Package mage.abilities.effects.common

Source Code of mage.abilities.effects.common.SacrificeAllEffect

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
*  Redistribution and use in source and binary forms, with or without modification, are
*  permitted provided that the following conditions are met:
*
*     1. Redistributions of source code must retain the above copyright notice, this list of
*        conditions and the following disclaimer.
*
*     2. Redistributions in binary form must reproduce the above copyright notice, this list
*        of conditions and the following disclaimer in the documentation and/or other materials
*        provided with the distribution.
*
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*  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
*  FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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package mage.abilities.effects.common;

import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
import mage.Constants.Outcome;
import mage.Constants.TargetController;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.filter.common.FilterControlledPermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetControlledPermanent;

/**
*
* @author BetaSteward_at_googlemail.com
*/
public class SacrificeAllEffect extends OneShotEffect<SacrificeAllEffect> {

  protected int amount;
  protected FilterControlledPermanent filter;

  public SacrificeAllEffect(FilterControlledPermanent filter) {
    this(1, filter);
  }

  public SacrificeAllEffect(int amount, FilterControlledPermanent filter) {
    super(Outcome.Sacrifice);
    this.amount = amount;
    this.filter = filter;
  }

  public SacrificeAllEffect(final SacrificeAllEffect effect) {
    super(effect);
    this.amount = effect.amount;
    this.filter = effect.filter.copy();
  }

  @Override
  public SacrificeAllEffect copy() {
    return new SacrificeAllEffect(this);
  }

  @Override
  public boolean apply(Game game, Ability source) {
    List<UUID> perms = new ArrayList<UUID>();
    for (Player player: game.getPlayers().values()) {
      int numTargets = Math.min(amount, game.getBattlefield().countAll(filter, player.getId()));
      filter.setTargetController(TargetController.YOU);
      TargetControlledPermanent target = new TargetControlledPermanent(numTargets, numTargets, filter, false);
      while (!target.isChosen()) {
        player.choose(Outcome.Sacrifice, target, game);
      }
      perms.addAll(target.getTargets());
    }
    for (UUID permID: perms) {
      Permanent permanent = game.getPermanent(permID);
      if (permanent != null)
        permanent.sacrifice(source.getSourceId(), game);
    }
    return true;
  }

  @Override
  public String getText(Ability source) {
    StringBuilder sb = new StringBuilder();
    sb.append("Each players sacrifices ");
    if (amount > 1)
      sb.append(amount).append(" ");
    else
      sb.append("a ");
    sb.append(filter.getMessage());
    return sb.toString();
  }


}
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