Package com.sk89q.worldedit.command.tool

Source Code of com.sk89q.worldedit.command.tool.DistanceWand

/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/

package com.sk89q.worldedit.command.tool;

import com.sk89q.worldedit.*;
import com.sk89q.worldedit.entity.Player;
import com.sk89q.worldedit.extension.platform.Actor;
import com.sk89q.worldedit.extension.platform.Platform;
import com.sk89q.worldedit.extension.platform.permission.ActorSelectorLimits;
import com.sk89q.worldedit.regions.RegionSelector;

/**
* A wand that can be used at a distance.
*/
public class DistanceWand extends BrushTool implements DoubleActionTraceTool {

    public DistanceWand() {
        super("worldedit.wand");
    }

    @Override
    public boolean canUse(Actor player) {
        return player.hasPermission("worldedit.wand");
    }

    @Override
    public boolean actSecondary(Platform server, LocalConfiguration config, Player player, LocalSession session) {
        if (session.isToolControlEnabled() && player.hasPermission("worldedit.selection.pos")) {
            WorldVector target = getTarget(player);
            if (target == null) return true;

            RegionSelector selector = session.getRegionSelector(player.getWorld());
            if (selector.selectPrimary(target, ActorSelectorLimits.forActor(player))) {
                selector.explainPrimarySelection(player, session, target);
            }
            return true;

        }
        return false;

    }

    @Override
    public boolean actPrimary(Platform server, LocalConfiguration config, Player player, LocalSession session) {
        if (session.isToolControlEnabled() && player.hasPermission("worldedit.selection.pos")) {
            WorldVector target = getTarget(player);
            if (target == null) return true;

            RegionSelector selector = session.getRegionSelector(player.getWorld());
            if (selector.selectSecondary(target, ActorSelectorLimits.forActor(player))) {
                selector.explainSecondarySelection(player, session, target);
            }
            return true;

        }
        return false;
    }

    public WorldVector getTarget(Player player) {
        WorldVector target = null;
        if (this.range > -1) {
            target = player.getBlockTrace(getRange(), true);
        } else {
            target = player.getBlockTrace(MAX_RANGE);
        }

        if (target == null) {
            player.printError("No block in sight!");
            return null;
        }

        return target;
    }
}
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