basinCasting.addCastingRecipe(new ItemStack(TinkerWorld.metalBlock, 1, 8), new FluidStack(TinkerSmeltery.moltenAlumiteFluid, TConstruct.blockLiquidValue), null, true, 100); // alumite
basinCasting.addCastingRecipe(new ItemStack(TinkerWorld.metalBlock, 1, 9), new FluidStack(TinkerSmeltery.moltenSteelFluid, TConstruct.blockLiquidValue), null, true, 100); // steel
}
basinCasting.addCastingRecipe(new ItemStack(Blocks.obsidian), new FluidStack(TinkerSmeltery.moltenObsidianFluid, TConstruct.oreLiquidValue), null, true, 100);// obsidian
basinCasting.addCastingRecipe(new ItemStack(TinkerSmeltery.clearGlass, 1, 0), new FluidStack(TinkerSmeltery.moltenGlassFluid, FluidContainerRegistry.BUCKET_VOLUME), null, true, 100); // glass
basinCasting.addCastingRecipe(new ItemStack(TinkerSmeltery.smeltery, 1, 4), new FluidStack(TinkerSmeltery.moltenStoneFluid, TConstruct.ingotLiquidValue), null, true, 100); // seared
// stone
basinCasting.addCastingRecipe(new ItemStack(TinkerSmeltery.smeltery, 1, 5), new FluidStack(TinkerSmeltery.moltenStoneFluid, TConstruct.chunkLiquidValue), new ItemStack(Blocks.cobblestone), true, 100);
basinCasting.addCastingRecipe(new ItemStack(Blocks.emerald_block), new FluidStack(TinkerSmeltery.moltenEmeraldFluid, 640 * 9), null, true, 100); // emerald
basinCasting.addCastingRecipe(new ItemStack(TinkerSmeltery.speedBlock, 1, 0), new FluidStack(TinkerSmeltery.moltenTinFluid, TConstruct.nuggetLiquidValue), new ItemStack(Blocks.gravel), true, 100); // brownstone
if (PHConstruct.craftEndstone)