Package lineage2.gameserver.network.loginservercon

Source Code of lineage2.gameserver.network.loginservercon.PacketHandler

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.network.loginservercon;

import java.nio.ByteBuffer;

import lineage2.gameserver.network.loginservercon.lspackets.AuthResponse;
import lineage2.gameserver.network.loginservercon.lspackets.ChangePasswordResponse;
import lineage2.gameserver.network.loginservercon.lspackets.GetAccountInfo;
import lineage2.gameserver.network.loginservercon.lspackets.KickPlayer;
import lineage2.gameserver.network.loginservercon.lspackets.LoginServerFail;
import lineage2.gameserver.network.loginservercon.lspackets.PingRequest;
import lineage2.gameserver.network.loginservercon.lspackets.PlayerAuthResponse;

import org.slf4j.Logger;
import org.slf4j.LoggerFactory;

/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class PacketHandler
{
  /**
   * Field _log.
   */
  private static final Logger _log = LoggerFactory.getLogger(PacketHandler.class);
 
  /**
   * Method handlePacket.
   * @param buf ByteBuffer
   * @return ReceivablePacket
   */
  public static ReceivablePacket handlePacket(ByteBuffer buf)
  {
    ReceivablePacket packet = null;
    int id = buf.get() & 0xff;
    switch (id)
    {
      case 0x00:
        packet = new AuthResponse();
        break;
      case 0x01:
        packet = new LoginServerFail();
        break;
      case 0x02:
        packet = new PlayerAuthResponse();
        break;
      case 0x03:
        packet = new KickPlayer();
        break;
      case 0x04:
        packet = new GetAccountInfo();
        break;
      case 0x06:
        packet = new ChangePasswordResponse();
        break;
      case 0xff:
        packet = new PingRequest();
        break;
      default:
        _log.error("Received unknown packet: " + Integer.toHexString(id));
    }
    return packet;
  }
}
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