stringsIndex += 1;
//cycle through the terrains and report types found
//this will skip buildings and other constructed units
for(int i=0;i < Terrains.SIZE; i++) {
if(mhex.containsTerrain(i)) {
int tf = mhex.getTerrain(i).getTerrainFactor();
int ttl = mhex.getTerrain(i).getLevel();
String name = Terrains.getDisplayName(i, ttl);
if(tf > 0) {
name = name + " (" + tf + ")";