gamePanel.add(new LwjglCanvas(new Renderer(), false).getCanvas());
prefs = Preferences.userNodeForPackage(Hiero.class);
java.awt.Color backgroundColor = EffectUtil.fromString(prefs.get("background", "000000"));
backgroundColorLabel.setIcon(getColorIcon(backgroundColor));
renderingBackgroundColor = new Color(backgroundColor.getRed() / 255f, backgroundColor.getGreen() / 255f,
backgroundColor.getBlue() / 255f, 1);
fontList.setSelectedValue(prefs.get("system.font", "Arial"), true);
fontFileText.setText(prefs.get("font.file", ""));
java.awt.Color foregroundColor = EffectUtil.fromString(prefs.get("foreground", "ffffff"));