Examples of onForcedAttack()


Examples of com.l2jfrozen.gameserver.model.L2Object.onForcedAttack()

      target.onAction(activeChar);
    else
    {
      if ((target.getObjectId() != activeChar.getObjectId()) && activeChar.getPrivateStoreType() == 0
      /* && activeChar.getActiveRequester() ==null */)
        target.onForcedAttack(activeChar);
      else
        sendPacket(ActionFailed.STATIC_PACKET);
    }
  }
 
 
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Examples of l2p.gameserver.model.L2Object.onForcedAttack()

      target.onAction(activeChar, _attackId == 1);
      return;
    }
    if(target.getObjectId() != activeChar.getObjectId() && activeChar.getPrivateStoreType() == L2Player.STORE_PRIVATE_NONE && !activeChar.isInTransaction())
    {
      target.onForcedAttack(activeChar, _attackId == 1);
    }
  }
}
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Examples of lineage2.gameserver.model.GameObject.onForcedAttack()

    {
      if(isAttackRequest())
      {
        if(actor.getPlayerAccess().CanAttack)
        {
          obj.onForcedAttack(actor, _forced);
        }
      }
      else
      {
        obj.onActionSelect(actor, _forced);
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Examples of net.sf.l2j.gameserver.model.L2Object.onForcedAttack()

      if ((target.getObjectId() != activeChar.getObjectId())
          && activeChar.getPrivateStoreType() ==0
          && activeChar.getActiveRequester() ==null)
      {
        //_log.config("Starting ForcedAttack");
        target.onForcedAttack(activeChar);
        //_log.config("Ending ForcedAttack");
      }
      else
      {
        sendPacket(new ActionFailed());
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