Package net.sf.l2j.gameserver.serverpackets

Examples of net.sf.l2j.gameserver.serverpackets.SystemMessage.addItemName()


            if (!player.reduceAdena("Loto", price, this, true)) return;
            Lottery.getInstance().increasePrize(price);

            sm = new SystemMessage(SystemMessageId.ACQUIRED);
            sm.addNumber(lotonumber);
            sm.addItemName(4442);
            player.sendPacket(sm);
           
            L2ItemInstance item = new L2ItemInstance(IdFactory.getInstance().getNextId(), 4442);
      item.setCount(1);
      item.setCustomType1(lotonumber);
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            L2ItemInstance item = player.getInventory().getItemByObjectId(val);
            if (item == null || item.getItemId() != 4442 || item.getCustomType1() >= lotonumber) return;
            int[] check = Lottery.getInstance().checkTicket(item);
           
            sm = new SystemMessage(SystemMessageId.DISSAPEARED_ITEM);
            sm.addItemName(4442);
            player.sendPacket(sm);
           
            int adena = check[1];
            if (adena > 0)
                player.addAdena("Loto", adena, this, true);
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    int itemId = item.getItemId();

    if (activeChar.isAlikeDead() || pet.isDead())
        {
      SystemMessage sm = new SystemMessage(SystemMessageId.S1_CANNOT_BE_USED);
      sm.addItemName(item.getItemId());
      activeChar.sendPacket(sm);
      sm = null;
      return;
    }
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            if (!player.reduceAdena("Race", _cost[priceId - 1], this, true)) return;
            player.setRace(0, 0);
            player.setRace(1, 0);
            sm = new SystemMessage(SystemMessageId.ACQUIRED);
            sm.addNumber(_raceNumber);
            sm.addItemName(4443);
            player.sendPacket(sm);
            L2ItemInstance item = new L2ItemInstance(IdFactory.getInstance().getNextId(), 4443);
            item.setCount(1);
            item.setEnchantLevel(_raceNumber);
            item.setCustomType1(ticket);
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        playerIU.addNewItem(item);

      // Send Char Buy Messages
      SystemMessage sm = null;
      sm = new SystemMessage(SystemMessageId.EARNED_S2_S1_S);
      sm.addItemName(seedId);
      sm.addNumber(count);
      player.sendPacket(sm);
    }
    // Send update packets
    player.sendPacket(playerIU);
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            // Send messages about the transaction to both players
            if (newItem.isStackable())
            {
                SystemMessage msg = new SystemMessage(SystemMessageId.S1_PURCHASED_S3_S2_S);
                msg.addString(player.getName());
                msg.addItemName(newItem.getItemId());
                msg.addNumber(item.getCount());
                _owner.sendPacket(msg);

                msg = new SystemMessage(SystemMessageId.PURCHASED_S3_S2_S_FROM_S1);
                msg.addString(_owner.getName());
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                msg.addNumber(item.getCount());
                _owner.sendPacket(msg);

                msg = new SystemMessage(SystemMessageId.PURCHASED_S3_S2_S_FROM_S1);
                msg.addString(_owner.getName());
                msg.addItemName(newItem.getItemId());
                msg.addNumber(item.getCount());
                player.sendPacket(msg);
            }
            else
            {
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            }
            else
            {
                SystemMessage msg = new SystemMessage(SystemMessageId.S1_PURCHASED_S2);
                msg.addString(player.getName());
                msg.addItemName(newItem.getItemId());
                _owner.sendPacket(msg);

                msg = new SystemMessage(SystemMessageId.PURCHASED_S2_FROM_S1);
                msg.addString(_owner.getName());
                msg.addItemName(newItem.getItemId());
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                msg.addItemName(newItem.getItemId());
                _owner.sendPacket(msg);

                msg = new SystemMessage(SystemMessageId.PURCHASED_S2_FROM_S1);
                msg.addString(_owner.getName());
                msg.addItemName(newItem.getItemId());
                player.sendPacket(msg);
            }
        }

        // Send inventory update packet
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            // Send messages about the transaction to both players
            if (newItem.isStackable())
            {
                SystemMessage msg = new SystemMessage(SystemMessageId.PURCHASED_S3_S2_S_FROM_S1);
                msg.addString(player.getName());
                msg.addItemName(newItem.getItemId());
                msg.addNumber(item.getCount());
                _owner.sendPacket(msg);

                msg = new SystemMessage(SystemMessageId.S1_PURCHASED_S3_S2_S);
                msg.addString(_owner.getName());
View Full Code Here

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