Examples of scheduleGeneralAtFixedRate()


Examples of net.sf.l2j.gameserver.ThreadPoolManager.scheduleGeneralAtFixedRate()

                                         5 * MINUTE, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(
                                         new Announcement(
                                                          SystemMessageId.MONSRACE_TICKETS_STOP_IN_S1_MINUTES),
                                         6 * MINUTE, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(new Announcement(SystemMessageId.MONSRACE_TICKET_SALES_CLOSED),
                                         7 * MINUTE, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(new Announcement(SystemMessageId.MONSRACE_BEGINS_IN_S1_MINUTES),
                                         7 * MINUTE, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(new Announcement(SystemMessageId.MONSRACE_BEGINS_IN_S1_MINUTES),
                                         8 * MINUTE, 10 * MINUTE);
 
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Examples of net.sf.l2j.gameserver.ThreadPoolManager.scheduleGeneralAtFixedRate()

                                         new Announcement(
                                                          SystemMessageId.MONSRACE_TICKETS_STOP_IN_S1_MINUTES),
                                         6 * MINUTE, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(new Announcement(SystemMessageId.MONSRACE_TICKET_SALES_CLOSED),
                                         7 * MINUTE, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(new Announcement(SystemMessageId.MONSRACE_BEGINS_IN_S1_MINUTES),
                                         7 * MINUTE, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(new Announcement(SystemMessageId.MONSRACE_BEGINS_IN_S1_MINUTES),
                                         8 * MINUTE, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(new Announcement(SystemMessageId.MONSRACE_BEGINS_IN_30_SECONDS),
                                         8 * MINUTE + 30 * SECOND, 10 * MINUTE);
 
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Examples of net.sf.l2j.gameserver.ThreadPoolManager.scheduleGeneralAtFixedRate()

                                         6 * MINUTE, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(new Announcement(SystemMessageId.MONSRACE_TICKET_SALES_CLOSED),
                                         7 * MINUTE, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(new Announcement(SystemMessageId.MONSRACE_BEGINS_IN_S1_MINUTES),
                                         7 * MINUTE, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(new Announcement(SystemMessageId.MONSRACE_BEGINS_IN_S1_MINUTES),
                                         8 * MINUTE, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(new Announcement(SystemMessageId.MONSRACE_BEGINS_IN_30_SECONDS),
                                         8 * MINUTE + 30 * SECOND, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(
                                         new Announcement(
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Examples of net.sf.l2j.gameserver.ThreadPoolManager.scheduleGeneralAtFixedRate()

                                         7 * MINUTE, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(new Announcement(SystemMessageId.MONSRACE_BEGINS_IN_S1_MINUTES),
                                         7 * MINUTE, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(new Announcement(SystemMessageId.MONSRACE_BEGINS_IN_S1_MINUTES),
                                         8 * MINUTE, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(new Announcement(SystemMessageId.MONSRACE_BEGINS_IN_30_SECONDS),
                                         8 * MINUTE + 30 * SECOND, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(
                                         new Announcement(
                                                          SystemMessageId.MONSRACE_COUNTDOWN_IN_FIVE_SECONDS),
                                         8 * MINUTE + 50 * SECOND, 10 * MINUTE);
 
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Examples of net.sf.l2j.gameserver.ThreadPoolManager.scheduleGeneralAtFixedRate()

                                         7 * MINUTE, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(new Announcement(SystemMessageId.MONSRACE_BEGINS_IN_S1_MINUTES),
                                         8 * MINUTE, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(new Announcement(SystemMessageId.MONSRACE_BEGINS_IN_30_SECONDS),
                                         8 * MINUTE + 30 * SECOND, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(
                                         new Announcement(
                                                          SystemMessageId.MONSRACE_COUNTDOWN_IN_FIVE_SECONDS),
                                         8 * MINUTE + 50 * SECOND, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(new Announcement(SystemMessageId.MONSRACE_BEGINS_IN_S1_SECONDS),
                                         8 * MINUTE + 55 * SECOND, 10 * MINUTE);
 
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Examples of net.sf.l2j.gameserver.ThreadPoolManager.scheduleGeneralAtFixedRate()

                                         8 * MINUTE + 30 * SECOND, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(
                                         new Announcement(
                                                          SystemMessageId.MONSRACE_COUNTDOWN_IN_FIVE_SECONDS),
                                         8 * MINUTE + 50 * SECOND, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(new Announcement(SystemMessageId.MONSRACE_BEGINS_IN_S1_SECONDS),
                                         8 * MINUTE + 55 * SECOND, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(new Announcement(SystemMessageId.MONSRACE_BEGINS_IN_S1_SECONDS),
                                         8 * MINUTE + 56 * SECOND, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(new Announcement(SystemMessageId.MONSRACE_BEGINS_IN_S1_SECONDS),
                                         8 * MINUTE + 57 * SECOND, 10 * MINUTE);
 
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Examples of net.sf.l2j.gameserver.ThreadPoolManager.scheduleGeneralAtFixedRate()

                                         new Announcement(
                                                          SystemMessageId.MONSRACE_COUNTDOWN_IN_FIVE_SECONDS),
                                         8 * MINUTE + 50 * SECOND, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(new Announcement(SystemMessageId.MONSRACE_BEGINS_IN_S1_SECONDS),
                                         8 * MINUTE + 55 * SECOND, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(new Announcement(SystemMessageId.MONSRACE_BEGINS_IN_S1_SECONDS),
                                         8 * MINUTE + 56 * SECOND, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(new Announcement(SystemMessageId.MONSRACE_BEGINS_IN_S1_SECONDS),
                                         8 * MINUTE + 57 * SECOND, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(new Announcement(SystemMessageId.MONSRACE_BEGINS_IN_S1_SECONDS),
                                         8 * MINUTE + 58 * SECOND, 10 * MINUTE);
 
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Examples of net.sf.l2j.gameserver.ThreadPoolManager.scheduleGeneralAtFixedRate()

                                         8 * MINUTE + 50 * SECOND, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(new Announcement(SystemMessageId.MONSRACE_BEGINS_IN_S1_SECONDS),
                                         8 * MINUTE + 55 * SECOND, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(new Announcement(SystemMessageId.MONSRACE_BEGINS_IN_S1_SECONDS),
                                         8 * MINUTE + 56 * SECOND, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(new Announcement(SystemMessageId.MONSRACE_BEGINS_IN_S1_SECONDS),
                                         8 * MINUTE + 57 * SECOND, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(new Announcement(SystemMessageId.MONSRACE_BEGINS_IN_S1_SECONDS),
                                         8 * MINUTE + 58 * SECOND, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(new Announcement(SystemMessageId.MONSRACE_BEGINS_IN_S1_SECONDS),
                                         8 * MINUTE + 59 * SECOND, 10 * MINUTE);
 
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Examples of net.sf.l2j.gameserver.ThreadPoolManager.scheduleGeneralAtFixedRate()

                                         8 * MINUTE + 55 * SECOND, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(new Announcement(SystemMessageId.MONSRACE_BEGINS_IN_S1_SECONDS),
                                         8 * MINUTE + 56 * SECOND, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(new Announcement(SystemMessageId.MONSRACE_BEGINS_IN_S1_SECONDS),
                                         8 * MINUTE + 57 * SECOND, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(new Announcement(SystemMessageId.MONSRACE_BEGINS_IN_S1_SECONDS),
                                         8 * MINUTE + 58 * SECOND, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(new Announcement(SystemMessageId.MONSRACE_BEGINS_IN_S1_SECONDS),
                                         8 * MINUTE + 59 * SECOND, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(new Announcement(SystemMessageId.MONSRACE_RACE_START),
                                         9 * MINUTE, 10 * MINUTE);
 
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Examples of net.sf.l2j.gameserver.ThreadPoolManager.scheduleGeneralAtFixedRate()

                                         8 * MINUTE + 56 * SECOND, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(new Announcement(SystemMessageId.MONSRACE_BEGINS_IN_S1_SECONDS),
                                         8 * MINUTE + 57 * SECOND, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(new Announcement(SystemMessageId.MONSRACE_BEGINS_IN_S1_SECONDS),
                                         8 * MINUTE + 58 * SECOND, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(new Announcement(SystemMessageId.MONSRACE_BEGINS_IN_S1_SECONDS),
                                         8 * MINUTE + 59 * SECOND, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(new Announcement(SystemMessageId.MONSRACE_RACE_START),
                                         9 * MINUTE, 10 * MINUTE);
            //*/
        }
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