Package mage

Examples of mage.MageInt


  public PlantToken() {
    super("Plant", "0/1 green Plant creature");
    cardType.add(CardType.CREATURE);
    color.setGreen(true);
    subtype.add("Plant");
    power = new MageInt(0);
    toughness = new MageInt(1);
  }
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  public HowlingBanshee(UUID ownerId) {
    super(ownerId, 99, "Howling Banshee", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{2}{B}{B}");
    this.expansionSetCode = "M10";
    this.subtype.add("Spirit");
    this.color.setBlack(true);
    this.power = new MageInt(3);
    this.toughness = new MageInt(3);

    this.addAbility(FlyingAbility.getInstance());
    this.addAbility(new EntersBattlefieldTriggeredAbility(new HowlingBansheeEffect(), false));
  }
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    super("", "3/3 red and green Elemental creature with \"Whenever this creature attacks, put a +1/+1 counter on it.\"");
    cardType.add(CardType.CREATURE);
    subtype.add("Elemental");
    color.setRed(true);
    color.setGreen(true);
    power = new MageInt(3);
    toughness = new MageInt(3);
    addAbility(new AttacksTriggeredAbility(new AddPlusOneCountersSourceEffect(1), false));
  }
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  public BogWraith(UUID ownerId) {
    super(ownerId, 86, "Bog Wraith", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{3}{B}");
    this.expansionSetCode = "M10";
    this.color.setBlack(true);
    this.subtype.add("Wraith");
    this.power = new MageInt(3);
    this.toughness = new MageInt(3);
    this.addAbility(SwampwalkAbility.getInstance());
  }
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    super(ownerId, 95, "Arbor Elf", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{G}");
    this.expansionSetCode = "WWK";
    this.subtype.add("Elf");
    this.subtype.add("Druid");
    this.color.setGreen(true);
    this.power = new MageInt(1);
    this.toughness = new MageInt(1);
    Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new UntapTargetEffect(), new TapSourceCost());
    TargetLandPermanent target = new TargetLandPermanent(filter);
    ability.addTarget(target);
    this.addAbility(ability);
  }
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  public DreadStatuaryToken() {
    super("", "4/2 Golem artifact creature");
    cardType.add(CardType.CREATURE);
    cardType.add(CardType.ARTIFACT);
    subtype.add("Golem");
    power = new MageInt(4);
    toughness = new MageInt(2);
  }
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    this.expansionSetCode = "ALA";
    this.color.setRed(true);
    this.color.setGreen(true);
    this.color.setWhite(true);
    this.subtype.add("Beast");
    this.power = new MageInt(5);
    this.toughness = new MageInt(4);
  }
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  public BogardanHellkite(UUID ownerId) {
    super(ownerId, 127, "Bogardan Hellkite", Rarity.MYTHIC, new CardType[]{CardType.CREATURE}, "{6}{R}{R}");
    this.expansionSetCode = "M10";
    this.subtype.add("Dragon");
    this.color.setRed(true);
    this.power = new MageInt(5);
    this.toughness = new MageInt(5);

    this.addAbility(FlashAbility.getInstance());
    this.addAbility(FlyingAbility.getInstance());
    Ability ability = new EntersBattlefieldTriggeredAbility(new DamageMultiEffect(5), false);
    ability.addTarget(new TargetCreatureOrPlayerAmount(5));
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  public Triskelion(UUID ownerId) {
    super(ownerId, 218, "Triskelion", Rarity.RARE, new CardType[]{CardType.ARTIFACT, CardType.CREATURE}, "{6}");
    this.expansionSetCode = "M11";
    this.subtype.add("Construct");
    this.power = new MageInt(1);
    this.toughness = new MageInt(1);

    this.addAbility(new EntersBattlefieldAbility(new AddPlusOneCountersSourceEffect(3), "with three +1/+1 counters on it"));
    Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DamageTargetEffect(1), new RemoveCountersSourceCost("+1/+1", 1));
    ability.addTarget(new TargetCreatureOrPlayer());
    this.addAbility(ability);
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    super(ownerId, 41, "AEther Adept", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{1}{U}{U}");
    this.expansionSetCode = "M11";
    this.subtype.add("Human");
    this.subtype.add("Wizard");
    this.color.setBlue(true);
    this.power = new MageInt(2);
    this.toughness = new MageInt(2);

    Ability ability = new EntersBattlefieldTriggeredAbility(new ReturnToHandTargetEffect());
    ability.addTarget(new TargetCreaturePermanent());
    this.addAbility(ability);
  }
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