Examples of scheduleGeneralAtFixedRate()


Examples of net.sf.l2j.gameserver.ThreadPoolManager.scheduleGeneralAtFixedRate()

            if (check.after(min) || delay < 0)
            {
                delay += interval;
            }

            task.scheduled = scheduler.scheduleGeneralAtFixedRate(task, delay, interval);

            return true;
        }

        return false;
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Examples of net.sf.l2j.gameserver.ThreadPoolManager.scheduleGeneralAtFixedRate()

            //*
            _history = new FastList<Race>();
            _managers = new FastList<L2RaceManagerInstance>();

            ThreadPoolManager s = ThreadPoolManager.getInstance();
            s.scheduleGeneralAtFixedRate(
                                         new Announcement(
                                                          SystemMessageId.MONSRACE_TICKETS_AVAILABLE_FOR_S1_RACE),
                                         0, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(
                                         new Announcement(
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Examples of net.sf.l2j.gameserver.ThreadPoolManager.scheduleGeneralAtFixedRate()

            ThreadPoolManager s = ThreadPoolManager.getInstance();
            s.scheduleGeneralAtFixedRate(
                                         new Announcement(
                                                          SystemMessageId.MONSRACE_TICKETS_AVAILABLE_FOR_S1_RACE),
                                         0, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(
                                         new Announcement(
                                                          SystemMessageId.MONSRACE_TICKETS_NOW_AVAILABLE_FOR_S1_RACE),
                                         30 * SECOND, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(
                                         new Announcement(
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Examples of net.sf.l2j.gameserver.ThreadPoolManager.scheduleGeneralAtFixedRate()

                                         0, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(
                                         new Announcement(
                                                          SystemMessageId.MONSRACE_TICKETS_NOW_AVAILABLE_FOR_S1_RACE),
                                         30 * SECOND, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(
                                         new Announcement(
                                                          SystemMessageId.MONSRACE_TICKETS_AVAILABLE_FOR_S1_RACE),
                                         MINUTE, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(
                                         new Announcement(
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Examples of net.sf.l2j.gameserver.ThreadPoolManager.scheduleGeneralAtFixedRate()

                                         30 * SECOND, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(
                                         new Announcement(
                                                          SystemMessageId.MONSRACE_TICKETS_AVAILABLE_FOR_S1_RACE),
                                         MINUTE, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(
                                         new Announcement(
                                                          SystemMessageId.MONSRACE_TICKETS_NOW_AVAILABLE_FOR_S1_RACE),
                                         MINUTE + 30 * SECOND, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(
                                         new Announcement(
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Examples of net.sf.l2j.gameserver.ThreadPoolManager.scheduleGeneralAtFixedRate()

                                         MINUTE, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(
                                         new Announcement(
                                                          SystemMessageId.MONSRACE_TICKETS_NOW_AVAILABLE_FOR_S1_RACE),
                                         MINUTE + 30 * SECOND, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(
                                         new Announcement(
                                                          SystemMessageId.MONSRACE_TICKETS_STOP_IN_S1_MINUTES),
                                         2 * MINUTE, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(
                                         new Announcement(
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Examples of net.sf.l2j.gameserver.ThreadPoolManager.scheduleGeneralAtFixedRate()

                                         MINUTE + 30 * SECOND, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(
                                         new Announcement(
                                                          SystemMessageId.MONSRACE_TICKETS_STOP_IN_S1_MINUTES),
                                         2 * MINUTE, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(
                                         new Announcement(
                                                          SystemMessageId.MONSRACE_TICKETS_STOP_IN_S1_MINUTES),
                                         3 * MINUTE, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(
                                         new Announcement(
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Examples of net.sf.l2j.gameserver.ThreadPoolManager.scheduleGeneralAtFixedRate()

                                         2 * MINUTE, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(
                                         new Announcement(
                                                          SystemMessageId.MONSRACE_TICKETS_STOP_IN_S1_MINUTES),
                                         3 * MINUTE, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(
                                         new Announcement(
                                                          SystemMessageId.MONSRACE_TICKETS_STOP_IN_S1_MINUTES),
                                         4 * MINUTE, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(
                                         new Announcement(
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Examples of net.sf.l2j.gameserver.ThreadPoolManager.scheduleGeneralAtFixedRate()

                                         3 * MINUTE, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(
                                         new Announcement(
                                                          SystemMessageId.MONSRACE_TICKETS_STOP_IN_S1_MINUTES),
                                         4 * MINUTE, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(
                                         new Announcement(
                                                          SystemMessageId.MONSRACE_TICKETS_STOP_IN_S1_MINUTES),
                                         5 * MINUTE, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(
                                         new Announcement(
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Examples of net.sf.l2j.gameserver.ThreadPoolManager.scheduleGeneralAtFixedRate()

                                         4 * MINUTE, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(
                                         new Announcement(
                                                          SystemMessageId.MONSRACE_TICKETS_STOP_IN_S1_MINUTES),
                                         5 * MINUTE, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(
                                         new Announcement(
                                                          SystemMessageId.MONSRACE_TICKETS_STOP_IN_S1_MINUTES),
                                         6 * MINUTE, 10 * MINUTE);
            s.scheduleGeneralAtFixedRate(new Announcement(SystemMessageId.MONSRACE_TICKET_SALES_CLOSED),
                                         7 * MINUTE, 10 * MINUTE);
 
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