Examples of addActor()


Examples of game.layers.DynamicLayer.addActor()

                d.addActor(new SoldierActor(new Vector(Double.valueOf(a.getArgs()[0]), Double.valueOf(a.getArgs()[1]))));
            } else if (a.getName().equals("sign")) {
                d.addActor(new SignActor(a.getArgs()[4], new Rectangle(Double.valueOf(a.getArgs()[0]), Double.valueOf(a
                        .getArgs()[1]), Double.valueOf(a.getArgs()[2]), Double.valueOf(a.getArgs()[3]))));
            } else if (a.getName().equals("metal")) {
                d.addActor(new MetalActor(new Rectangle(Double.valueOf(a.getArgs()[0]), Double.valueOf(a.getArgs()[1]),
                        Double.valueOf(a.getArgs()[2]), Double.valueOf(a.getArgs()[3]))));
            } else {
                System.out.println("Unknown Actor in level file: " + a.getName());
            }
        }
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Examples of org.apache.agila.model.Node.addActor()

            Element actor = (Element) it.next();

            Actor actorObj = new Actor(actor.attribute("name").getValue());

            n.addActor(actorObj);
        }

        /*
         * and now the bindings
         */
 
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Examples of org.freeplane.core.undo.IUndoHandler.addActor()

    createOptionPanelControls();
  }

  private void addUndoableActor(final IActor actor, final MapModel map) {
    final IUndoHandler undoHandler = map.getExtension(IUndoHandler.class);
    undoHandler.addActor(actor);
  }

  public void deactivateUndo(final MMapModel map) {
    final IUndoHandler undoHandler = map.getExtension(IUndoHandler.class);
    undoHandler.deactivate();
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Examples of puppyeyes.engine.Level.addActor()

        Player link = new Player() {{
            position.setX(470);
            position.setY(550);
            draw.setVisible(true);
        }};
        starterLevel.addActor(link);
        starterLevel.camera.setActor(link);
        GlobalVariables.player = link;
       
        // Shield
        Shield shield = new Shield();
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Examples of puppyeyes.engine.Level.addActor()

        starterLevel.camera.setActor(link);
        GlobalVariables.player = link;
       
        // Shield
        Shield shield = new Shield();
        starterLevel.addActor(shield);
       
        Sign sign = new Sign() {{
          position.setX(355);
          position.setY(405);
        }};
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Examples of puppyeyes.engine.Level.addActor()

       
        Sign sign = new Sign() {{
          position.setX(355);
          position.setY(405);
        }};
        starterLevel.addActor(sign);
       

        //Create HUD
        HUD hud = new HUD();
        starterLevel.addActor(hud);
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Examples of puppyeyes.engine.Level.addActor()

        starterLevel.addActor(sign);
       

        //Create HUD
        HUD hud = new HUD();
        starterLevel.addActor(hud);

        PauseDetect pauseDetect = new PauseDetect();
        starterLevel.addActor(pauseDetect);
       
        GlobalVariables.paused = false;
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Examples of puppyeyes.engine.Level.addActor()

        //Create HUD
        HUD hud = new HUD();
        starterLevel.addActor(hud);

        PauseDetect pauseDetect = new PauseDetect();
        starterLevel.addActor(pauseDetect);
       
        GlobalVariables.paused = false;
        GlobalVariables.player.maxHealth = 8;
        GlobalVariables.player.addHeart();
        GlobalVariables.player.addHeart();
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