/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.game.stack;
import mage.constants.AbilityType;
import mage.constants.CardType;
import mage.constants.EffectType;
import mage.constants.Zone;
import mage.MageInt;
import mage.MageObject;
import mage.ObjectColor;
import mage.abilities.*;
import mage.abilities.costs.AlternativeCost;
import mage.abilities.costs.Cost;
import mage.abilities.costs.Costs;
import mage.abilities.costs.CostsImpl;
import mage.abilities.costs.mana.ManaCost;
import mage.abilities.costs.mana.ManaCosts;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.Effect;
import mage.abilities.effects.Effects;
import mage.choices.Choice;
import mage.choices.Choices;
import mage.game.Game;
import mage.target.Target;
import mage.target.Targets;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
import mage.cards.Card;
import mage.constants.AbilityWord;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public class StackAbility implements StackObject, Ability {
private static List<CardType> emptyCardType = new ArrayList<>();
private static List<String> emptyString = new ArrayList<>();
private static ObjectColor emptyColor = new ObjectColor();
private static ManaCosts<ManaCost> emptyCost = new ManaCostsImpl<>();
private static Costs<Cost> emptyCosts = new CostsImpl<>();
private static Abilities<Ability> emptyAbilites = new AbilitiesImpl<>();
private final Ability ability;
private UUID controllerId;
private String name;
private String expansionSetCode;
public StackAbility(Ability ability, UUID controllerId) {
this.ability = ability;
this.controllerId = controllerId;
this.name = new StringBuilder("stack ability (").append(ability.getRule()).append(")").toString();
}
public StackAbility(final StackAbility spell) {
this.ability = spell.ability.copy();
this.controllerId = spell.controllerId;
this.name = spell.name;
this.expansionSetCode = spell.expansionSetCode;
}
@Override
public boolean isActivated() {
return ability.isActivated();
}
@Override
public boolean resolve(Game game) {
if (ability.getTargets().stillLegal(ability, game)) {
return ability.resolve(game);
}
game.informPlayers("Ability has been fizzled: " + getRule());
counter(null, game);
return false;
}
@Override
public void reset(Game game) { }
@Override
public void counter(UUID sourceId, Game game) {
//20100716 - 603.8
if (ability instanceof StateTriggeredAbility) {
((StateTriggeredAbility)ability).counter(game);
}
}
@Override
public String getName() {
return name;
}
@Override
public String getLogName() {
return name;
}
@Override
public String getImageName() {
return name;
}
public String getExpansionSetCode() {
return expansionSetCode;
}
@Override
public List<CardType> getCardType() {
return emptyCardType;
}
@Override
public List<String> getSubtype() {
return emptyString;
}
@Override
public boolean hasSubtype(String subtype) {
return false;
}
@Override
public List<String> getSupertype() {
return emptyString;
}
@Override
public Abilities<Ability> getAbilities() {
return emptyAbilites;
}
@Override
public boolean hasAbility(UUID abilityId, Game game) {
return false;
}
@Override
public ObjectColor getColor() {
return emptyColor;
}
@Override
public ManaCosts<ManaCost> getManaCost() {
return emptyCost;
}
@Override
public MageInt getPower() {
return MageInt.EmptyMageInt;
}
@Override
public MageInt getToughness() {
return MageInt.EmptyMageInt;
}
@Override
public Zone getZone() {
return this.ability.getZone();
}
@Override
public UUID getId() {
return this.ability.getId();
}
@Override
public UUID getSourceId() {
return this.ability.getSourceId();
}
@Override
public UUID getControllerId() {
return this.controllerId;
}
@Override
public Costs<Cost> getCosts() {
return emptyCosts;
}
@Override
public int getConvertedManaCost() {
// Activated abilities have an "activation cost" but they don't have a characteristic related to that while on the stack.
// There are certain effects that interact with the cost to activate an ability (e.g., Training Grounds, Power Artifact)
// but nothing that looks for that quality of an ability once it's on the stack.
return 0;
}
@Override
public Effects getEffects() {
return ability.getEffects();
}
@Override
public Effects getEffects(Game game, EffectType effectType) {
return ability.getEffects(game, effectType);
}
@Override
public String getRule() {
return ability.getRule();
}
@Override
public String getRule(boolean all) {
return ability.getRule(all);
}
@Override
public String getRule(String source) {
return ability.getRule(source);
}
@Override
public void setControllerId(UUID controllerId) {
this.controllerId = controllerId;
}
@Override
public void setSourceId(UUID sourceID) {}
@Override
public void addCost(Cost cost) {}
@Override
public void addEffect(Effect effect) {}
@Override
public boolean activate(Game game, boolean noMana) {
return ability.activate(game, noMana);
}
@Override
public Targets getTargets() {
return ability.getTargets();
}
@Override
public void addTarget(Target target) {}
@Override
public UUID getFirstTarget() {
return ability.getFirstTarget();
}
@Override
public Choices getChoices() {
return ability.getChoices();
}
@Override
public void addChoice(Choice choice) {}
@Override
public List<AlternativeCost> getAlternativeCosts() {
return ability.getAlternativeCosts();
}
@Override
public void addAlternativeCost(AlternativeCost cost) { }
@Override
public ManaCosts<ManaCost> getManaCosts() {
return ability.getManaCosts();
}
@Override
public ManaCosts<ManaCost> getManaCostsToPay ( ) {
return ability.getManaCostsToPay();
}
@Override
public void addManaCost(ManaCost cost) { }
@Override
public AbilityType getAbilityType() {
return ability.getAbilityType();
}
@Override
public boolean isUsesStack() {
return true;
}
@Override
public StackAbility copy() {
return new StackAbility(this);
}
@Override
public void setName(String name) {
this.name = name;
}
public void setExpansionSetCode(String expansionSetCode) {
this.expansionSetCode = expansionSetCode;
}
@Override
public void adjustChoices(Ability ability, Game game) {
Card card = game.getCard(ability.getSourceId());
if (card != null) {
card.adjustChoices(ability, game);
}
}
@Override
public void adjustCosts(Ability ability, Game game) {
Card card = game.getCard(ability.getSourceId());
if (card != null) {
card.adjustCosts(ability, game);
}
}
@Override
public void adjustTargets(Ability ability, Game game) {
Card card = game.getCard(ability.getSourceId());
if (card != null) {
card.adjustTargets(ability, game);
}
}
@Override
public Costs<Cost> getOptionalCosts() {
throw new UnsupportedOperationException("Not supported yet.");
}
@Override
public void addOptionalCost(Cost cost) {}
@Override
public boolean checkIfClause(Game game) {
return true;
}
@Override
public void newId() {
if (!(this instanceof MageSingleton)) {
this.ability.newId();
}
}
@Override
public void newOriginalId() {}
@Override
public Ability getStackAbility() {
return ability;
}
@Override
public boolean isModal() {
return ability.isModal();
}
@Override
public void addMode(Mode mode) {}
@Override
public Modes getModes() {
return ability.getModes();
}
@Override
public boolean canChooseTarget(Game game) {
return ability.canChooseTarget(game);
}
@Override
public boolean isInUseableZone(Game game, MageObject source, boolean checkLKI) {
throw new UnsupportedOperationException("Not supported yet.");
}
@Override
public void setCopy(boolean isCopy) {
}
@Override
public boolean isCopy() {
return false;
}
@Override
public boolean getRuleAtTheTop() {
return this.ability.getRuleAtTheTop();
}
@Override
public void setRuleAtTheTop(boolean ruleAtTheTop) {
this.ability.setRuleAtTheTop(ruleAtTheTop);
}
@Override
public boolean getRuleVisible() {
return this.ability.getRuleVisible();
}
@Override
public void setRuleVisible(boolean ruleVisible) {
this.ability.setRuleVisible(ruleVisible);
}
@Override
public boolean getAdditionalCostsRuleVisible() {
return this.ability.getAdditionalCostsRuleVisible();
}
@Override
public void setAdditionalCostsRuleVisible(boolean ruleAdditionalCostsVisible) {
this.ability.setAdditionalCostsRuleVisible(ruleAdditionalCostsVisible);
}
@Override
public UUID getOriginalId() {
return this.ability.getOriginalId();
}
@Override
public void setAbilityWord(AbilityWord abilityWord) {
throw new UnsupportedOperationException("Not supported.");
}
@Override
public String getGameLogMessage(Game game) {
throw new UnsupportedOperationException("Not supported."); //To change body of generated methods, choose Tools | Templates.
}
@Override
public void setCostModificationActive(boolean active) {
throw new UnsupportedOperationException("Not supported. Only neede for flashbacked spells");
}
@Override
public boolean getWorksFaceDown() {
return this.ability.getWorksFaceDown();
}
@Override
public void setWorksFaceDown(boolean worksFaceDown) {
this.ability.setWorksFaceDown(worksFaceDown);
}
}