Package net.sf.l2j.gameserver.model

Examples of net.sf.l2j.gameserver.model.L2Object.onForcedAttack()


      if ((target.getObjectId() != activeChar.getObjectId())
          && activeChar.getPrivateStoreType() ==0
          && activeChar.getActiveRequester() ==null)
      {
        //_log.config("Starting ForcedAttack");
        target.onForcedAttack(activeChar);
        //_log.config("Ending ForcedAttack");
      }
      else
      {
        sendPacket(new ActionFailed());
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