Package net.minecraft.inventory

Examples of net.minecraft.inventory.Slot.onSlotChanged()


                    else if (itemstack1.stackSize < par1ItemStack.getMaxStackSize())
                    {
                      if (ss instanceof SlotBauble) unequipBauble(par1ItemStack);
                        par1ItemStack.stackSize -= par1ItemStack.getMaxStackSize() - itemstack1.stackSize;
                        itemstack1.stackSize = par1ItemStack.getMaxStackSize();
                        slot.onSlotChanged();
                        flag1 = true;
                    }
                }

                if (par4)
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                if (itemstack1 == null)
                {
                  if (ss instanceof SlotBauble) unequipBauble(par1ItemStack);
                    slot.putStack(par1ItemStack.copy());
                    slot.onSlotChanged();
                    par1ItemStack.stackSize = 0;
                    flag1 = true;
                    break;
                }
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      {
        slotObject.putStack(null);
      }
      else
      {
        slotObject.onSlotChanged();
      }
     
      if(stackInSlot.stackSize == stack.stackSize)
      {
        return null;
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          int sum = currentStack.stackSize + stack.stackSize;
          if (sum <= limit)
          {
            stack.stackSize = 0;
            currentStack.stackSize = sum;
            currentSlot.onSlotChanged();
            result = true;
          }
          else if (currentStack.stackSize < limit)
          {
            int diff = limit - currentStack.stackSize;
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          else if (currentStack.stackSize < limit)
          {
            int diff = limit - currentStack.stackSize;
            stack.stackSize -= diff;
            currentStack.stackSize = limit;
            currentSlot.onSlotChanged();
            result = true;
          }
        }

        if (reverseOrder)
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        {
          int limit = currentSlot.getSlotStackLimit();
          if (stack.stackSize <= limit)
          {
            currentSlot.putStack(stack.copy());
            currentSlot.onSlotChanged();
            stack.stackSize = 0;
            result = true;
            break;
          }
          else
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            break;
          }
          else
          {
            currentSlot.putStack(stack.splitStack(limit));
            currentSlot.onSlotChanged();
            result = true;
          }
        }

        if (reverseOrder)
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      {
        slotclicked.putStack((ItemStack)null);
      }
      else
      {
        slotclicked.onSlotChanged();
      }
    }
    return original;
  }
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          int sum = currentStack.stackSize + stack.stackSize;
          if (sum <= limit)
          {
            stack.stackSize = 0;
            currentStack.stackSize = sum;
            currentSlot.onSlotChanged();
            result = true;
          }
          else if (currentStack.stackSize < limit)
          {
            int diff = limit - currentStack.stackSize;
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          else if (currentStack.stackSize < limit)
          {
            int diff = limit - currentStack.stackSize;
            stack.stackSize -= diff;
            currentStack.stackSize = limit;
            currentSlot.onSlotChanged();
            result = true;
          }
        }

        if (reverseOrder)
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