Examples of glutStrokeString()


Examples of com.jogamp.opengl.util.gl2.GLUT.glutStrokeString()

        gl.glPushMatrix();
        gl.glTranslatef(posX - quantum, posY + quantum - height, posZ + quantum);
        gl.glScalef(0.1f, 0.1f, 0.1f);
        gl.glColor4f(0.0f, 0.0f, 1.0f, 1.0f);
        glut.glutStrokeString(GLUT.STROKE_MONO_ROMAN, "ID: " + leafId);
        gl.glPopMatrix();

        height += 15;
        gl.glPushMatrix();
        gl.glTranslatef(posX - quantum, posY + quantum - height, posZ + quantum);
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Examples of com.jogamp.opengl.util.gl2.GLUT.glutStrokeString()

        height += 15;
        gl.glPushMatrix();
        gl.glTranslatef(posX - quantum, posY + quantum - height, posZ + quantum);
        gl.glScalef(0.1f, 0.1f, 0.1f);
        gl.glColor4f(0.0f, 0.0f, 1.0f, 1.0f);
        glut.glutStrokeString(GLUT.STROKE_MONO_ROMAN, "objectsCount: " + nodeCount);
        gl.glPopMatrix();
    }

    private void addGarbage(int index) {
        if (nodesGarbage == null) {
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Examples of com.sun.opengl.util.GLUT.glutStrokeString()

        gl.glPushMatrix();
        gl.glTranslatef(posX - quantum, posY + quantum - height, posZ + quantum);
        gl.glScalef(0.1f, 0.1f, 0.1f);
        gl.glColor4f(0.0f, 0.0f, 1.0f, 1.0f);
        glut.glutStrokeString(GLUT.STROKE_MONO_ROMAN, "ID: " + octantID);
        gl.glPopMatrix();

        height += 15;
        gl.glPushMatrix();
        gl.glTranslatef(posX - quantum, posY + quantum - height, posZ + quantum);
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Examples of com.sun.opengl.util.GLUT.glutStrokeString()

        height += 15;
        gl.glPushMatrix();
        gl.glTranslatef(posX - quantum, posY + quantum - height, posZ + quantum);
        gl.glScalef(0.1f, 0.1f, 0.1f);
        gl.glColor4f(0.0f, 0.0f, 1.0f, 1.0f);
        glut.glutStrokeString(GLUT.STROKE_MONO_ROMAN, "objectsCount: " + objectsCount);
        gl.glPopMatrix();

        int i = 0;
        for (ParamAVLTree<ModelImpl> p : modelClasses) {
            height += 15;
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Examples of com.sun.opengl.util.GLUT.glutStrokeString()

            height += 15;
            gl.glPushMatrix();
            gl.glTranslatef(posX - quantum, posY + quantum - height, posZ + quantum);
            gl.glScalef(0.1f, 0.1f, 0.1f);
            gl.glColor4f(0.0f, 0.0f, 1.0f, 1.0f);
            glut.glutStrokeString(GLUT.STROKE_MONO_ROMAN, "class" + (i++) + ": " + p.getCount());
            gl.glPopMatrix();
        }
    }

    public int getNumber() {
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