}
MageObject sourceObject = game.getObject(sourceId);
if (sourceObject != null) {
sourceObject.adjustChoices(this, game);
}
for (UUID modeId :this.getModes().getSelectedModes()) {
this.getModes().setMode(this.getModes().get(modeId));
if (getChoices().size() > 0 && getChoices().choose(game, this) == false) {
logger.debug("activate failed - choice");