Package l2p.gameserver.model

Examples of l2p.gameserver.model.L2Object.onForcedAttack()


      target.onAction(activeChar, _attackId == 1);
      return;
    }
    if(target.getObjectId() != activeChar.getObjectId() && activeChar.getPrivateStoreType() == L2Player.STORE_PRIVATE_NONE && !activeChar.isInTransaction())
    {
      target.onForcedAttack(activeChar, _attackId == 1);
    }
  }
}
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