if (session.isToolControlEnabled() && player.hasPermission("worldedit.selection.pos")) {
WorldVector target = getTarget(player);
if (target == null) return true;
RegionSelector selector = session.getRegionSelector(player.getWorld());
if (selector.selectSecondary(target, ActorSelectorLimits.forActor(player))) {
selector.explainSecondarySelection(player, session, target);
}
return true;
}