Examples of AuthResponse


Examples of l2p.gameserver.loginservercon.lspackets.AuthResponse

        break;
      case 1:
        packet = new LoginServerFail(data, loginserver);
        break;
      case 2:
        packet = new AuthResponse(data, loginserver);
        break;
      case 3:
        packet = new PlayerAuthResponse(data, loginserver);
        break;
      case 4:
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Examples of l2p.loginserver.gameservercon.lspackets.AuthResponse

    {
      sendPacket(new LoginServerFail(LoginServerFail.REASON_WRONG_HEXID));
    }
    if(gsi != null && gsi.isAuthed())
    {
      AuthResponse ar = new AuthResponse(gsi.getId());
      client.setProtocolVersion(protocolVersion);
      client.setAuthed(true);
      client.setServerId(gsi.getId());
      sendPacket(ar);
      sendPacket(new BanIPList());
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Examples of lineage2.gameserver.network.loginservercon.lspackets.AuthResponse

    ReceivablePacket packet = null;
    int id = buf.get() & 0xff;
    switch (id)
    {
      case 0x00:
        packet = new AuthResponse();
        break;
      case 0x01:
        packet = new LoginServerFail();
        break;
      case 0x02:
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Examples of lineage2.loginserver.gameservercon.lspackets.AuthResponse

      _log.info("Gameserver registration failed.");
      sendPacket(new LoginServerFail(failReason));
      return;
    }
    _log.info("Gameserver registration successful.");
    sendPacket(new AuthResponse(gs));
  }
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Examples of net.sf.l2j.gameserver.loginserverpackets.AuthResponse

            LoginServerFail lsf = new LoginServerFail(decrypt);
            _log.info("Damn! Registeration Failed: "+lsf.getReasonString());
            // login will close the connection here
            break;
          case 02:
            AuthResponse aresp = new AuthResponse(decrypt);
            _serverID = aresp.getServerId();
            _serverName = aresp.getServerName();
            Config.saveHexid(_serverID, hexToString(_hexID));
            _log.info("Registered on login as Server "+_serverID+" : "+_serverName);
            ServerStatus st = new ServerStatus();
            if(Config.SERVER_LIST_BRACKET)
            {
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Examples of net.sf.l2j.loginserver.loginserverpackets.AuthResponse

      _log.info("Auth request received");
    }
    handleRegProcess(gsa);
    if (isAuthed())
    {
      AuthResponse ar = new AuthResponse(getGameServerInfo().getId());
      sendPacket(ar);
      if (Config.DEBUG)
      {
        _log.info("Authed: id: "+getGameServerInfo().getId());
      }
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Examples of org.jboss.security.identity.sso.AuthResponse

   public void testResponseGeneration() throws Exception
   {
      assertNotNull("processor != null");
      String response = processor.generateAuthResponse(ASSERTING_PARTY,USERNAME, true);
      assertNotNull("response != null", response);
      AuthResponse authResponse = processor.parseAuthResponse(response);
      assertNotNull("authResponse != null", authResponse);
      assertTrue("AP ==" + ASSERTING_PARTY,
            authResponse.getAssertingParty().equals(ASSERTING_PARTY));
      assertTrue(" USERNAME==" + USERNAME,
            authResponse.getUser().getUserName().equals(USERNAME));
      assertNotNull("Asserting token != null", authResponse.getAssertToken());
      assertTrue("authenticated?", authResponse.isAuthenticated());
   }
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