Examples of addActor()


Examples of com.badlogic.gdx.scenes.scene2d.Stage.addActor()

            }

            @Override
            public void show() {
                fps.setFontScale(5F);
                stage.addActor(fps);
                road.resetRoad();
            }

            @Override
            public void hide() {
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Examples of com.caucho.hemp.broker.HempBroker.addActor()

      broker.setAllowNullAdminAuthenticator(true);
      */

      service.setLinkStream(broker.getBrokerStream());

      broker.addActor(service);

      _server.start();

      _lifecycle.toActive();
     
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Examples of com.impetus.kundera.tests.crossdatastore.imdb.entities.Movie.addActor()

        actor2.addMovie(role4, movie3);

        movie1.addActor(role1, actor1);
        movie2.addActor(role2, actor1);
        movie2.addActor(role3, actor2);
        movie3.addActor(role4, actor2);

        actors.add(actor1);
        actors.add(actor2);
    }
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Examples of com.subhajit.diagram.sequencediagram.model.SequenceDiagramModel.addActor()

    ImmutableActor srcActor = new ImmutableActor(method.getClassName()
        .replace('.', '_'), CommonUtils.getClassNameSansPackage(method
        .getClassName())
        + "." + method.getMethodName());

    model.addActor(srcActor);

    List<Instruction> code = classInfo.getMethodCode(method);
    LineNumberTable lineNumberTable = classInfo.getLineNumberTable(method);
    LineNumber[] lineNumbers = null;
    if (lineNumberTable != null) {
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Examples of com.subhajit.diagram.sequencediagram.model.SequenceDiagramModel.addActor()

    ImmutableActor srcActor = new ImmutableActor(method.getClassName()
        .replace('.', '_'), CommonUtils.getClassNameSansPackage(method
        .getClassName())
        + "." + method.getMethodName());

    model.addActor(srcActor);

    final Map<MethodInfo, Code> codeMap = digest.load(className);
    if (codeMap.get(method) == null) {
      return model;
    }
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Examples of com.subhajit.diagram.sequencediagram.model.SequenceDiagramModel.addActor()

    ImmutableActor srcActor = new ImmutableActor(method.getClassName()
        .replace('.', '_'), CommonUtils.getClassNameSansPackage(method
        .getClassName())
        + "." + method.getMethodName());

    model.addActor(srcActor);

    final Map<MethodInfo, Code> codeMap = digest.load(className);
    if (codeMap.get(method) == null) {
      return model;
    }
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Examples of com.subhajit.diagram.sequencediagram.model.SequenceDiagramModel.addActor()

    ImmutableActor srcActor = new ImmutableActor(method.getClassName()
        .replace('.', '_'), CommonUtils.getClassNameSansPackage(method
        .getClassName())
        + "." + method.getMethodName());

    model.addActor(srcActor);

    List<Instruction> code = classInfo.getMethodCode(method);
    LineNumberTable lineNumberTable = classInfo.getLineNumberTable(method);
    LineNumber[] lineNumbers = null;
    if (lineNumberTable != null) {
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Examples of game.layers.DynamicLayer.addActor()

        addLayer(new ForegroundLayer(level.getChunks()));
        addLayer(new BlocksLayer(level.getBlocks())).setVisible(false);

        for (Actor a : actors) {
            if (a.getName().equals("player")) {
                d.addActor(new PlayerActor(new Vector(Double.valueOf(a.getArgs()[0]), Double.valueOf(a.getArgs()[1]))));
            } else if (a.getName().equals("soldier")) {
                d.addActor(new SoldierActor(new Vector(Double.valueOf(a.getArgs()[0]), Double.valueOf(a.getArgs()[1]))));
            } else if (a.getName().equals("sign")) {
                d.addActor(new SignActor(a.getArgs()[4], new Rectangle(Double.valueOf(a.getArgs()[0]), Double.valueOf(a
                        .getArgs()[1]), Double.valueOf(a.getArgs()[2]), Double.valueOf(a.getArgs()[3]))));
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Examples of game.layers.DynamicLayer.addActor()

        for (Actor a : actors) {
            if (a.getName().equals("player")) {
                d.addActor(new PlayerActor(new Vector(Double.valueOf(a.getArgs()[0]), Double.valueOf(a.getArgs()[1]))));
            } else if (a.getName().equals("soldier")) {
                d.addActor(new SoldierActor(new Vector(Double.valueOf(a.getArgs()[0]), Double.valueOf(a.getArgs()[1]))));
            } else if (a.getName().equals("sign")) {
                d.addActor(new SignActor(a.getArgs()[4], new Rectangle(Double.valueOf(a.getArgs()[0]), Double.valueOf(a
                        .getArgs()[1]), Double.valueOf(a.getArgs()[2]), Double.valueOf(a.getArgs()[3]))));
            } else if (a.getName().equals("metal")) {
                d.addActor(new MetalActor(new Rectangle(Double.valueOf(a.getArgs()[0]), Double.valueOf(a.getArgs()[1]),
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Examples of game.layers.DynamicLayer.addActor()

            if (a.getName().equals("player")) {
                d.addActor(new PlayerActor(new Vector(Double.valueOf(a.getArgs()[0]), Double.valueOf(a.getArgs()[1]))));
            } else if (a.getName().equals("soldier")) {
                d.addActor(new SoldierActor(new Vector(Double.valueOf(a.getArgs()[0]), Double.valueOf(a.getArgs()[1]))));
            } else if (a.getName().equals("sign")) {
                d.addActor(new SignActor(a.getArgs()[4], new Rectangle(Double.valueOf(a.getArgs()[0]), Double.valueOf(a
                        .getArgs()[1]), Double.valueOf(a.getArgs()[2]), Double.valueOf(a.getArgs()[3]))));
            } else if (a.getName().equals("metal")) {
                d.addActor(new MetalActor(new Rectangle(Double.valueOf(a.getArgs()[0]), Double.valueOf(a.getArgs()[1]),
                        Double.valueOf(a.getArgs()[2]), Double.valueOf(a.getArgs()[3]))));
            } else {
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