Package com.kaijin.AdvPowerMan

Source Code of com.kaijin.AdvPowerMan.ContainerStorageMonitor

/*******************************************************************************
* Copyright (c) 2012-2013 Yancarlo Ramsey and CJ Bowman
* Licensed as open source with restrictions. Please see attached LICENSE.txt.
******************************************************************************/
package com.kaijin.AdvPowerMan;

import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.ICrafting;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;

public class ContainerStorageMonitor extends Container
{
  private final int playerInventoryStartSlot = 1;

  public TEStorageMonitor te;
  public int energyStored;
  public int energyCapacity;
  public int lowerBoundary;
  public int upperBoundary;

  public ContainerStorageMonitor(InventoryPlayer player, TEStorageMonitor tile)
  {
    if (Info.isDebugging) System.out.println("ContainerStorageMonitor");
    this.te = tile;
    this.energyStored = -1;
    this.energyCapacity = -1;
    this.lowerBoundary = -1;
    this.upperBoundary = -1;

    final int topOffset = 32; // Got tired of forgetting to manually alter ALL of the constants. (This won't affect the energy bar!)

    int xCol;
    int yRow;

    // Link Card slot
    this.addSlotToContainer(new SlotLinkCard(tile, Info.SM_SLOT_UNIVERSAL, 8, 9));

    // Player inventory
    for (yRow = 0; yRow < 3; ++yRow)
    {
      for (xCol = 0; xCol < 9; ++xCol)
      {
        this.addSlotToContainer(new Slot(player, xCol + yRow * 9 + 9, 8 + xCol * 18, topOffset + 76 + yRow * 18));
      }
    }

    // Player hot bar
    for (yRow = 0; yRow < 9; ++yRow)
    {
      this.addSlotToContainer(new Slot(player, yRow, 8 + yRow * 18, topOffset + 134));
    }

  }

  @Override
  public void detectAndSendChanges()
  {
    // if (ChargingBench.isDebugging) System.out.println("ContainerChargingBench.updateCraftingResults");
    super.detectAndSendChanges();

    for (int crafterIndex = 0; crafterIndex < crafters.size(); ++crafterIndex)
    {
      ICrafting crafter = (ICrafting)crafters.get(crafterIndex);

      if (this.energyStored != te.energyStored)
      {
        crafter.sendProgressBarUpdate(this, 0, te.energyStored & 65535);
        crafter.sendProgressBarUpdate(this, 1, te.energyStored >>> 16);
      }

      if (this.energyCapacity != te.energyCapacity)
      {
        crafter.sendProgressBarUpdate(this, 2, te.energyCapacity & 65535);
        crafter.sendProgressBarUpdate(this, 3, te.energyCapacity >>> 16);
      }

      if (this.lowerBoundary != te.lowerBoundary)
      {
        crafter.sendProgressBarUpdate(this, 4, te.lowerBoundary);
      }
      if (this.upperBoundary != te.upperBoundary)
      {
        crafter.sendProgressBarUpdate(this, 5, te.upperBoundary);
      }
    }
    this.energyStored = te.energyStored;
    this.energyCapacity = te.energyCapacity;
    this.lowerBoundary = te.lowerBoundary;
    this.upperBoundary = te.upperBoundary;
  }
 
  @SideOnly(Side.CLIENT)
  @Override
  public void updateProgressBar(int param, int value)
  {
    super.updateProgressBar(param, value);

    switch (param)
    {
    case 0:
      te.energyStored = te.energyStored & -65536 | value;
      break;

    case 1:
      te.energyStored = te.energyStored & 65535 | (value << 16);
      break;

    case 2:
      te.energyCapacity = te.energyCapacity & -65536 | value;
      break;

    case 3:
      te.energyCapacity = te.energyCapacity & 65535 | (value << 16);
      break;

    case 4:
      te.lowerBoundary = value;
      break;

    case 5:
      te.upperBoundary = value;
      break;

    default:
      System.out.println("ContainerStorageMonitor.updateProgressBar - Warning: default case!");
    }
  }

  /**
   * Merges provided ItemStack with the first available one in the container/player inventory
   */
  @Override
  protected boolean mergeItemStack(ItemStack stack, int startSlot, int endSlot, boolean reverseOrder)
  {
    boolean result = false;
    int slotID = startSlot;

    if (reverseOrder)
    {
      slotID = endSlot - 1;
    }

    Slot currentSlot;
    ItemStack currentStack;

    if (stack.isStackable())
    {
      while (stack.stackSize > 0 && (!reverseOrder && slotID < endSlot || reverseOrder && slotID >= startSlot))
      {
        currentSlot = (Slot)inventorySlots.get(slotID);
        currentStack = currentSlot.getStack();

        if (currentStack != null && currentStack.itemID == stack.itemID
            && (!stack.getHasSubtypes() || stack.getItemDamage() == currentStack.getItemDamage())
            && ItemStack.areItemStackTagsEqual(stack, currentStack)
            && currentSlot.isItemValid(stack))
        {
          int limit = Math.min(stack.getMaxStackSize(), currentSlot.getSlotStackLimit());
          int sum = currentStack.stackSize + stack.stackSize;
          if (sum <= limit)
          {
            stack.stackSize = 0;
            currentStack.stackSize = sum;
            currentSlot.onSlotChanged();
            result = true;
          }
          else if (currentStack.stackSize < limit)
          {
            int diff = limit - currentStack.stackSize;
            stack.stackSize -= diff;
            currentStack.stackSize = limit;
            currentSlot.onSlotChanged();
            result = true;
          }
        }

        if (reverseOrder)
        {
          --slotID;
        }
        else
        {
          ++slotID;
        }
      }
    }

    if (stack.stackSize > 0)
    {
      if (reverseOrder)
      {
        slotID = endSlot - 1;
      }
      else
      {
        slotID = startSlot;
      }

      while (!reverseOrder && slotID < endSlot || reverseOrder && slotID >= startSlot)
      {
        currentSlot = (Slot)inventorySlots.get(slotID);
        currentStack = currentSlot.getStack();

        if (currentStack == null && currentSlot.isItemValid(stack))
        {
          int limit = currentSlot.getSlotStackLimit();
          if (stack.stackSize <= limit)
          {
            currentSlot.putStack(stack.copy());
            currentSlot.onSlotChanged();
            stack.stackSize = 0;
            result = true;
            break;
          }
          else
          {
            currentSlot.putStack(stack.splitStack(limit));
            currentSlot.onSlotChanged();
            result = true;
          }
        }

        if (reverseOrder)
        {
          --slotID;
        }
        else
        {
          ++slotID;
        }
      }
    }

    return result;
  }

  @Override
  public ItemStack transferStackInSlot(EntityPlayer p, int par1)
  {
    ItemStack original = null;
    Slot slotclicked = (Slot)inventorySlots.get(par1);

    if (slotclicked != null && slotclicked.getHasStack())
    {
      ItemStack sourceStack = slotclicked.getStack();
      original = sourceStack.copy();

      if (par1 < playerInventoryStartSlot)
      {
        if (!this.mergeItemStack(sourceStack, playerInventoryStartSlot, inventorySlots.size(), true))
        {
          return null;
        }
      }
      else if (!this.mergeItemStack(sourceStack, 0, playerInventoryStartSlot, false))
      {
        return null;
      }

      if (sourceStack.stackSize == 0)
      {
        slotclicked.putStack((ItemStack)null);
      }
      else
      {
        slotclicked.onSlotChanged();
      }
    }
    return original;
  }

/*  @Override
  public ItemStack slotClick(int slotID, int button, int shiftclick, EntityPlayer par4EntityPlayer)
  {
    ItemStack result = null;

    if (Info.isDebugging && AdvancedPowerManagement.proxy.isServer()) System.out.println("ContainerChargingBench.slotClick(slotID=" + slotID + ", button=" + button + ", shift=" + shiftclick + ");");

    if (button > 1)
    {
      return null;
    }
    else
    {
      if (button == 0 || button == 1)
      {
        InventoryPlayer invPlayer = par4EntityPlayer.inventory;

        if (slotID == -999) // Dropping items outside GUI, identical to vanilla behavior
        {
          if (invPlayer.getItemStack() != null && slotID == -999)
          {
            if (button == 0)
            {
              par4EntityPlayer.dropPlayerItem(invPlayer.getItemStack());
              invPlayer.setItemStack((ItemStack)null);
            }

            if (button == 1)
            {
              par4EntityPlayer.dropPlayerItem(invPlayer.getItemStack().splitStack(1));

              if (invPlayer.getItemStack().stackSize == 0)
              {
                invPlayer.setItemStack((ItemStack)null);
              }
            }
          }
        }
        else if (shiftclick == 1)
        {
          ItemStack original = this.transferStackInSlot(par4EntityPlayer, slotID);

          // For crafting and other situations where a new stack could appear in the slot after each click; may be useful for output slot
          if (original != null)
          {
            int originalID = original.itemID;
            result = original.copy();
            Slot slot = (Slot)inventorySlots.get(slotID);

            if (slot != null && slot.getStack() != null && slot.getStack().itemID == originalID)
            {
              this.retrySlotClick(slotID, button, true, par4EntityPlayer);
            }
          }
        }
        else
        {
          if (slotID < 0)
          {
            return null;
          }

          Slot slot = (Slot)this.inventorySlots.get(slotID);

          if (slot != null)
          {
            ItemStack clickedStack = slot.getStack();
            ItemStack mouseStack = invPlayer.getItemStack();

            if (clickedStack != null)
            {
              if (Info.isDebugging) System.out.println("Clicked stack tag: " + clickedStack.stackTagCompound + " / Item ID: " + clickedStack.itemID);
              result = clickedStack.copy();
            }

            int quantity;

            if (clickedStack == null)
            { // There's nothing in the slot, place the held item there if possible
              if (mouseStack != null && slot.isItemValid(mouseStack))
              {
                quantity = button == 0 ? mouseStack.stackSize : 1;
                if (quantity > slot.getSlotStackLimit()) quantity = slot.getSlotStackLimit();

                ItemStack temp = mouseStack.splitStack(quantity);
                slot.putStack(temp);

                if (mouseStack.stackSize == 0)
                {
                  invPlayer.setItemStack((ItemStack)null);
                }
              }
            }
            else if (mouseStack == null)
            { // Pick up what's in the slot
              quantity = button == 0 ? clickedStack.stackSize : (clickedStack.stackSize + 1) / 2;
              ItemStack remainder = slot.decrStackSize(quantity);
              invPlayer.setItemStack(remainder);

              if (clickedStack.stackSize == 0)
              {
                slot.putStack((ItemStack)null);
              }

              slot.onPickupFromSlot(par4EntityPlayer, invPlayer.getItemStack());
            }
            else if (slot.isItemValid(mouseStack))
            { // Both the mouse and the slot contain items, run this code if the item can be placed here
              if (clickedStack.itemID == mouseStack.itemID && (!clickedStack.getHasSubtypes() || clickedStack.getItemDamage() == mouseStack.getItemDamage()) && ItemStack.areItemStackTagsEqual(clickedStack, mouseStack))
              {
                quantity = button == 0 ? mouseStack.stackSize : 1;

                if (quantity > slot.getSlotStackLimit() - clickedStack.stackSize)
                {
                  quantity = slot.getSlotStackLimit() - clickedStack.stackSize;
                }

                if (quantity > mouseStack.getMaxStackSize() - clickedStack.stackSize)
                {
                  quantity = mouseStack.getMaxStackSize() - clickedStack.stackSize;
                }

                mouseStack.splitStack(quantity);

                if (mouseStack.stackSize == 0)
                {
                  invPlayer.setItemStack((ItemStack)null);
                }

                clickedStack.stackSize += quantity;
              }
              else if (mouseStack.stackSize <= slot.getSlotStackLimit())
              { // Exchange the items since they don't match
                slot.putStack(mouseStack);
                invPlayer.setItemStack(clickedStack);
              }
            }
            else if (clickedStack.itemID == mouseStack.itemID && mouseStack.getMaxStackSize() > 1 && (!clickedStack.getHasSubtypes() || clickedStack.getItemDamage() == mouseStack.getItemDamage()) && ItemStack.areItemStackTagsEqual(clickedStack, mouseStack))
            { // Both the mouse and the slot contain items, run this code if they match
              quantity = clickedStack.stackSize;

              if (quantity > 0 && quantity + mouseStack.stackSize <= mouseStack.getMaxStackSize())
              {
                mouseStack.stackSize += quantity;
                clickedStack = slot.decrStackSize(quantity);

                if (clickedStack.stackSize == 0)
                {
                  slot.putStack((ItemStack)null);
                }

                slot.onPickupFromSlot(par4EntityPlayer, invPlayer.getItemStack());
              }
            }

            slot.onSlotChanged();
          }
        }
      }
      return result;
    }
  }
*/

  public boolean canInteractWith(EntityPlayer var1)
  {
    // if (ChargingBench.isDebugging) System.out.println("ContainerChargingBench.canInteractWith");
    return this.te.isUseableByPlayer(var1);
  }
}
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