tessellator.setColorOpaque_F(f10, f13, f16);
render.renderFaceYNeg(block, (double) xPos, (double) yPos, (double) zPos, stillIcon);
flag = true;
}
if (render.renderAllFaces || block.shouldSideBeRendered(render.blockAccess, xPos, yPos + 1, zPos, 1))
{
tessellator.setBrightness(render.renderMaxY < 1.0D ? l : block.getMixedBrightnessForBlock(render.blockAccess, xPos, yPos + 1, zPos));
tessellator.setColorOpaque_F(f7, f8, f9);
render.renderFaceYPos(block, (double) xPos, (double) yPos, (double) zPos, stillIcon);
flag = true;