Examples of NickNameChanged


Examples of l2p.gameserver.serverpackets.NickNameChanged

      _activeChar.sendStatusUpdate(true, StatusUpdate.KARMA);
    }
    // Проверка тайтла
    if(_title == null && _activeChar.getTitle() != null || _title != null && !_title.equals(_activeChar.getTitle()))
    {
      _activeChar.broadcastPacketToOthers(new NickNameChanged(_activeChar));
    }
  }
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Examples of l2p.gameserver.serverpackets.NickNameChanged

                this.setTitle("HP " + (int) this.getCurrentHpPercents());
            } else
            {
                this.setTitle("HP " + (int) newHp);
            }
            this.broadcastPacket(new NickNameChanged(this));
        }
        super.checkHpMessages(currentHp, newHp);
    }
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Examples of lineage2.gameserver.network.serverpackets.NickNameChanged

    Player player = getPlayer();
    _title = title;
    if (player != null)
    {
      player.setTitle(title);
      player.broadcastPacket(new NickNameChanged(player));
    }
    else
    {
      Connection con = null;
      PreparedStatement statement = null;
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Examples of lineage2.gameserver.network.serverpackets.NickNameChanged

    }
    if (activeChar.isNoble() && _target.matches(activeChar.getName()))
    {
      activeChar.setTitle(_title);
      activeChar.sendPacket(Msg.TITLE_HAS_CHANGED);
      activeChar.broadcastPacket(new NickNameChanged(activeChar));
      return;
    }
    else if ((activeChar.getClanPrivileges() & Clan.CP_CL_MANAGE_TITLES) != Clan.CP_CL_MANAGE_TITLES)
    {
      return;
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