Examples of adjustAngularVelocity()


Examples of net.phys2d.raw.Body.adjustAngularVelocity()

   
    if (c == ' ') {
      Body body2 = new Body("Mover1", new Box(40.0f, 40.0f), 300.0f);
      body2.setPosition(-50, (float) (((Math.random() * 50) + 150)));
      world.add(body2);
      body2.adjustAngularVelocity(1);
      body2.adjustVelocity(new Vector2f(200,(float) (Math.random() * 200)));
    }
  }
 
  /**
 
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Examples of net.phys2d.raw.Body.adjustAngularVelocity()

   
    if (c == ' ') {
      Body body2 = new Body("Mover1", new Circle(20), 300.0f);
      body2.setPosition(-50, (float) (((Math.random() * 50) + 150)));
      world.add(body2);
      body2.adjustAngularVelocity(1);
      body2.adjustVelocity(new Vector2f(200,(float) (Math.random() * 200)));
    }
  }
 
  /**
 
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