Package lineage2.gameserver.network.clientpackets

Source Code of lineage2.gameserver.network.clientpackets.RequestGiveNickName

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.network.clientpackets;

import lineage2.gameserver.Config;
import lineage2.gameserver.cache.Msg;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.model.pledge.Clan;
import lineage2.gameserver.model.pledge.UnitMember;
import lineage2.gameserver.network.serverpackets.NickNameChanged;
import lineage2.gameserver.network.serverpackets.components.CustomMessage;
import lineage2.gameserver.utils.Util;

/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class RequestGiveNickName extends L2GameClientPacket
{
  /**
   * Field _target.
   */
  private String _target;
  /**
   * Field _title.
   */
  private String _title;
 
  /**
   * Method readImpl.
   */
  @Override
  protected void readImpl()
  {
    _target = readS(Config.CNAME_MAXLEN);
    _title = readS();
  }
 
  /**
   * Method runImpl.
   */
  @Override
  protected void runImpl()
  {
    Player activeChar = getClient().getActiveChar();
    if (activeChar == null)
    {
      return;
    }
    if (!_title.isEmpty() && !Util.isMatchingRegexp(_title, Config.CLAN_TITLE_TEMPLATE))
    {
      activeChar.sendMessage("Incorrect title.");
      return;
    }
    if (activeChar.isNoble() && _target.matches(activeChar.getName()))
    {
      activeChar.setTitle(_title);
      activeChar.sendPacket(Msg.TITLE_HAS_CHANGED);
      activeChar.broadcastPacket(new NickNameChanged(activeChar));
      return;
    }
    else if ((activeChar.getClanPrivileges() & Clan.CP_CL_MANAGE_TITLES) != Clan.CP_CL_MANAGE_TITLES)
    {
      return;
    }
    if (activeChar.getClan().getLevel() < 3)
    {
      activeChar.sendPacket(Msg.TITLE_ENDOWMENT_IS_ONLY_POSSIBLE_WHEN_CLANS_SKILL_LEVELS_ARE_ABOVE_3);
      return;
    }
    UnitMember member = activeChar.getClan().getAnyMember(_target);
    if (member != null)
    {
      member.setTitle(_title);
      if (member.isOnline())
      {
        member.getPlayer().sendPacket(Msg.TITLE_HAS_CHANGED);
        member.getPlayer().sendChanges();
      }
    }
    else
    {
      activeChar.sendMessage(new CustomMessage("lineage2.gameserver.clientpackets.RequestGiveNickName.NotInClan", activeChar));
    }
  }
}
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