model.addKeyEventWrapperMapping(new KeyEventWrapper(seq), "stance jump backwards LP");
seq = new Vector<KeyEventWrapper>();
seq.add(new KeyEventWrapper(0, _keyCodeMap.get(key.valueOf(attr.get("player") + "_up")), KeyEvent.KEY_PRESSED));
seq.add(new KeyEventWrapper(0, _keyCodeMap.get(key.valueOf(attr.get("player") + "_backwards")), KeyEvent.KEY_PRESSED));
seq.add(new KeyEventWrapper(0, _keyCodeMap.get(key.valueOf(attr.get("player") + "_LP")), KeyEvent.KEY_PRESSED));
model.addKeyEventWrapperMapping(new KeyEventWrapper(seq), "stance jump backwards LP");
seq = new Vector<KeyEventWrapper>();
seq.add(new KeyEventWrapper(0, _keyCodeMap.get(key.valueOf(attr.get("player") + "_backwards")), KeyEvent.KEY_PRESSED));
seq.add(new KeyEventWrapper(0, _keyCodeMap.get(key.valueOf(attr.get("player") + "_up")), KeyEvent.KEY_PRESSED));
seq.add(new KeyEventWrapper(0, _keyCodeMap.get(key.valueOf(attr.get("player") + "_MP")), KeyEvent.KEY_PRESSED));
model.addKeyEventWrapperMapping(new KeyEventWrapper(seq), "stance jump backwards MP");