(client);
          player.setOffline(true);
          player.setOfflineStartTime(time);
          if (Config.OFFLINE_SLEEP_EFFECT)
            player.startAbnormalEffect(L2Character.ABNORMAL_EFFECT_SLEEP);
          player.spawnMe(player.getX(), player.getY(), player.getZ());
          LoginServerThread.getInstance().addGameServerLogin(player.getAccountName(), client);
          PreparedStatement stm_items = con.prepareStatement(LOAD_OFFLINE_ITEMS);
          stm_items.setInt(1, player.getObjectId());
          ResultSet items = stm_items.executeQuery();
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Examples of com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance.startAbnormalEffect()

    activeChar.sendPacket(MSU);
    activeChar.broadcastPacket(MSU);

    MSU = null;

    activeChar.startAbnormalEffect(BIGHEAD_EFFECT);
    activeChar.destroyItem("Consume", item.getObjectId(), 1, null, false);

    SystemMessage sm = new SystemMessage(SystemMessageId.USE_S1);
    sm.addSkillName(MYSTERY_POTION_SKILL);
    activeChar.sendPacket(sm);
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Examples of l2p.gameserver.model.L2Character.startAbnormalEffect()

          return false;
        }
        L2Character effectTarget = target == null ? activeChar : (L2Character) target;
        if(ae == AbnormalEffect.NULL)
        {
          effectTarget.startAbnormalEffect(AbnormalEffect.NULL);
          effectTarget.sendMessage("Abnormal effects clearned by admin.");
          if(effectTarget != activeChar)
          {
            effectTarget.sendMessage("Abnormal effects clearned.");
          }
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Examples of l2p.gameserver.model.L2Character.startAbnormalEffect()

            effectTarget.sendMessage("Abnormal effects clearned.");
          }
        }
        else
        {
          effectTarget.startAbnormalEffect(ae);
          effectTarget.sendMessage("Admin added abnormal effect: " + ae.getName());
          if(effectTarget != activeChar)
          {
            effectTarget.sendMessage("Aadded abnormal effect: " + ae.getName());
          }
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