Examples of SkillCoolTime


Examples of lineage2.gameserver.network.serverpackets.SkillCoolTime

      case admin_debug_stats:
        debug_stats(activeChar);
        break;
      case admin_remove_cooldown:
        activeChar.resetReuse();
        activeChar.sendPacket(new SkillCoolTime(activeChar));
        activeChar.sendMessage("Oткат в�?ех �?килов обнулен.");
        break;
      case admin_buff:
        for (int i = 7041; i <= 7064; i++)
        {
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Examples of lineage2.gameserver.network.serverpackets.SkillCoolTime

      sendPacket(new ShortCutInit(this));
      for (int shotId : getAutoSoulShot())
      {
        sendPacket(new ExAutoSoulShot(shotId, true));
      }
      sendPacket(new SkillCoolTime(this));
      sendPacket(new ExSubjobInfo(this, false));
      broadcastPacket(new SocialAction(getObjectId(), SocialAction.LEVEL_UP));
      getDeathPenalty().restore(this);
      setIncreasedForce(0);
      startHourlyTask();
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