Examples of glDeleteBuffers()


Examples of com.badlogic.gdx.graphics.GL11.glDeleteBuffers()

      tmpHandle.clear();
      tmpHandle.put(bufferHandle);
      tmpHandle.flip();
      GL11 gl = Gdx.gl11;
      gl.glBindBuffer(GL11.GL_ARRAY_BUFFER, 0);
      gl.glDeleteBuffers(1, tmpHandle);
      bufferHandle = 0;
    }
  }

  /** Returns the VBO handle
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Examples of com.badlogic.gdx.graphics.GL11.glDeleteBuffers()

      tmpHandle.clear();
      tmpHandle.put(bufferHandle);
      tmpHandle.flip();
      GL11 gl = Gdx.gl11;
      gl.glBindBuffer(GL11.GL_ARRAY_BUFFER, 0);
      gl.glDeleteBuffers(1, tmpHandle);
      bufferHandle = 0;
    }
    BufferUtils.disposeUnsafeByteBuffer(byteBuffer);
  }
}
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Examples of com.badlogic.gdx.graphics.GL11.glDeleteBuffers()

      tmpHandle.clear();
      tmpHandle.put(bufferHandle);
      tmpHandle.flip();
      GL11 gl = Gdx.gl11;
      gl.glBindBuffer(GL11.GL_ARRAY_BUFFER, 0);
      gl.glDeleteBuffers(1, tmpHandle);
      bufferHandle = 0;
    }
  }
}
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Examples of com.badlogic.gdx.graphics.GL11.glDeleteBuffers()

      tmpHandle.clear();
      tmpHandle.put(bufferHandle);
      tmpHandle.flip();
      GL11 gl = Gdx.gl11;
      gl.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, 0);
      gl.glDeleteBuffers(1, tmpHandle);
      bufferHandle = 0;
    }
  }
}
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Examples of com.badlogic.gdx.graphics.GL20.glDeleteBuffers()

      tmpHandle.clear();
      tmpHandle.put(bufferHandle);
      tmpHandle.flip();
      GL20 gl = Gdx.gl20;
      gl.glBindBuffer(GL20.GL_ARRAY_BUFFER, 0);
      gl.glDeleteBuffers(1, tmpHandle);
      bufferHandle = 0;
    } else {
      tmpHandle.clear();
      tmpHandle.put(bufferHandle);
      tmpHandle.flip();
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Examples of com.badlogic.gdx.graphics.GL20.glDeleteBuffers()

      tmpHandle.clear();
      tmpHandle.put(bufferHandle);
      tmpHandle.flip();
      GL11 gl = Gdx.gl11;
      gl.glBindBuffer(GL11.GL_ARRAY_BUFFER, 0);
      gl.glDeleteBuffers(1, tmpHandle);
      bufferHandle = 0;
    }
  }

  /** Returns the VBO handle
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Examples of com.badlogic.gdx.graphics.GL20.glDeleteBuffers()

      tmpHandle.clear();
      tmpHandle.put(bufferHandle);
      tmpHandle.flip();
      GL20 gl = Gdx.gl20;
      gl.glBindBuffer(GL20.GL_ARRAY_BUFFER, 0);
      gl.glDeleteBuffers(1, tmpHandle);
      bufferHandle = 0;
    } else {
      tmpHandle.clear();
      tmpHandle.put(bufferHandle);
      tmpHandle.flip();
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Examples of com.badlogic.gdx.graphics.GL20.glDeleteBuffers()

      tmpHandle.clear();
      tmpHandle.put(bufferHandle);
      tmpHandle.flip();
      GL11 gl = Gdx.gl11;
      gl.glBindBuffer(GL11.GL_ARRAY_BUFFER, 0);
      gl.glDeleteBuffers(1, tmpHandle);
      bufferHandle = 0;
    }
    BufferUtils.disposeUnsafeByteBuffer(byteBuffer);
  }
}
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Examples of com.badlogic.gdx.graphics.GL20.glDeleteBuffers()

    tmpHandle.clear();
    tmpHandle.put(bufferHandle);
    tmpHandle.flip();
    GL20 gl = Gdx.gl20;
    gl.glBindBuffer(GL20.GL_ARRAY_BUFFER, 0);
    gl.glDeleteBuffers(1, tmpHandle);
    bufferHandle = 0;   
  }
}
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Examples of com.badlogic.gdx.graphics.GL20.glDeleteBuffers()

    tmpHandle.clear();
    tmpHandle.put(bufferHandle);
    tmpHandle.flip();
    GL20 gl = Gdx.gl20;
    gl.glBindBuffer(GL20.GL_ELEMENT_ARRAY_BUFFER, 0);
    gl.glDeleteBuffers(1, tmpHandle);
    bufferHandle = 0;   
  }
}
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