Package org.jfree.chart.renderer

Source Code of org.jfree.chart.renderer.AbstractRenderer

/* ===========================================================
* JFreeChart : a free chart library for the Java(tm) platform
* ===========================================================
*
* (C) Copyright 2000-2014, by Object Refinery Limited and Contributors.
*
* Project Info:  http://www.jfree.org/jfreechart/index.html
*
* This library is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2.1 of the License, or
* (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
* License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301,
* USA.
*
* [Oracle and Java are registered trademarks of Oracle and/or its affiliates.
* Other names may be trademarks of their respective owners.]
*
* ---------------------
* AbstractRenderer.java
* ---------------------
* (C) Copyright 2002-2014, by Object Refinery Limited.
*
* Original Author:  David Gilbert (for Object Refinery Limited);
* Contributor(s):   Nicolas Brodu;
*                   Michael Zinsmaier;
*
* Changes:
* --------
* 22-Aug-2002 : Version 1, draws code out of AbstractXYItemRenderer to share
*               with AbstractCategoryItemRenderer (DG);
* 01-Oct-2002 : Fixed errors reported by Checkstyle (DG);
* 06-Nov-2002 : Moved to the com.jrefinery.chart.renderer package (DG);
* 21-Nov-2002 : Added a paint table for the renderer to use (DG);
* 17-Jan-2003 : Moved plot classes into a separate package (DG);
* 25-Mar-2003 : Implemented Serializable (DG);
* 29-Apr-2003 : Added valueLabelFont and valueLabelPaint attributes, based on
*               code from Arnaud Lelievre (DG);
* 29-Jul-2003 : Amended code that doesn't compile with JDK 1.2.2 (DG);
* 13-Aug-2003 : Implemented Cloneable (DG);
* 15-Sep-2003 : Fixed serialization (NB);
* 17-Sep-2003 : Changed ChartRenderingInfo --> PlotRenderingInfo (DG);
* 07-Oct-2003 : Moved PlotRenderingInfo into RendererState to allow for
*               multiple threads using a single renderer (DG);
* 20-Oct-2003 : Added missing setOutlinePaint() method (DG);
* 23-Oct-2003 : Split item label attributes into 'positive' and 'negative'
*               values (DG);
* 26-Nov-2003 : Added methods to get the positive and negative item label
*               positions (DG);
* 01-Mar-2004 : Modified readObject() method to prevent null pointer exceptions
*               after deserialization (DG);
* 19-Jul-2004 : Fixed bug in getItemLabelFont(int, int) method (DG);
* 04-Oct-2004 : Updated equals() method, eliminated use of NumberUtils,
*               renamed BooleanUtils --> BooleanUtilities, ShapeUtils -->
*               ShapeUtilities (DG);
* 15-Mar-2005 : Fixed serialization of baseFillPaint (DG);
* 16-May-2005 : Base outline stroke should never be null (DG);
* 01-Jun-2005 : Added hasListener() method for unit testing (DG);
* 08-Jun-2005 : Fixed equals() method to handle GradientPaint (DG);
* ------------- JFREECHART 1.0.x ---------------------------------------------
* 02-Feb-2007 : Minor API doc update (DG);
* 19-Feb-2007 : Fixes for clone() method (DG);
* 28-Feb-2007 : Use cached event to signal changes (DG);
* 19-Apr-2007 : Deprecated seriesVisible and seriesVisibleInLegend flags (DG);
* 20-Apr-2007 : Deprecated paint, fillPaint, outlinePaint, stroke,
*               outlineStroke, shape, itemLabelsVisible, itemLabelFont,
*               itemLabelPaint, positiveItemLabelPosition,
*               negativeItemLabelPosition and createEntities override
*               fields (DG);
* 13-Jun-2007 : Added new autoPopulate flags for core series attributes (DG);
* 23-Oct-2007 : Updated lookup methods to better handle overridden
*               methods (DG);
* 04-Dec-2007 : Modified hashCode() implementation (DG);
* 29-Apr-2008 : Minor API doc update (DG);
* 17-Jun-2008 : Added legendShape, legendTextFont and legendTextPaint
*               attributes (DG);
* 18-Aug-2008 : Added clearSeriesPaints() and clearSeriesStrokes() (DG);
* 28-Jan-2009 : Equals method doesn't test Shape equality correctly (DG);
* 27-Mar-2009 : Added dataBoundsIncludesVisibleSeriesOnly attribute, and
*               updated renderer events for series visibility changes (DG);
* 01-Apr-2009 : Factored up the defaultEntityRadius field from the
*               AbstractXYItemRenderer class (DG);
* 28-Apr-2009 : Added flag to allow a renderer to treat the legend shape as
*               a line (DG);
*
*/

package org.jfree.chart.renderer;

import java.awt.BasicStroke;
import java.awt.Color;
import java.awt.Font;
import java.awt.Paint;
import java.awt.Shape;
import java.awt.Stroke;
import java.awt.geom.Point2D;
import java.awt.geom.Rectangle2D;
import java.io.IOException;
import java.io.ObjectInputStream;
import java.io.ObjectOutputStream;
import java.io.Serializable;
import java.util.Arrays;
import java.util.EventListener;
import java.util.HashMap;
import java.util.List;
import java.util.Map;

import javax.swing.event.EventListenerList;

import org.jfree.chart.util.HashUtils;
import org.jfree.chart.ui.TextAnchor;
import org.jfree.chart.util.BooleanList;
import org.jfree.chart.util.ObjectUtils;
import org.jfree.chart.util.PaintUtils;
import org.jfree.chart.util.ShapeList;
import org.jfree.chart.util.ShapeUtils;
import org.jfree.chart.util.StrokeList;
import org.jfree.chart.event.RendererChangeEvent;
import org.jfree.chart.event.RendererChangeListener;
import org.jfree.chart.labels.ItemLabelAnchor;
import org.jfree.chart.labels.ItemLabelPosition;
import org.jfree.chart.plot.DrawingSupplier;
import org.jfree.chart.plot.PlotOrientation;
import org.jfree.chart.renderer.item.DefaultLabelIRS;
import org.jfree.chart.renderer.item.DefaultPaintIRS;
import org.jfree.chart.renderer.item.DefaultShapeIRS;
import org.jfree.chart.renderer.item.DefaultStrokeIRS;
import org.jfree.chart.renderer.item.DefaultVisibilityIRS;
import org.jfree.chart.renderer.item.LabelIRS;
import org.jfree.chart.renderer.item.PaintIRS;
import org.jfree.chart.renderer.item.ShapeIRS;
import org.jfree.chart.renderer.item.StrokeIRS;
import org.jfree.chart.renderer.item.VisibilityIRS;
import org.jfree.chart.title.LegendTitle;
import org.jfree.chart.util.ParamChecks;
import org.jfree.chart.util.SerialUtils;

/**
* Base class providing common services for renderers.  Most methods that update
* attributes of the renderer will fire a {@link RendererChangeEvent}, which
* normally means the plot that owns the renderer will receive notification that
* the renderer has been changed (the plot will, in turn, notify the chart).
*/
public abstract class AbstractRenderer implements Cloneable, Serializable {

    /** For serialization. */
    private static final long serialVersionUID = -828267569428206075L;

    /** Zero represented as a <code>Double</code>. */
    public static final Double ZERO = 0.0;

    /** The default paint. */
    public static final Paint DEFAULT_PAINT = Color.BLUE;

    /** The default outline paint. */
    public static final Paint DEFAULT_OUTLINE_PAINT = Color.GRAY;

    /** The default stroke. */
    public static final Stroke DEFAULT_STROKE = new BasicStroke(1.0f);

    /** The default outline stroke. */
    public static final Stroke DEFAULT_OUTLINE_STROKE = new BasicStroke(1.0f);

    /** The default shape. */
    public static final Shape DEFAULT_SHAPE
            = new Rectangle2D.Double(-3.0, -3.0, 6.0, 6.0);

    /** The default value label font. */
    public static final Font DEFAULT_VALUE_LABEL_FONT
            = new Font("SansSerif", Font.PLAIN, 10);

    /** The default value label paint. */
    public static final Paint DEFAULT_VALUE_LABEL_PAINT = Color.BLACK;

    /**
     * A hook that allows to control the rendering of individual item labels
     * (if the renderer uses {@link #getItemLabelFont(int, int)} ... )
     */
    private LabelIRS labelIRS = new DefaultLabelIRS(this);

    /**
     * A hook that allows to control the painting of individual items (if the
     * renderer uses {@link #getItemPaint(int, int)} ... )
     */
    private PaintIRS paintIRS = new DefaultPaintIRS(this);

    /**
     * A hook that allows to control the shape of individual items
     *  (if the renderer uses {@link #getItemShape(int, int)} ... )
     */
    private ShapeIRS shapeIRS = new DefaultShapeIRS(this);

    /**
     * A hook that allows to use individual strokes for each item
     * (if the renderer uses {@link #getItemStroke(int, int)} ... )
     */
    private StrokeIRS strokeIRS = new DefaultStrokeIRS(this);

    /**
     * A hook that allows to control the visibility of individual items
     * (if the renderer uses {@link #getItemVisible(int, int)} ... )
     */
    private VisibilityIRS visibilityIRS = new DefaultVisibilityIRS(this);

    /** A list of flags that controls whether or not each series is visible. */
    private BooleanList seriesVisibleList;

    /** The default visibility for all series. */
    private boolean defaultSeriesVisible;

    /**
     * A list of flags that controls whether or not each series is visible in
     * the legend.
     */
    private BooleanList seriesVisibleInLegendList;

    /** The default visibility for each series in the legend. */
    private boolean defaultSeriesVisibleInLegend;

    /**
     * Storage for the paint assigned to each series (never <code>null</code>).
     */
    private transient Map<Integer, Paint> paintMap;

    /**
     * A flag that controls whether or not the paintList is auto-populated
     * in the {@link #lookupSeriesPaint(int)} method.
     *
     * @since 1.0.6
     */
    private boolean autoPopulateSeriesPaint;

    /** The default paint, used when there is no paint assigned for a series. */
    private transient Paint defaultPaint;

    /** Storage for the fill paint assigned to each series. */
    private transient Map<Integer, Paint> fillPaintMap;

    /**
     * A flag that controls whether or not the fillPaintList is auto-populated
     * in the {@link #lookupSeriesFillPaint(int)} method.
     *
     * @since 1.0.6
     */
    private boolean autoPopulateSeriesFillPaint;

    /** The base fill paint. */
    private transient Paint defaultFillPaint;

    /** Storage for the outline paint assigned to each series. */
    private transient Map<Integer, Paint> outlinePaintMap;

    /**
     * A flag that controls whether or not the outlinePaintList is
     * auto-populated in the {@link #lookupSeriesOutlinePaint(int)} method.
     *
     * @since 1.0.6
     */
    private boolean autoPopulateSeriesOutlinePaint;

    /** The base outline paint. */
    private transient Paint defaultOutlinePaint;

    /** The stroke list. */
    private StrokeList strokeList;

    /**
     * A flag that controls whether or not the strokeList is auto-populated
     * in the {@link #lookupSeriesStroke(int)} method.
     *
     * @since 1.0.6
     */
    private boolean autoPopulateSeriesStroke;

    /** The base stroke. */
    private transient Stroke defaultStroke;

    /** The outline stroke list. */
    private StrokeList outlineStrokeList;

    /** The base outline stroke. */
    private transient Stroke defaultOutlineStroke;

    /**
     * A flag that controls whether or not the outlineStrokeList is
     * auto-populated in the {@link #lookupSeriesOutlineStroke(int)} method.
     *
     * @since 1.0.6
     */
    private boolean autoPopulateSeriesOutlineStroke;

    /** A shape list. */
    private ShapeList shapeList;

    /**
     * A flag that controls whether or not the shapeList is auto-populated
     * in the {@link #lookupSeriesShape(int)} method.
     *
     * @since 1.0.6
     */
    private boolean autoPopulateSeriesShape;

    /** The base shape. */
    private transient Shape defaultShape;

    /** Visibility of the item labels PER series. */
    private BooleanList itemLabelsVisibleList;

    /** The base item labels visible. */
    private Boolean defaultItemLabelsVisible;

    /** The item label font list (one font per series). */
    private Map<Integer, Font> itemLabelFontMap;

    /** The base item label font. */
    private Font defaultItemLabelFont;

    /** The item label paint list (one paint per series). */
    private transient Map<Integer, Paint> itemLabelPaintMap;

    /** The base item label paint. */
    private transient Paint defaultItemLabelPaint;

    /** The positive item label position (per series). */
    private Map<Integer, ItemLabelPosition> positiveItemLabelPositionMap;

    /** The fallback positive item label position. */
    private ItemLabelPosition defaultPositiveItemLabelPosition;

    /** The negative item label position (per series). */
    private Map<Integer, ItemLabelPosition> negativeItemLabelPositionMap;

    /** The fallback negative item label position. */
    private ItemLabelPosition defaultNegativeItemLabelPosition;

    /** The item label anchor offset. */
    private double itemLabelAnchorOffset = 2.0;

    /**
     * Flags that control whether or not entities are generated for each
     * series.  This will be overridden by 'createEntities'.
     */
    private BooleanList createEntitiesList;

    /**
     * The default flag that controls whether or not entities are generated.
     * This flag is used when both the above flags return null.
     */
    private boolean defaultCreateEntities;

    /**
     * The per-series legend shape settings.
     *
     * @since 1.0.11
     */
    private ShapeList legendShapeList;

    /**
     * The base shape for legend items.  If this is <code>null</code>, the
     * series shape will be used.
     *
     * @since 1.0.11
     */
    private transient Shape defaultLegendShape;

    /**
     * A special flag that, if true, will cause the getLegendItem() method
     * to configure the legend shape as if it were a line.
     *
     * @since 1.0.14
     */
    private boolean treatLegendShapeAsLine;

    /**
     * The per-series legend text font.
     *
     * @since 1.0.11
     */
    private Map<Integer, Font> legendTextFontMap;

    /**
     * The base legend font.
     *
     * @since 1.0.11
     */
    private Font defaultLegendTextFont;

    /**
     * The per series legend text paint settings.
     *
     * @since 1.0.11
     */
    private transient Map<Integer, Paint> legendTextPaintMap;

    /**
     * The default paint for the legend text items (if this is
     * <code>null</code>, the {@link LegendTitle} class will determine the
     * text paint to use.
     *
     * @since 1.0.11
     */
    private transient Paint defaultLegendTextPaint;

    /**
     * A flag that controls whether or not the renderer will include the
     * non-visible series when calculating the data bounds.
     *
     * @since 1.0.13
     */
    private boolean dataBoundsIncludesVisibleSeriesOnly = true;

    /** The default radius for the entity 'hotspot' */
    private int defaultEntityRadius;

    /** Storage for registered change listeners. */
    private transient EventListenerList listenerList;

    /** An event for re-use. */
    private transient RendererChangeEvent event;

    /**
     * Default constructor.
     */
    public AbstractRenderer() {
        this.seriesVisibleList = new BooleanList();
        this.defaultSeriesVisible = true;

        this.seriesVisibleInLegendList = new BooleanList();
        this.defaultSeriesVisibleInLegend = true;

        this.paintMap = new HashMap<Integer, Paint>();
        this.defaultPaint = DEFAULT_PAINT;
        this.autoPopulateSeriesPaint = true;

        this.fillPaintMap = new HashMap<Integer, Paint>();
        this.defaultFillPaint = Color.WHITE;
        this.autoPopulateSeriesFillPaint = false;

        this.outlinePaintMap = new HashMap<Integer, Paint>();
        this.defaultOutlinePaint = DEFAULT_OUTLINE_PAINT;
        this.autoPopulateSeriesOutlinePaint = false;

        this.strokeList = new StrokeList();
        this.defaultStroke = DEFAULT_STROKE;
        this.autoPopulateSeriesStroke = true;

        this.outlineStrokeList = new StrokeList();
        this.defaultOutlineStroke = DEFAULT_OUTLINE_STROKE;
        this.autoPopulateSeriesOutlineStroke = false;

        this.shapeList = new ShapeList();
        this.defaultShape = DEFAULT_SHAPE;
        this.autoPopulateSeriesShape = true;

        this.itemLabelsVisibleList = new BooleanList();
        this.defaultItemLabelsVisible = Boolean.FALSE;

        this.itemLabelFontMap = new HashMap<Integer, Font>();
        this.defaultItemLabelFont = new Font("SansSerif", Font.PLAIN, 10);

        this.itemLabelPaintMap = new HashMap<Integer, Paint>();
        this.defaultItemLabelPaint = Color.BLACK;

        this.positiveItemLabelPositionMap
                = new HashMap<Integer, ItemLabelPosition>();
        this.defaultPositiveItemLabelPosition = new ItemLabelPosition(
                ItemLabelAnchor.OUTSIDE12, TextAnchor.BOTTOM_CENTER);

        this.negativeItemLabelPositionMap
                = new HashMap<Integer, ItemLabelPosition>();
        this.defaultNegativeItemLabelPosition = new ItemLabelPosition(
                ItemLabelAnchor.OUTSIDE6, TextAnchor.TOP_CENTER);

        this.createEntitiesList = new BooleanList();
        this.defaultCreateEntities = true;

        this.defaultEntityRadius = 3;

        this.legendShapeList = new ShapeList();
        this.defaultLegendShape = null;

        this.treatLegendShapeAsLine = false;

        this.legendTextFontMap = new HashMap<Integer, Font>();
        this.defaultLegendTextFont = new Font("Dialog", Font.PLAIN, 12);

        this.legendTextPaintMap = new HashMap<Integer, Paint>();
        this.defaultLegendTextPaint = null;

        this.listenerList = new EventListenerList();

    }

    /**
     * Returns the drawing supplier from the plot.
     *
     * @return The drawing supplier.
     */
    public abstract DrawingSupplier getDrawingSupplier();
       
    // SETTER FOR ITEM RENDERING STRATEGIES
       
    /**
     * @param labelIRS {@link #labelIRS} (<code>null</code> not permitted)
     */
    public void setLabelIRS(LabelIRS labelIRS) {
        ParamChecks.nullNotPermitted(labelIRS, "labelIRS");
        this.labelIRS = labelIRS;
    }
       
    /**
     * @param paintIRS {@link #paintIRS} (<code>null</code> not permitted)
     */
    public void setPaintIRS(PaintIRS paintIRS) {
        ParamChecks.nullNotPermitted(paintIRS, "paintIRS");
        this.paintIRS = paintIRS;
    }
       
    /**
     * @param shapeIRS {@link #shapeIRS} (<code>null</code> not permitted)
     */
    public void setShapeIRS(ShapeIRS shapeIRS) {
        ParamChecks.nullNotPermitted(shapeIRS, "shapeIRS");
        this.shapeIRS = shapeIRS;
    }
       
    /**
     * @param strokeIRS {@link #strokeIRS} (<code>null</code> not permitted)
     */
    public void setStrokeIRS(StrokeIRS strokeIRS) {
        ParamChecks.nullNotPermitted(strokeIRS, "strokeIRS");
        this.strokeIRS = strokeIRS;
    }
      
    /**
     * @param visibilityIRS {@link #visibilityIRS} (<code>null</code> not
     *     permitted)
     */
    public void setVisibilityIRS(VisibilityIRS visibilityIRS) {
        ParamChecks.nullNotPermitted(visibilityIRS, null);
        this.visibilityIRS = visibilityIRS;
    }
   
    // SERIES VISIBLE (not yet respected by all renderers)

    /**
     * Returns a boolean that indicates whether or not the specified item
     * should be drawn (this is typically used to hide an entire series).
     * <p>
     * The default implementation passes control to the
     * {@link DefaultVisibilityIRS} which uses the
     * <code>isSeriesVisible(series)</code> method. You can implement your
     * own {@link VisibilityIRS} or override this method if you require
     * different behavior.
     *
     * @param series  the series index.
     * @param item  the column (or category) index (zero-based).
     *
     * @return The item visibility
     */
    public boolean getItemVisible(int series, int item) {
        return visibilityIRS.getItemVisible(series, item);
    }

    /**
     * Returns a boolean that indicates whether or not the specified series
     * should be drawn.
     *
     * @param series  the series index.
     *
     * @return A boolean.
     */
    public boolean isSeriesVisible(int series) {
        boolean result = this.defaultSeriesVisible;
        Boolean b = this.seriesVisibleList.getBoolean(series);
        if (b != null) {
            result = b;
        }
        return result;
    }

    /**
     * Returns the flag that controls whether a series is visible.
     *
     * @param series  the series index (zero-based).
     *
     * @return The flag (possibly <code>null</code>).
     *
     * @see #setSeriesVisible(int, Boolean)
     */
    public Boolean getSeriesVisible(int series) {
        return this.seriesVisibleList.getBoolean(series);
    }

    /**
     * Sets the flag that controls whether a series is visible and sends a
     * {@link RendererChangeEvent} to all registered listeners.
     *
     * @param series  the series index (zero-based).
     * @param visible  the flag (<code>null</code> permitted).
     *
     * @see #getSeriesVisible(int)
     */
    public void setSeriesVisible(int series, Boolean visible) {
        setSeriesVisible(series, visible, true);
    }

    /**
     * Sets the flag that controls whether a series is visible and, if
     * requested, sends a {@link RendererChangeEvent} to all registered
     * listeners.
     *
     * @param series  the series index.
     * @param visible  the flag (<code>null</code> permitted).
     * @param notify  notify listeners?
     *
     * @see #getSeriesVisible(int)
     */
    public void setSeriesVisible(int series, Boolean visible, boolean notify) {
        this.seriesVisibleList.setBoolean(series, visible);
        if (notify) {
            // we create an event with a special flag set...the purpose of
            // this is to communicate to the plot (the default receiver of
            // the event) that series visibility has changed so the axis
            // ranges might need updating...
            RendererChangeEvent e = new RendererChangeEvent(this, true);
            notifyListeners(e);
        }
    }

    /**
     * Returns the default visibility for all series.
     *
     * @return The default visibility.
     *
     * @see #setDefaultSeriesVisible(boolean)
     */
    public boolean getDefaultSeriesVisible() {
        return this.defaultSeriesVisible;
    }

    /**
     * Sets the default series visibility and sends a
     * {@link RendererChangeEvent} to all registered listeners.
     *
     * @param visible  the flag.
     *
     * @see #getDefaultSeriesVisible()
     */
    public void setDefaultSeriesVisible(boolean visible) {
        // defer argument checking...
        setDefaultSeriesVisible(visible, true);
    }

    /**
     * Sets the default series visibility and, if requested, sends
     * a {@link RendererChangeEvent} to all registered listeners.
     *
     * @param visible  the visibility.
     * @param notify  notify listeners?
     *
     * @see #getDefaultSeriesVisible()
     */
    public void setDefaultSeriesVisible(boolean visible, boolean notify) {
        this.defaultSeriesVisible = visible;
        if (notify) {
            // we create an event with a special flag set...the purpose of
            // this is to communicate to the plot (the default receiver of
            // the event) that series visibility has changed so the axis
            // ranges might need updating...
            RendererChangeEvent e = new RendererChangeEvent(this, true);
            notifyListeners(e);
        }
    }

    // SERIES VISIBLE IN LEGEND (not yet respected by all renderers)

    /**
     * Returns <code>true</code> if the series should be shown in the legend,
     * and <code>false</code> otherwise.
     *
     * @param series  the series index.
     *
     * @return A boolean.
     */
    public boolean isSeriesVisibleInLegend(int series) {
        boolean result = this.defaultSeriesVisibleInLegend;
        Boolean b = this.seriesVisibleInLegendList.getBoolean(series);
        if (b != null) {
            result = b;
        }
        return result;
    }

    /**
     * Returns the flag that controls whether a series is visible in the
     * legend.  This method returns only the "per series" settings - to
     * incorporate the default settings as well, you need to use the
     * {@link #isSeriesVisibleInLegend(int)} method.
     *
     * @param series  the series index (zero-based).
     *
     * @return The flag (possibly <code>null</code>).
     *
     * @see #setSeriesVisibleInLegend(int, Boolean)
     */
    public Boolean getSeriesVisibleInLegend(int series) {
        return this.seriesVisibleInLegendList.getBoolean(series);
    }

    /**
     * Sets the flag that controls whether a series is visible in the legend
     * and sends a {@link RendererChangeEvent} to all registered listeners.
     *
     * @param series  the series index (zero-based).
     * @param visible  the flag (<code>null</code> permitted).
     *
     * @see #getSeriesVisibleInLegend(int)
     */
    public void setSeriesVisibleInLegend(int series, Boolean visible) {
        setSeriesVisibleInLegend(series, visible, true);
    }

    /**
     * Sets the flag that controls whether a series is visible in the legend
     * and, if requested, sends a {@link RendererChangeEvent} to all registered
     * listeners.
     *
     * @param series  the series index.
     * @param visible  the flag (<code>null</code> permitted).
     * @param notify  notify listeners?
     *
     * @see #getSeriesVisibleInLegend(int)
     */
    public void setSeriesVisibleInLegend(int series, Boolean visible,
                                         boolean notify) {
        this.seriesVisibleInLegendList.setBoolean(series, visible);
        if (notify) {
            fireChangeEvent();
        }
    }

    /**
     * Returns the default visibility in the legend for all series.
     *
     * @return The default visibility.
     *
     * @see #setDefaultSeriesVisibleInLegend(boolean)
     */
    public boolean getDefaultSeriesVisibleInLegend() {
        return this.defaultSeriesVisibleInLegend;
    }

    /**
     * Sets the default visibility in the legend and sends a
     * {@link RendererChangeEvent} to all registered listeners.
     *
     * @param visible  the flag.
     *
     * @see #getDefaultSeriesVisibleInLegend()
     */
    public void setDefaultSeriesVisibleInLegend(boolean visible) {
        // defer argument checking...
        setDefaultSeriesVisibleInLegend(visible, true);
    }

    /**
     * Sets the default visibility in the legend and, if requested, sends
     * a {@link RendererChangeEvent} to all registered listeners.
     *
     * @param visible  the visibility.
     * @param notify  notify listeners?
     *
     * @see #getDefaultSeriesVisibleInLegend()
     */
    public void setDefaultSeriesVisibleInLegend(boolean visible,
            boolean notify) {
        this.defaultSeriesVisibleInLegend = visible;
        if (notify) {
            fireChangeEvent();
        }
    }

    // PAINT

    /**
     * Returns the paint used to fill data items as they are drawn.
     * (this is typically the same for an entire series).
     * <p>
     * The default implementation passes control to the {@link DefaultPaintIRS}
     * which uses the <code>lookupSeriesPaint(row)</code> method. You can
     * implement your own {@link PaintIRS} or override this method if you
     * require different behavior.
     *
     * @param row  the row (or series) index (zero-based).
     * @param column  the column (or category) index (zero-based).
     *
     * @return The paint (never <code>null</code>).
     */
    public Paint getItemPaint(int row, int column) {
        return paintIRS.getItemPaint(row, column);
    }

    /**
     * Returns the paint used to fill an item drawn by the renderer.
     *
     * @param series  the series index (zero-based).
     *
     * @return The paint (never <code>null</code>).
     *
     * @since 1.0.6
     */
    public Paint lookupSeriesPaint(int series) {

        Paint seriesPaint = getSeriesPaint(series);
        if (seriesPaint == null && this.autoPopulateSeriesPaint) {
            DrawingSupplier supplier = getDrawingSupplier();
            if (supplier != null) {
                seriesPaint = supplier.getNextPaint();
                setSeriesPaint(series, seriesPaint, false);
            }
        }
        if (seriesPaint == null) {
            seriesPaint = this.defaultPaint;
        }
        return seriesPaint;

    }

    /**
     * Returns the paint used to fill an item drawn by the renderer.
     *
     * @param series  the series index (zero-based).
     *
     * @return The paint (possibly <code>null</code>).
     *
     * @see #setSeriesPaint(int, Paint)
     */
    public Paint getSeriesPaint(int series) {
        return this.paintMap.get(series);
    }

    /**
     * Sets the paint used for a series and sends a {@link RendererChangeEvent}
     * to all registered listeners.
     *
     * @param series  the series index (zero-based).
     * @param paint  the paint (<code>null</code> permitted).
     *
     * @see #getSeriesPaint(int)
     */
    public void setSeriesPaint(int series, Paint paint) {
        setSeriesPaint(series, paint, true);
    }

    /**
     * Sets the paint used for a series and, if requested, sends a
     * {@link RendererChangeEvent} to all registered listeners.
     *
     * @param series  the series index.
     * @param paint  the paint (<code>null</code> permitted).
     * @param notify  notify listeners?
     *
     * @see #getSeriesPaint(int)
     */
    public void setSeriesPaint(int series, Paint paint, boolean notify) {
        this.paintMap.put(series, paint);
        if (notify) {
            fireChangeEvent();
        }
    }

    /**
     * Clears the series paint settings for this renderer and, if requested,
     * sends a {@link RendererChangeEvent} to all registered listeners.
     *
     * @param notify  notify listeners?
     *
     * @since 1.0.11
     */
    public void clearSeriesPaints(boolean notify) {
        this.paintMap.clear();
        if (notify) {
            fireChangeEvent();
        }
    }

    /**
     * Returns the default paint.
     *
     * @return The default paint (never <code>null</code>).
     *
     * @see #setDefaultPaint(Paint)
     */
    public Paint getDefaultPaint() {
        return this.defaultPaint;
    }

    /**
     * Sets the default paint and sends a {@link RendererChangeEvent} to all
     * registered listeners.
     *
     * @param paint  the paint (<code>null</code> not permitted).
     *
     * @see #getDefaultPaint()
     */
    public void setDefaultPaint(Paint paint) {
        // defer argument checking...
        setDefaultPaint(paint, true);
    }

    /**
     * Sets the default paint and, if requested, sends a
     * {@link RendererChangeEvent} to all registered listeners.
     *
     * @param paint  the paint (<code>null</code> not permitted).
     * @param notify  notify listeners?
     *
     * @see #getDefaultPaint()
     */
    public void setDefaultPaint(Paint paint, boolean notify) {
        this.defaultPaint = paint;
        if (notify) {
            fireChangeEvent();
        }
    }

    /**
     * Returns the flag that controls whether or not the series paint list is
     * automatically populated when {@link #lookupSeriesPaint(int)} is called.
     *
     * @return A boolean.
     *
     * @since 1.0.6
     *
     * @see #setAutoPopulateSeriesPaint(boolean)
     */
    public boolean getAutoPopulateSeriesPaint() {
        return this.autoPopulateSeriesPaint;
    }

    /**
     * Sets the flag that controls whether or not the series paint list is
     * automatically populated when {@link #lookupSeriesPaint(int)} is called.
     *
     * @param auto  the new flag value.
     *
     * @since 1.0.6
     *
     * @see #getAutoPopulateSeriesPaint()
     */
    public void setAutoPopulateSeriesPaint(boolean auto) {
        this.autoPopulateSeriesPaint = auto;
    }

    //// FILL PAINT //////////////////////////////////////////////////////////

    /**
     * Returns the paint used to fill data items as they are drawn.
     * (this is typically the same for an entire series).
     * <p>
     * The default implementation passes control to the {@link DefaultPaintIRS}
     * which uses the <code>lookupSeriesFillPaint(row)</code> method. You can
     * implement your own {@link PaintIRS} or override this method if you
     * require different behavior.
     *
     * @param row  the row (or series) index (zero-based).
     * @param column  the column (or category) index (zero-based).
     *
     * @return The paint (never <code>null</code>).
     */
    public Paint getItemFillPaint(int row, int column) {
        return paintIRS.getItemFillPaint(row, column);
    }

    /**
     * Returns the paint used to fill an item drawn by the renderer.
     *
     * @param series  the series (zero-based index).
     *
     * @return The paint (never <code>null</code>).
     *
     * @since 1.0.6
     */
    public Paint lookupSeriesFillPaint(int series) {

        Paint seriesFillPaint = getSeriesFillPaint(series);
        if (seriesFillPaint == null && this.autoPopulateSeriesFillPaint) {
            DrawingSupplier supplier = getDrawingSupplier();
            if (supplier != null) {
                seriesFillPaint = supplier.getNextFillPaint();
                setSeriesFillPaint(series, seriesFillPaint, false);
            }
        }
        if (seriesFillPaint == null) {
            seriesFillPaint = this.defaultFillPaint;
        }
        return seriesFillPaint;

    }

    /**
     * Returns the paint used to fill an item drawn by the renderer.
     *
     * @param series  the series (zero-based index).
     *
     * @return The paint (never <code>null</code>).
     *
     * @see #setSeriesFillPaint(int, Paint)
     */
    public Paint getSeriesFillPaint(int series) {
        return this.fillPaintMap.get(series);
    }

    /**
     * Sets the paint used for a series fill and sends a
     * {@link RendererChangeEvent} to all registered listeners.
     *
     * @param series  the series index (zero-based).
     * @param paint  the paint (<code>null</code> permitted).
     *
     * @see #getSeriesFillPaint(int)
     */
    public void setSeriesFillPaint(int series, Paint paint) {
        setSeriesFillPaint(series, paint, true);
    }

    /**
     * Sets the paint used to fill a series and, if requested,
     * sends a {@link RendererChangeEvent} to all registered listeners.
     *
     * @param series  the series index (zero-based).
     * @param paint  the paint (<code>null</code> permitted).
     * @param notify  notify listeners?
     *
     * @see #getSeriesFillPaint(int)
     */
    public void setSeriesFillPaint(int series, Paint paint, boolean notify) {
        this.fillPaintMap.put(series, paint);
        if (notify) {
            fireChangeEvent();
        }
    }

    /**
     * Returns the default fill paint.
     *
     * @return The paint (never <code>null</code>).
     *
     * @see #setDefaultFillPaint(Paint)
     */
    public Paint getDefaultFillPaint() {
        return this.defaultFillPaint;
    }

    /**
     * Sets the default fill paint and sends a {@link RendererChangeEvent} to
     * all registered listeners.
     *
     * @param paint  the paint (<code>null</code> not permitted).
     *
     * @see #getDefaultFillPaint()
     */
    public void setDefaultFillPaint(Paint paint) {
        // defer argument checking...
        setDefaultFillPaint(paint, true);
    }

    /**
     * Sets the default fill paint and, if requested, sends a
     * {@link RendererChangeEvent} to all registered listeners.
     *
     * @param paint  the paint (<code>null</code> not permitted).
     * @param notify  notify listeners?
     *
     * @see #getDefaultFillPaint()
     */
    public void setDefaultFillPaint(Paint paint, boolean notify) {
        ParamChecks.nullNotPermitted(paint, "paint");
        this.defaultFillPaint = paint;
        if (notify) {
            fireChangeEvent();
        }
    }

    /**
     * Returns the flag that controls whether or not the series fill paint list
     * is automatically populated when {@link #lookupSeriesFillPaint(int)} is
     * called.
     *
     * @return A boolean.
     *
     * @since 1.0.6
     *
     * @see #setAutoPopulateSeriesFillPaint(boolean)
     */
    public boolean getAutoPopulateSeriesFillPaint() {
        return this.autoPopulateSeriesFillPaint;
    }

    /**
     * Sets the flag that controls whether or not the series fill paint list is
     * automatically populated when {@link #lookupSeriesFillPaint(int)} is
     * called.
     *
     * @param auto  the new flag value.
     *
     * @since 1.0.6
     *
     * @see #getAutoPopulateSeriesFillPaint()
     */
    public void setAutoPopulateSeriesFillPaint(boolean auto) {
        this.autoPopulateSeriesFillPaint = auto;
    }

    // OUTLINE PAINT //////////////////////////////////////////////////////////

    /**
     * Returns the paint used to outline data items as they are drawn.
     * (this is typically the same for an entire series).
     * <p>
     * The default implementation passes control to the {@link DefaultPaintIRS}
     * which uses the <code>return lookupSeriesOutlinePaint(row)</code> method.
     * You can implement your own {@link PaintIRS} or override this method if
     * you require different behavior.
     *
     * @param row  the row (or series) index (zero-based).
     * @param column  the column (or category) index (zero-based).
     *
     * @return The paint (never <code>null</code>).
     */
    public Paint getItemOutlinePaint(int row, int column) {
        return paintIRS.getItemOutlinePaint(row, column);
    }

    /**
     * Returns the paint used to outline an item drawn by the renderer.
     *
     * @param series  the series (zero-based index).
     *
     * @return The paint (never <code>null</code>).
     *
     * @since 1.0.6
     */
    public Paint lookupSeriesOutlinePaint(int series) {

        Paint seriesOutlinePaint = getSeriesOutlinePaint(series);
        if (seriesOutlinePaint == null && this.autoPopulateSeriesOutlinePaint) {
            DrawingSupplier supplier = getDrawingSupplier();
            if (supplier != null) {
                seriesOutlinePaint = supplier.getNextOutlinePaint();
                setSeriesOutlinePaint(series, seriesOutlinePaint, false);
            }
        }
        if (seriesOutlinePaint == null) {
            seriesOutlinePaint = this.defaultOutlinePaint;
        }
        return seriesOutlinePaint;

    }

    /**
     * Returns the paint used to outline an item drawn by the renderer.
     *
     * @param series  the series (zero-based index).
     *
     * @return The paint (possibly <code>null</code>).
     *
     * @see #setSeriesOutlinePaint(int, Paint)
     */
    public Paint getSeriesOutlinePaint(int series) {
        return this.outlinePaintMap.get(series);
    }

    /**
     * Sets the paint used for a series outline and sends a
     * {@link RendererChangeEvent} to all registered listeners.
     *
     * @param series  the series index (zero-based).
     * @param paint  the paint (<code>null</code> permitted).
     *
     * @see #getSeriesOutlinePaint(int)
     */
    public void setSeriesOutlinePaint(int series, Paint paint) {
        setSeriesOutlinePaint(series, paint, true);
    }

    /**
     * Sets the paint used to draw the outline for a series and, if requested,
     * sends a {@link RendererChangeEvent} to all registered listeners.
     *
     * @param series  the series index (zero-based).
     * @param paint  the paint (<code>null</code> permitted).
     * @param notify  notify listeners?
     *
     * @see #getSeriesOutlinePaint(int)
     */
    public void setSeriesOutlinePaint(int series, Paint paint, boolean notify) {
        this.outlinePaintMap.put(series, paint);
        if (notify) {
            fireChangeEvent();
        }
    }

    /**
     * Returns the default outline paint.
     *
     * @return The paint (never <code>null</code>).
     *
     * @see #setDefaultOutlinePaint(Paint)
     */
    public Paint getDefaultOutlinePaint() {
        return this.defaultOutlinePaint;
    }

    /**
     * Sets the default outline paint and sends a {@link RendererChangeEvent} to
     * all registered listeners.
     *
     * @param paint  the paint (<code>null</code> not permitted).
     *
     * @see #getDefaultOutlinePaint()
     */
    public void setDefaultOutlinePaint(Paint paint) {
        // defer argument checking...
        setDefaultOutlinePaint(paint, true);
    }

    /**
     * Sets the default outline paint and, if requested, sends a
     * {@link RendererChangeEvent} to all registered listeners.
     *
     * @param paint  the paint (<code>null</code> not permitted).
     * @param notify  notify listeners?
     *
     * @see #getDefaultOutlinePaint()
     */
    public void setDefaultOutlinePaint(Paint paint, boolean notify) {
        ParamChecks.nullNotPermitted(paint, "paint");
        this.defaultOutlinePaint = paint;
        if (notify) {
            fireChangeEvent();
        }
    }

    /**
     * Returns the flag that controls whether or not the series outline paint
     * list is automatically populated when
     * {@link #lookupSeriesOutlinePaint(int)} is called.
     *
     * @return A boolean.
     *
     * @since 1.0.6
     *
     * @see #setAutoPopulateSeriesOutlinePaint(boolean)
     */
    public boolean getAutoPopulateSeriesOutlinePaint() {
        return this.autoPopulateSeriesOutlinePaint;
    }

    /**
     * Sets the flag that controls whether or not the series outline paint list
     * is automatically populated when {@link #lookupSeriesOutlinePaint(int)}
     * is called.
     *
     * @param auto  the new flag value.
     *
     * @since 1.0.6
     *
     * @see #getAutoPopulateSeriesOutlinePaint()
     */
    public void setAutoPopulateSeriesOutlinePaint(boolean auto) {
        this.autoPopulateSeriesOutlinePaint = auto;
    }

    // STROKE

    /**
     * Returns the stroke used to draw data items.
     * (this is typically the same for an entire series).
     * <p>
     * The default implementation passes control to the {@link DefaultStrokeIRS}
     * which uses the <code>lookupSeriesStroke(row)</code> method. You can
     * implement your own {@link StrokeIRS} or override this method if you
     * require different behavior.
     *
     * @param row  the row (or series) index (zero-based).
     * @param column  the column (or category) index (zero-based).
     *
     * @return The stroke (never <code>null</code>).
     */
    public Stroke getItemStroke(int row, int column) {
        return strokeIRS.getItemStroke(row, column);
    }

    /**
     * Returns the stroke used to draw the items in a series.
     *
     * @param series  the series (zero-based index).
     *
     * @return The stroke (never <code>null</code>).
     *
     * @since 1.0.6
     */
    public Stroke lookupSeriesStroke(int series) {

        Stroke result = getSeriesStroke(series);
        if (result == null && this.autoPopulateSeriesStroke) {
            DrawingSupplier supplier = getDrawingSupplier();
            if (supplier != null) {
                result = supplier.getNextStroke();
                setSeriesStroke(series, result, false);
            }
        }
        if (result == null) {
            result = this.defaultStroke;
        }
        return result;

    }

    /**
     * Returns the stroke used to draw the items in a series.
     *
     * @param series  the series (zero-based index).
     *
     * @return The stroke (possibly <code>null</code>).
     *
     * @see #setSeriesStroke(int, Stroke)
     */
    public Stroke getSeriesStroke(int series) {
        return this.strokeList.getStroke(series);
    }

    /**
     * Sets the stroke used for a series and sends a {@link RendererChangeEvent}
     * to all registered listeners.
     *
     * @param series  the series index (zero-based).
     * @param stroke  the stroke (<code>null</code> permitted).
     *
     * @see #getSeriesStroke(int)
     */
    public void setSeriesStroke(int series, Stroke stroke) {
        setSeriesStroke(series, stroke, true);
    }

    /**
     * Sets the stroke for a series and, if requested, sends a
     * {@link RendererChangeEvent} to all registered listeners.
     *
     * @param series  the series index (zero-based).
     * @param stroke  the stroke (<code>null</code> permitted).
     * @param notify  notify listeners?
     *
     * @see #getSeriesStroke(int)
     */
    public void setSeriesStroke(int series, Stroke stroke, boolean notify) {
        this.strokeList.setStroke(series, stroke);
        if (notify) {
            fireChangeEvent();
        }
    }

    /**
     * Clears the series stroke settings for this renderer and, if requested,
     * sends a {@link RendererChangeEvent} to all registered listeners.
     *
     * @param notify  notify listeners?
     *
     * @since 1.0.11
     */
    public void clearSeriesStrokes(boolean notify) {
        this.strokeList.clear();
        if (notify) {
            fireChangeEvent();
        }
    }

    /**
     * Returns the default stroke.
     *
     * @return The default stroke (never <code>null</code>).
     *
     * @see #setDefaultStroke(Stroke)
     */
    public Stroke getDefaultStroke() {
        return this.defaultStroke;
    }

    /**
     * Sets the default stroke and sends a {@link RendererChangeEvent} to all
     * registered listeners.
     *
     * @param stroke  the stroke (<code>null</code> not permitted).
     *
     * @see #getDefaultStroke()
     */
    public void setDefaultStroke(Stroke stroke) {
        // defer argument checking...
        setDefaultStroke(stroke, true);
    }

    /**
     * Sets the default stroke and, if requested, sends a
     * {@link RendererChangeEvent} to all registered listeners.
     *
     * @param stroke  the stroke (<code>null</code> not permitted).
     * @param notify  notify listeners?
     *
     * @see #getDefaultStroke()
     */
    public void setDefaultStroke(Stroke stroke, boolean notify) {
        ParamChecks.nullNotPermitted(stroke, "stroke");
        this.defaultStroke = stroke;
        if (notify) {
            fireChangeEvent();
        }
    }

    /**
     * Returns the flag that controls whether or not the series stroke list is
     * automatically populated when {@link #lookupSeriesStroke(int)} is called.
     *
     * @return A boolean.
     *
     * @since 1.0.6
     *
     * @see #setAutoPopulateSeriesStroke(boolean)
     */
    public boolean getAutoPopulateSeriesStroke() {
        return this.autoPopulateSeriesStroke;
    }

    /**
     * Sets the flag that controls whether or not the series stroke list is
     * automatically populated when {@link #lookupSeriesStroke(int)} is called.
     *
     * @param auto  the new flag value.
     *
     * @since 1.0.6
     *
     * @see #getAutoPopulateSeriesStroke()
     */
    public void setAutoPopulateSeriesStroke(boolean auto) {
        this.autoPopulateSeriesStroke = auto;
    }

    // OUTLINE STROKE

    /**
     * Returns the stroke used to outline data items
     * (this is typically the same for an entire series).
     * <p>
     * The default implementation passes control to the {@link DefaultStrokeIRS}
     * which uses the <code>lookupSeriesOutlineStroke(row)</code> method. You
     * can implement your own {@link StrokeIRS} or override this method if you
     * require different behavior.
     *
     * @param row  the row (or series) index (zero-based).
     * @param column  the column (or category) index (zero-based).
     *
     * @return The stroke (never <code>null</code>).
     */
    public Stroke getItemOutlineStroke(int row, int column) {
        return strokeIRS.getItemOutlineStroke(row, column);
    }

    /**
     * Returns the stroke used to outline the items in a series.
     *
     * @param series  the series (zero-based index).
     *
     * @return The stroke (never <code>null</code>).
     *
     * @since 1.0.6
     */
    public Stroke lookupSeriesOutlineStroke(int series) {

        Stroke result = getSeriesOutlineStroke(series);
        if (result == null && this.autoPopulateSeriesOutlineStroke) {
            DrawingSupplier supplier = getDrawingSupplier();
            if (supplier != null) {
                result = supplier.getNextOutlineStroke();
                setSeriesOutlineStroke(series, result, false);
            }
        }
        if (result == null) {
            result = this.defaultOutlineStroke;
        }
        return result;

    }

    /**
     * Returns the stroke used to outline the items in a series.
     *
     * @param series  the series (zero-based index).
     *
     * @return The stroke (possibly <code>null</code>).
     *
     * @see #setSeriesOutlineStroke(int, Stroke)
     */
    public Stroke getSeriesOutlineStroke(int series) {
        return this.outlineStrokeList.getStroke(series);
    }

    /**
     * Sets the outline stroke used for a series and sends a
     * {@link RendererChangeEvent} to all registered listeners.
     *
     * @param series  the series index (zero-based).
     * @param stroke  the stroke (<code>null</code> permitted).
     *
     * @see #getSeriesOutlineStroke(int)
     */
    public void setSeriesOutlineStroke(int series, Stroke stroke) {
        setSeriesOutlineStroke(series, stroke, true);
    }

    /**
     * Sets the outline stroke for a series and, if requested, sends a
     * {@link RendererChangeEvent} to all registered listeners.
     *
     * @param series  the series index.
     * @param stroke  the stroke (<code>null</code> permitted).
     * @param notify  notify listeners?
     *
     * @see #getSeriesOutlineStroke(int)
     */
    public void setSeriesOutlineStroke(int series, Stroke stroke,
                                       boolean notify) {
        this.outlineStrokeList.setStroke(series, stroke);
        if (notify) {
            fireChangeEvent();
        }
    }

    /**
     * Returns the default outline stroke.
     *
     * @return The stroke (never <code>null</code>).
     *
     * @see #setDefaultOutlineStroke(Stroke)
     */
    public Stroke getDefaultOutlineStroke() {
        return this.defaultOutlineStroke;
    }

    /**
     * Sets the default outline stroke and sends a {@link RendererChangeEvent}
     * to all registered listeners.
     *
     * @param stroke  the stroke (<code>null</code> not permitted).
     *
     * @see #getDefaultOutlineStroke()
     */
    public void setDefaultOutlineStroke(Stroke stroke) {
        setDefaultOutlineStroke(stroke, true);
    }

    /**
     * Sets the default outline stroke and, if requested, sends a
     * {@link RendererChangeEvent} to all registered listeners.
     *
     * @param stroke  the stroke (<code>null</code> not permitted).
     * @param notify  a flag that controls whether or not listeners are
     *                notified.
     *
     * @see #getDefaultOutlineStroke()
     */
    public void setDefaultOutlineStroke(Stroke stroke, boolean notify) {
        ParamChecks.nullNotPermitted(stroke, "stroke");
        this.defaultOutlineStroke = stroke;
        if (notify) {
            fireChangeEvent();
        }
    }

    /**
     * Returns the flag that controls whether or not the series outline stroke
     * list is automatically populated when
     * {@link #lookupSeriesOutlineStroke(int)} is called.
     *
     * @return A boolean.
     *
     * @since 1.0.6
     *
     * @see #setAutoPopulateSeriesOutlineStroke(boolean)
     */
    public boolean getAutoPopulateSeriesOutlineStroke() {
        return this.autoPopulateSeriesOutlineStroke;
    }

    /**
     * Sets the flag that controls whether or not the series outline stroke list
     * is automatically populated when {@link #lookupSeriesOutlineStroke(int)}
     * is called.
     *
     * @param auto  the new flag value.
     *
     * @since 1.0.6
     *
     * @see #getAutoPopulateSeriesOutlineStroke()
     */
    public void setAutoPopulateSeriesOutlineStroke(boolean auto) {
        this.autoPopulateSeriesOutlineStroke = auto;
    }

    // SHAPE

    /**
     *  Returns a shape used to represent a data item.
     * (this is typically the same for an entire series).
     * <p>
     * The default implementation passes control to the {@link DefaultShapeIRS}
     * which uses the <code>lookupSeriesShape(row)</code> method. You can
     * implement your own {@link ShapeIRS} or override this method if you
     * require different behavior.
     *
     * @param row  the row (or series) index (zero-based).
     * @param column  the column (or category) index (zero-based).
     *
     * @return The shape (never <code>null</code>).
     */
    public Shape getItemShape(int row, int column) {
        return shapeIRS.getItemShape(row, column);
    }

    /**
     * Returns a shape used to represent the items in a series.
     *
     * @param series  the series (zero-based index).
     *
     * @return The shape (never <code>null</code>).
     *
     * @since 1.0.6
     */
    public Shape lookupSeriesShape(int series) {

        Shape result = getSeriesShape(series);
        if (result == null && this.autoPopulateSeriesShape) {
            DrawingSupplier supplier = getDrawingSupplier();
            if (supplier != null) {
                result = supplier.getNextShape();
                setSeriesShape(series, result, false);
            }
        }
        if (result == null) {
            result = this.defaultShape;
        }
        return result;

    }

    /**
     * Returns a shape used to represent the items in a series.
     *
     * @param series  the series (zero-based index).
     *
     * @return The shape (possibly <code>null</code>).
     *
     * @see #setSeriesShape(int, Shape)
     */
    public Shape getSeriesShape(int series) {
        return this.shapeList.getShape(series);
    }

    /**
     * Sets the shape used for a series and sends a {@link RendererChangeEvent}
     * to all registered listeners.
     *
     * @param series  the series index (zero-based).
     * @param shape  the shape (<code>null</code> permitted).
     *
     * @see #getSeriesShape(int)
     */
    public void setSeriesShape(int series, Shape shape) {
        setSeriesShape(series, shape, true);
    }

    /**
     * Sets the shape for a series and, if requested, sends a
     * {@link RendererChangeEvent} to all registered listeners.
     *
     * @param series  the series index (zero based).
     * @param shape  the shape (<code>null</code> permitted).
     * @param notify  notify listeners?
     *
     * @see #getSeriesShape(int)
     */
    public void setSeriesShape(int series, Shape shape, boolean notify) {
        this.shapeList.setShape(series, shape);
        if (notify) {
            fireChangeEvent();
        }
    }

    /**
     * Returns the default shape.
     *
     * @return The shape (never <code>null</code>).
     *
     * @see #setDefaultShape(Shape)
     */
    public Shape getDefaultShape() {
        return this.defaultShape;
    }

    /**
     * Sets the default shape and sends a {@link RendererChangeEvent} to all
     * registered listeners.
     *
     * @param shape  the shape (<code>null</code> not permitted).
     *
     * @see #getDefaultShape()
     */
    public void setDefaultShape(Shape shape) {
        // defer argument checking...
        setDefaultShape(shape, true);
    }

    /**
     * Sets the default shape and, if requested, sends a
     * {@link RendererChangeEvent} to all registered listeners.
     *
     * @param shape  the shape (<code>null</code> not permitted).
     * @param notify  notify listeners?
     *
     * @see #getDefaultShape()
     */
    public void setDefaultShape(Shape shape, boolean notify) {
        ParamChecks.nullNotPermitted(shape, "shape");
        this.defaultShape = shape;
        if (notify) {
            fireChangeEvent();
        }
    }

    /**
     * Returns the flag that controls whether or not the series shape list is
     * automatically populated when {@link #lookupSeriesShape(int)} is called.
     *
     * @return A boolean.
     *
     * @since 1.0.6
     *
     * @see #setAutoPopulateSeriesShape(boolean)
     */
    public boolean getAutoPopulateSeriesShape() {
        return this.autoPopulateSeriesShape;
    }

    /**
     * Sets the flag that controls whether or not the series shape list is
     * automatically populated when {@link #lookupSeriesShape(int)} is called.
     *
     * @param auto  the new flag value.
     *
     * @since 1.0.6
     *
     * @see #getAutoPopulateSeriesShape()
     */
    public void setAutoPopulateSeriesShape(boolean auto) {
        this.autoPopulateSeriesShape = auto;
    }

    // ITEM LABEL VISIBILITY...

    /**
     * Returns <code>true</code> if an item label is visible, and
     * <code>false</code> otherwise (this is typically the same for an entire
     * series).
     * <p>
     * The default implementation passes control to the
     * {@link DefaultVisibilityIRS} which uses the
     * <code>isSeriesItemLabelsVisible(row)</code> method. You can implement
     * your own {@link VisibilityIRS} or override this method if you require
     * different behavior.
     *
     * @param row  the row (or series) index (zero-based).
     * @param column  the column (or category) index (zero-based).
     *
     * @return true if the item label is visible
     */
    public boolean isItemLabelVisible(int row, int column) {
        return labelIRS.isItemLabelVisible(row, column);
    }

    /**
     * Returns <code>true</code> if the item labels for a series are visible,
     * and <code>false</code> otherwise.
     *
     * @param series  the series index (zero-based).
     *
     * @return A boolean.
     */
    public boolean isSeriesItemLabelsVisible(int series) {
        Boolean b = this.itemLabelsVisibleList.getBoolean(series);
        if (b == null) {
            b = this.defaultItemLabelsVisible;
        }
        if (b == null) {
            b = Boolean.FALSE;
        }
        return b;
    }

    /**
     * Sets a flag that controls the visibility of the item labels for a series,
     * and sends a {@link RendererChangeEvent} to all registered listeners.
     *
     * @param series  the series index (zero-based).
     * @param visible  the flag.
     */
    public void setSeriesItemLabelsVisible(int series, boolean visible) {
        setSeriesItemLabelsVisible(series, Boolean.valueOf(visible));
    }

    /**
     * Sets the visibility of the item labels for a series and sends a
     * {@link RendererChangeEvent} to all registered listeners.
     *
     * @param series  the series index (zero-based).
     * @param visible  the flag (<code>null</code> permitted).
     */
    public void setSeriesItemLabelsVisible(int series, Boolean visible) {
        setSeriesItemLabelsVisible(series, visible, true);
    }

    /**
     * Sets the visibility of item labels for a series and, if requested, sends
     * a {@link RendererChangeEvent} to all registered listeners.
     *
     * @param series  the series index (zero-based).
     * @param visible  the visible flag.
     * @param notify  a flag that controls whether or not listeners are
     *                notified.
     */
    public void setSeriesItemLabelsVisible(int series, Boolean visible,
                                           boolean notify) {
        this.itemLabelsVisibleList.setBoolean(series, visible);
        if (notify) {
            fireChangeEvent();
        }
    }

    /**
     * Returns the default setting for item label visibility.
     *
     * @return A flag (possibly <code>null</code>).
     *
     * @see #setDefaultItemLabelsVisible(boolean)
     */
    public boolean getDefaultItemLabelsVisible() {
        return this.defaultItemLabelsVisible;
    }

    /**
     * Sets the default flag that controls whether or not item labels are
     * visible, and sends a {@link RendererChangeEvent} to all registered
     * listeners.
     *
     * @param visible  the flag.
     *
     * @see #getDefaultItemLabelsVisible()
     */
    public void setDefaultItemLabelsVisible(boolean visible) {
        setDefaultItemLabelsVisible(visible, true);
    }

    /**
     * Sets the base visibility for item labels and, if requested, sends a
     * {@link RendererChangeEvent} to all registered listeners.
     *
     * @param visible  the flag (<code>null</code> is permitted, and viewed
     *     as equivalent to <code>Boolean.FALSE</code>).
     * @param notify  a flag that controls whether or not listeners are
     *                notified.
     *
     * @see #getDefaultItemLabelsVisible()
     */
    public void setDefaultItemLabelsVisible(boolean visible, boolean notify) {
        this.defaultItemLabelsVisible = visible;
        if (notify) {
            fireChangeEvent();
        }
    }

    //// ITEM LABEL FONT //////////////////////////////////////////////////////

    /**
     * Returns the font for an item label (this is typically the same for an
     * entire series).
     * <p>
     * The default implementation passes control to the {@link DefaultLabelIRS}
     * You can implement your own {@link LabelIRS} or override this method if
     * you require different behavior.
     *
     * @param row  the row (or series) index (zero-based).
     * @param column  the column (or category) index (zero-based).
     *
     * @return The font (never <code>null</code>).
     */
    public Font getItemLabelFont(int row, int column) {
        return labelIRS.getItemLabelFont(row, column);
    }

    /**
     * Returns the font for all the item labels in a series.
     *
     * @param series  the series index (zero-based).
     *
     * @return The font (possibly <code>null</code>).
     *
     * @see #setSeriesItemLabelFont(int, Font)
     */
    public Font getSeriesItemLabelFont(int series) {
        return this.itemLabelFontMap.get(series);
    }

    /**
     * Sets the item label font for a series and sends a
     * {@link RendererChangeEvent} to all registered listeners.
     *
     * @param series  the series index (zero-based).
     * @param font  the font (<code>null</code> permitted).
     *
     * @see #getSeriesItemLabelFont(int)
     */
    public void setSeriesItemLabelFont(int series, Font font) {
        setSeriesItemLabelFont(series, font, true);
    }

    /**
     * Sets the item label font for a series and, if requested, sends a
     * {@link RendererChangeEvent} to all registered listeners.
     *
     * @param series  the series index (zero based).
     * @param font  the font (<code>null</code> permitted).
     * @param notify  a flag that controls whether or not listeners are
     *                notified.
     *
     * @see #getSeriesItemLabelFont(int)
     */
    public void setSeriesItemLabelFont(int series, Font font, boolean notify) {
        this.itemLabelFontMap.put(series, font);
        if (notify) {
            fireChangeEvent();
        }
    }

    /**
     * Returns the default item label font (this is used when no other font
     * setting is available).
     *
     * @return The font (<code>never</code> null).
     *
     * @see #setDefaultItemLabelFont(Font)
     */
    public Font getDefaultItemLabelFont() {
        return this.defaultItemLabelFont;
    }

    /**
     * Sets the default item label font and sends a {@link RendererChangeEvent}
     * to all registered listeners.
     *
     * @param font  the font (<code>null</code> not permitted).
     *
     * @see #getDefaultItemLabelFont()
     */
    public void setDefaultItemLabelFont(Font font) {
        ParamChecks.nullNotPermitted(font, "font");
        setDefaultItemLabelFont(font, true);
    }

    /**
     * Sets the default item label font and, if requested, sends a
     * {@link RendererChangeEvent} to all registered listeners.
     *
     * @param font  the font (<code>null</code> not permitted).
     * @param notify  a flag that controls whether or not listeners are
     *                notified.
     *
     * @see #getDefaultItemLabelFont()
     */
    public void setDefaultItemLabelFont(Font font, boolean notify) {
        this.defaultItemLabelFont = font;
        if (notify) {
            fireChangeEvent();
        }
    }

    //// ITEM LABEL PAINT  ////////////////////////////////////////////////////

    /**
     * Returns the paint used to draw an item label.
     *
     * @param row  the row index (zero based).
     * @param column  the column index (zero based).
     *
     * @return The paint (never <code>null</code>).
     */
    public Paint getItemLabelPaint(int row, int column) {
        Paint result = getSeriesItemLabelPaint(row);
        if (result == null) {
            result = this.defaultItemLabelPaint;
        }
        return result;
    }

    /**
     * Returns the paint used to draw the item labels for a series.
     *
     * @param series  the series index (zero based).
     *
     * @return The paint (possibly <code>null</code>).
     *
     * @see #setSeriesItemLabelPaint(int, Paint)
     */
    public Paint getSeriesItemLabelPaint(int series) {
        return this.itemLabelPaintMap.get(series);
    }

    /**
     * Sets the item label paint for a series and sends a
     * {@link RendererChangeEvent} to all registered listeners.
     *
     * @param series  the series (zero based index).
     * @param paint  the paint (<code>null</code> permitted).
     *
     * @see #getSeriesItemLabelPaint(int)
     */
    public void setSeriesItemLabelPaint(int series, Paint paint) {
        setSeriesItemLabelPaint(series, paint, true);
    }

    /**
     * Sets the item label paint for a series and, if requested, sends a
     * {@link RendererChangeEvent} to all registered listeners.
     *
     * @param series  the series index (zero based).
     * @param paint  the paint (<code>null</code> permitted).
     * @param notify  a flag that controls whether or not listeners are
     *                notified.
     *
     * @see #getSeriesItemLabelPaint(int)
     */
    public void setSeriesItemLabelPaint(int series, Paint paint,
                                        boolean notify) {
        this.itemLabelPaintMap.put(series, paint);
        if (notify) {
            fireChangeEvent();
        }
    }

    /**
     * Returns the default item label paint.
     *
     * @return The paint (never <code>null</code>).
     *
     * @see #setDefaultItemLabelPaint(Paint)
     */
    public Paint getDefaultItemLabelPaint() {
        return this.defaultItemLabelPaint;
    }

    /**
     * Sets the default item label paint and sends a {@link RendererChangeEvent}
     * to all registered listeners.
     *
     * @param paint  the paint (<code>null</code> not permitted).
     *
     * @see #getDefaultItemLabelPaint()
     */
    public void setDefaultItemLabelPaint(Paint paint) {
        // defer argument checking...
        setDefaultItemLabelPaint(paint, true);
    }

    /**
     * Sets the default item label paint and, if requested, sends a
     * {@link RendererChangeEvent} to all registered listeners..
     *
     * @param paint  the paint (<code>null</code> not permitted).
     * @param notify  a flag that controls whether or not listeners are
     *                notified.
     *
     * @see #getDefaultItemLabelPaint()
     */
    public void setDefaultItemLabelPaint(Paint paint, boolean notify) {
        ParamChecks.nullNotPermitted(paint, "paint");
        this.defaultItemLabelPaint = paint;
        if (notify) {
            fireChangeEvent();
        }
    }

    // POSITIVE ITEM LABEL POSITION...

    /**
     * Returns the item label position for positive values (this is typically
     * the same for an entire series).
     * <p>
     * The default implementation passes control to the {@link DefaultLabelIRS}
     * You can implement your own {@link LabelIRS} or override this method if
     * you require different behavior.
     *
     * @param row  the row (or series) index (zero-based).
     * @param column  the column (or category) index (zero-based).
     *
     * @return The item label position (never <code>null</code>).
     *
     * @see #getNegativeItemLabelPosition(int, int)
     */
    public ItemLabelPosition getPositiveItemLabelPosition(int row, int column) {
        return labelIRS.getPositiveItemLabelPosition(row, column);
    }

    /**
     * Returns the item label position for all positive values in a series.
     *
     * @param series  the series index (zero-based).
     *
     * @return The item label position (never <code>null</code>).
     *
     * @see #setSeriesPositiveItemLabelPosition(int, ItemLabelPosition)
     */
    public ItemLabelPosition getSeriesPositiveItemLabelPosition(int series) {

        ItemLabelPosition position
                = this.positiveItemLabelPositionMap.get(series);
        if (position == null) {
            position = this.defaultPositiveItemLabelPosition;
        }
        return position;

    }

    /**
     * Sets the item label position for all positive values in a series and
     * sends a {@link RendererChangeEvent} to all registered listeners.
     *
     * @param series  the series index (zero-based).
     * @param position  the position (<code>null</code> permitted).
     *
     * @see #getSeriesPositiveItemLabelPosition(int)
     */
    public void setSeriesPositiveItemLabelPosition(int series,
            ItemLabelPosition position) {
        setSeriesPositiveItemLabelPosition(series, position, true);
    }

    /**
     * Sets the item label position for all positive values in a series and (if
     * requested) sends a {@link RendererChangeEvent} to all registered
     * listeners.
     *
     * @param series  the series index (zero-based).
     * @param position  the position (<code>null</code> permitted).
     * @param notify  notify registered listeners?
     *
     * @see #getSeriesPositiveItemLabelPosition(int)
     */
    public void setSeriesPositiveItemLabelPosition(int series,
            ItemLabelPosition position, boolean notify) {
        this.positiveItemLabelPositionMap.put(series, position);
        if (notify) {
            fireChangeEvent();
        }
    }

    /**
     * Returns the default positive item label position.
     *
     * @return The position (never <code>null</code>).
     *
     * @see #setDefaultPositiveItemLabelPosition(ItemLabelPosition)
     */
    public ItemLabelPosition getDefaultPositiveItemLabelPosition() {
        return this.defaultPositiveItemLabelPosition;
    }

    /**
     * Sets the default positive item label position.
     *
     * @param position  the position (<code>null</code> not permitted).
     *
     * @see #getDefaultPositiveItemLabelPosition()
     */
    public void setDefaultPositiveItemLabelPosition(
            ItemLabelPosition position) {
        // defer argument checking...
        setDefaultPositiveItemLabelPosition(position, true);
    }

    /**
     * Sets the default positive item label position and, if requested, sends a
     * {@link RendererChangeEvent} to all registered listeners.
     *
     * @param position  the position (<code>null</code> not permitted).
     * @param notify  notify registered listeners?
     *
     * @see #getDefaultPositiveItemLabelPosition()
     */
    public void setDefaultPositiveItemLabelPosition(ItemLabelPosition position,
            boolean notify) {
        ParamChecks.nullNotPermitted(position, "positions");
        this.defaultPositiveItemLabelPosition = position;
        if (notify) {
            fireChangeEvent();
        }
    }

    // NEGATIVE ITEM LABEL POSITION...

    /**
     * Returns the item label position for negative values (this is typically
     * the same for an entire series).
    * <p>
     * The default implementation passes control to the {@link DefaultLabelIRS}
     * You can implement your own {@link LabelIRS} or override this method if
     * you require different behavior.
     *
     * @param row  the row (or series) index (zero-based).
     * @param column  the column (or category) index (zero-based).
     *
     * @return The item label position (never <code>null</code>).
     *
     * @see #getPositiveItemLabelPosition(int, int)
     */
    public ItemLabelPosition getNegativeItemLabelPosition(int row, int column) {
        return labelIRS.getNegativeItemLabelPosition(row, column);
    }

    /**
     * Returns the item label position for all negative values in a series.
     *
     * @param series  the series index (zero-based).
     *
     * @return The item label position (never <code>null</code>).
     *
     * @see #setSeriesNegativeItemLabelPosition(int, ItemLabelPosition)
     */
    public ItemLabelPosition getSeriesNegativeItemLabelPosition(int series) {
        ItemLabelPosition position = this.negativeItemLabelPositionMap.get(
                series);
        if (position == null) {
            position = this.defaultNegativeItemLabelPosition;
        }
        return position;
    }

    /**
     * Sets the item label position for negative values in a series and sends a
     * {@link RendererChangeEvent} to all registered listeners.
     *
     * @param series  the series index (zero-based).
     * @param position  the position (<code>null</code> permitted).
     *
     * @see #getSeriesNegativeItemLabelPosition(int)
     */
    public void setSeriesNegativeItemLabelPosition(int series,
            ItemLabelPosition position) {
        setSeriesNegativeItemLabelPosition(series, position, true);
    }

    /**
     * Sets the item label position for negative values in a series and (if
     * requested) sends a {@link RendererChangeEvent} to all registered
     * listeners.
     *
     * @param series  the series index (zero-based).
     * @param position  the position (<code>null</code> permitted).
     * @param notify  notify registered listeners?
     *
     * @see #getSeriesNegativeItemLabelPosition(int)
     */
    public void setSeriesNegativeItemLabelPosition(int series,
            ItemLabelPosition position, boolean notify) {
        this.negativeItemLabelPositionMap.put(series, position);
        if (notify) {
            fireChangeEvent();
        }
    }

    /**
     * Returns the default item label position for negative values.
     *
     * @return The position (never <code>null</code>).
     *
     * @see #setDefaultNegativeItemLabelPosition(ItemLabelPosition)
     */
    public ItemLabelPosition getDefaultNegativeItemLabelPosition() {
        return this.defaultNegativeItemLabelPosition;
    }

    /**
     * Sets the default item label position for negative values and sends a
     * {@link RendererChangeEvent} to all registered listeners.
     *
     * @param position  the position (<code>null</code> not permitted).
     *
     * @see #getDefaultNegativeItemLabelPosition()
     */
    public void setDefaultNegativeItemLabelPosition(
            ItemLabelPosition position) {
        setDefaultNegativeItemLabelPosition(position, true);
    }

    /**
     * Sets the default negative item label position and, if requested, sends a
     * {@link RendererChangeEvent} to all registered listeners.
     *
     * @param position  the position (<code>null</code> not permitted).
     * @param notify  notify registered listeners?
     *
     * @see #getDefaultNegativeItemLabelPosition()
     */
    public void setDefaultNegativeItemLabelPosition(ItemLabelPosition position,
            boolean notify) {
        ParamChecks.nullNotPermitted(position, "positions");
        this.defaultNegativeItemLabelPosition = position;
        if (notify) {
            fireChangeEvent();
        }
    }

    /**
     * Returns the item label anchor offset.
     *
     * @return The offset.
     *
     * @see #setItemLabelAnchorOffset(double)
     */
    public double getItemLabelAnchorOffset() {
        return this.itemLabelAnchorOffset;
    }

    /**
     * Sets the item label anchor offset.
     *
     * @param offset  the offset.
     *
     * @see #getItemLabelAnchorOffset()
     */
    public void setItemLabelAnchorOffset(double offset) {
        this.itemLabelAnchorOffset = offset;
        fireChangeEvent();
    }

    /**
     * Returns a boolean that indicates whether or not the specified item
     * should have a chart entity created for it.
     *
     * @param series  the series index.
     * @param item  the item index.
     *
     * @return A boolean.
     */
    public boolean getItemCreateEntity(int series, int item) {
        Boolean b = getSeriesCreateEntities(series);
        if (b != null) {
            return b;
        }
        // otherwise...
        return this.defaultCreateEntities;
    }

    /**
     * Returns the flag that controls whether entities are created for a
     * series.
     *
     * @param series  the series index (zero-based).
     *
     * @return The flag (possibly <code>null</code>).
     *
     * @see #setSeriesCreateEntities(int, Boolean)
     */
    public Boolean getSeriesCreateEntities(int series) {
        return this.createEntitiesList.getBoolean(series);
    }

    /**
     * Sets the flag that controls whether entities are created for a series,
     * and sends a {@link RendererChangeEvent} to all registered listeners.
     *
     * @param series  the series index (zero-based).
     * @param create  the flag (<code>null</code> permitted).
     *
     * @see #getSeriesCreateEntities(int)
     */
    public void setSeriesCreateEntities(int series, Boolean create) {
        setSeriesCreateEntities(series, create, true);
    }

    /**
     * Sets the flag that controls whether entities are created for a series
     * and, if requested, sends a {@link RendererChangeEvent} to all registered
     * listeners.
     *
     * @param series  the series index.
     * @param create  the flag (<code>null</code> permitted).
     * @param notify  notify listeners?
     *
     * @see #getSeriesCreateEntities(int)
     */
    public void setSeriesCreateEntities(int series, Boolean create,
                                        boolean notify) {
        this.createEntitiesList.setBoolean(series, create);
        if (notify) {
            fireChangeEvent();
        }
    }

    /**
     * Returns the default flag for creating entities.
     *
     * @return The default flag for creating entities.
     *
     * @see #setDefaultCreateEntities(boolean)
     */
    public boolean getDefaultCreateEntities() {
        return this.defaultCreateEntities;
    }

    /**
     * Sets the default flag that controls whether entities are created
     * for a series, and sends a {@link RendererChangeEvent}
     * to all registered listeners.
     *
     * @param create  the flag.
     *
     * @see #getDefaultCreateEntities()
     */
    public void setDefaultCreateEntities(boolean create) {
        // defer argument checking...
        setDefaultCreateEntities(create, true);
    }

    /**
     * Sets the default flag that controls whether entities are created and,
     * if requested, sends a {@link RendererChangeEvent} to all registered
     * listeners.
     *
     * @param create  the visibility.
     * @param notify  notify listeners?
     *
     * @see #getDefaultCreateEntities()
     */
    public void setDefaultCreateEntities(boolean create, boolean notify) {
        this.defaultCreateEntities = create;
        if (notify) {
            fireChangeEvent();
        }
    }

    /**
     * Returns the radius of the circle used for the default entity area
     * when no area is specified.
     *
     * @return A radius.
     *
     * @see #setDefaultEntityRadius(int)
     */
    public int getDefaultEntityRadius() {
        return this.defaultEntityRadius;
    }

    /**
     * Sets the radius of the circle used for the default entity area
     * when no area is specified.
     *
     * @param radius  the radius.
     *
     * @see #getDefaultEntityRadius()
     */
    public void setDefaultEntityRadius(int radius) {
        this.defaultEntityRadius = radius;
    }

    /**
     * Performs a lookup for the legend shape.
     *
     * @param series  the series index.
     *
     * @return The shape (possibly <code>null</code>).
     *
     * @since 1.0.11
     */
    public Shape lookupLegendShape(int series) {
        Shape result = getLegendShape(series);
        if (result == null) {
            result = this.defaultLegendShape;
        }
        if (result == null) {
            result = lookupSeriesShape(series);
        }
        return result;
    }

    /**
     * Returns the legend shape defined for the specified series (possibly
     * <code>null</code>).
     *
     * @param series  the series index.
     *
     * @return The shape (possibly <code>null</code>).
     *
     * @see #lookupLegendShape(int)
     *
     * @since 1.0.11
     */
    public Shape getLegendShape(int series) {
        return this.legendShapeList.getShape(series);
    }

    /**
     * Sets the shape used for the legend item for the specified series, and
     * sends a {@link RendererChangeEvent} to all registered listeners.
     *
     * @param series  the series index.
     * @param shape  the shape (<code>null</code> permitted).
     *
     * @since 1.0.11
     */
    public void setLegendShape(int series, Shape shape) {
        this.legendShapeList.setShape(series, shape);
        fireChangeEvent();
    }

    /**
     * Returns the default legend shape, which may be <code>null</code>.
     *
     * @return The default legend shape.
     *
     * @since 1.0.11
     */
    public Shape getDefaultLegendShape() {
        return this.defaultLegendShape;
    }

    /**
     * Sets the default legend shape and sends a
     * {@link RendererChangeEvent} to all registered listeners.
     *
     * @param shape  the shape (<code>null</code> permitted).
     *
     * @since 1.0.11
     */
    public void setDefaultLegendShape(Shape shape) {
        this.defaultLegendShape = shape;
        fireChangeEvent();
    }

    /**
     * Returns the flag that controls whether or not the legend shape is
     * treated as a line when creating legend items.
     *
     * @return A boolean.
     *
     * @since 1.0.14
     */
    protected boolean getTreatLegendShapeAsLine() {
        return this.treatLegendShapeAsLine;
    }

    /**
     * Sets the flag that controls whether or not the legend shape is
     * treated as a line when creating legend items.
     *
     * @param treatAsLine  the new flag value.
     *
     * @since 1.0.14
     */
    protected void setTreatLegendShapeAsLine(boolean treatAsLine) {
        if (this.treatLegendShapeAsLine != treatAsLine) {
            this.treatLegendShapeAsLine = treatAsLine;
            fireChangeEvent();
        }
    }

    /**
     * Performs a lookup for the legend text font.
     *
     * @param series  the series index.
     *
     * @return The font.
     *
     * @since 1.0.11
     */
    public Font lookupLegendTextFont(int series) {
        Font result = getLegendTextFont(series);
        if (result == null) {
            result = this.defaultLegendTextFont;
        }
        return result;
    }

    /**
     * Returns the legend text font defined for the specified series (possibly
     * <code>null</code>).
     *
     * @param series  the series index.
     *
     * @return The font (possibly <code>null</code>).
     *
     * @see #lookupLegendTextFont(int)
     *
     * @since 1.0.11
     */
    public Font getLegendTextFont(int series) {
        return this.legendTextFontMap.get(series);
    }

    /**
     * Sets the font used for the legend text for the specified series, and
     * sends a {@link RendererChangeEvent} to all registered listeners.
     *
     * @param series  the series index.
     * @param font  the font (<code>null</code> permitted).
     *
     * @since 1.0.11
     */
    public void setLegendTextFont(int series, Font font) {
        this.legendTextFontMap.put(series, font);
        fireChangeEvent();
    }

    /**
     * Returns the default legend text font.
     *
     * @return The default legend text font.
     *
     * @since 1.0.11
     */
    public Font getDefaultLegendTextFont() {
        return this.defaultLegendTextFont;
    }

    /**
     * Sets the default legend text font and sends a
     * {@link RendererChangeEvent} to all registered listeners.
     *
     * @param font  the font (<code>null</code> not permitted).
     *
     * @since 1.0.11
     */
    public void setDefaultLegendTextFont(Font font) {
        ParamChecks.nullNotPermitted(font, "font");
        this.defaultLegendTextFont = font;
        fireChangeEvent();
    }

    /**
     * Performs a lookup for the legend text paint.
     *
     * @param series  the series index.
     *
     * @return The paint (possibly <code>null</code>).
     *
     * @since 1.0.11
     */
    public Paint lookupLegendTextPaint(int series) {
        Paint result = getLegendTextPaint(series);
        if (result == null) {
            result = this.defaultLegendTextPaint;
        }
        return result;
    }

    /**
     * Returns the legend text paint defined for the specified series (possibly
     * <code>null</code>).
     *
     * @param series  the series index.
     *
     * @return The paint (possibly <code>null</code>).
     *
     * @see #lookupLegendTextPaint(int)
     *
     * @since 1.0.11
     */
    public Paint getLegendTextPaint(int series) {
        return this.legendTextPaintMap.get(series);
    }

    /**
     * Sets the paint used for the legend text for the specified series, and
     * sends a {@link RendererChangeEvent} to all registered listeners.
     *
     * @param series  the series index.
     * @param paint  the paint (<code>null</code> permitted).
     *
     * @since 1.0.11
     */
    public void setLegendTextPaint(int series, Paint paint) {
        this.legendTextPaintMap.put(series, paint);
        fireChangeEvent();
    }

    /**
     * Returns the default legend text paint, which may be <code>null</code>.
     *
     * @return The default legend text paint.
     *
     * @since 1.0.11
     */
    public Paint getDefaultLegendTextPaint() {
        return this.defaultLegendTextPaint;
    }

    /**
     * Sets the default legend text paint and sends a
     * {@link RendererChangeEvent} to all registered listeners.
     *
     * @param paint  the paint (<code>null</code> permitted).
     *
     * @since 1.0.11
     */
    public void setDefaultLegendTextPaint(Paint paint) {
        this.defaultLegendTextPaint = paint;
        fireChangeEvent();
    }

    /**
     * Returns the flag that controls whether or not the data bounds reported
     * by this renderer will exclude non-visible series.
     *
     * @return A boolean.
     *
     * @since 1.0.13
     */
    public boolean getDataBoundsIncludesVisibleSeriesOnly() {
        return this.dataBoundsIncludesVisibleSeriesOnly;
    }

    /**
     * Sets the flag that controls whether or not the data bounds reported
     * by this renderer will exclude non-visible series and sends a
     * {@link RendererChangeEvent} to all registered listeners.
     *
     * @param visibleOnly  include only visible series.
     *
     * @since 1.0.13
     */
    public void setDataBoundsIncludesVisibleSeriesOnly(boolean visibleOnly) {
        this.dataBoundsIncludesVisibleSeriesOnly = visibleOnly;
        notifyListeners(new RendererChangeEvent(this, true));
    }

    /** The adjacent offset. */
    private static final double ADJ = Math.cos(Math.PI / 6.0);

    /** The opposite offset. */
    private static final double OPP = Math.sin(Math.PI / 6.0);

    /**
     * Calculates the item label anchor point.
     *
     * @param anchor  the anchor.
     * @param x  the x coordinate.
     * @param y  the y coordinate.
     * @param orientation  the plot orientation.
     *
     * @return The anchor point (never <code>null</code>).
     */
    protected Point2D calculateLabelAnchorPoint(ItemLabelAnchor anchor,
            double x, double y, PlotOrientation orientation) {
        Point2D result = null;
        if (anchor == ItemLabelAnchor.CENTER) {
            result = new Point2D.Double(x, y);
        }
        else if (anchor == ItemLabelAnchor.INSIDE1) {
            result = new Point2D.Double(x + OPP * this.itemLabelAnchorOffset,
                    y - ADJ * this.itemLabelAnchorOffset);
        }
        else if (anchor == ItemLabelAnchor.INSIDE2) {
            result = new Point2D.Double(x + ADJ * this.itemLabelAnchorOffset,
                    y - OPP * this.itemLabelAnchorOffset);
        }
        else if (anchor == ItemLabelAnchor.INSIDE3) {
            result = new Point2D.Double(x + this.itemLabelAnchorOffset, y);
        }
        else if (anchor == ItemLabelAnchor.INSIDE4) {
            result = new Point2D.Double(x + ADJ * this.itemLabelAnchorOffset,
                    y + OPP * this.itemLabelAnchorOffset);
        }
        else if (anchor == ItemLabelAnchor.INSIDE5) {
            result = new Point2D.Double(x + OPP * this.itemLabelAnchorOffset,
                    y + ADJ * this.itemLabelAnchorOffset);
        }
        else if (anchor == ItemLabelAnchor.INSIDE6) {
            result = new Point2D.Double(x, y + this.itemLabelAnchorOffset);
        }
        else if (anchor == ItemLabelAnchor.INSIDE7) {
            result = new Point2D.Double(x - OPP * this.itemLabelAnchorOffset,
                    y + ADJ * this.itemLabelAnchorOffset);
        }
        else if (anchor == ItemLabelAnchor.INSIDE8) {
            result = new Point2D.Double(x - ADJ * this.itemLabelAnchorOffset,
                    y + OPP * this.itemLabelAnchorOffset);
        }
        else if (anchor == ItemLabelAnchor.INSIDE9) {
            result = new Point2D.Double(x - this.itemLabelAnchorOffset, y);
        }
        else if (anchor == ItemLabelAnchor.INSIDE10) {
            result = new Point2D.Double(x - ADJ * this.itemLabelAnchorOffset,
                    y - OPP * this.itemLabelAnchorOffset);
        }
        else if (anchor == ItemLabelAnchor.INSIDE11) {
            result = new Point2D.Double(x - OPP * this.itemLabelAnchorOffset,
                    y - ADJ * this.itemLabelAnchorOffset);
        }
        else if (anchor == ItemLabelAnchor.INSIDE12) {
            result = new Point2D.Double(x, y - this.itemLabelAnchorOffset);
        }
        else if (anchor == ItemLabelAnchor.OUTSIDE1) {
            result = new Point2D.Double(
                    x + 2.0 * OPP * this.itemLabelAnchorOffset,
                    y - 2.0 * ADJ * this.itemLabelAnchorOffset);
        }
        else if (anchor == ItemLabelAnchor.OUTSIDE2) {
            result = new Point2D.Double(
                    x + 2.0 * ADJ * this.itemLabelAnchorOffset,
                    y - 2.0 * OPP * this.itemLabelAnchorOffset);
        }
        else if (anchor == ItemLabelAnchor.OUTSIDE3) {
            result = new Point2D.Double(x + 2.0 * this.itemLabelAnchorOffset,
                    y);
        }
        else if (anchor == ItemLabelAnchor.OUTSIDE4) {
            result = new Point2D.Double(
                    x + 2.0 * ADJ * this.itemLabelAnchorOffset,
                    y + 2.0 * OPP * this.itemLabelAnchorOffset);
        }
        else if (anchor == ItemLabelAnchor.OUTSIDE5) {
            result = new Point2D.Double(
                    x + 2.0 * OPP * this.itemLabelAnchorOffset,
                    y + 2.0 * ADJ * this.itemLabelAnchorOffset);
        }
        else if (anchor == ItemLabelAnchor.OUTSIDE6) {
            result = new Point2D.Double(x,
                    y + 2.0 * this.itemLabelAnchorOffset);
        }
        else if (anchor == ItemLabelAnchor.OUTSIDE7) {
            result = new Point2D.Double(
                    x - 2.0 * OPP * this.itemLabelAnchorOffset,
                    y + 2.0 * ADJ * this.itemLabelAnchorOffset);
        }
        else if (anchor == ItemLabelAnchor.OUTSIDE8) {
            result = new Point2D.Double(
                    x - 2.0 * ADJ * this.itemLabelAnchorOffset,
                    y + 2.0 * OPP * this.itemLabelAnchorOffset);
        }
        else if (anchor == ItemLabelAnchor.OUTSIDE9) {
            result = new Point2D.Double(x - 2.0 * this.itemLabelAnchorOffset,
                    y);
        }
        else if (anchor == ItemLabelAnchor.OUTSIDE10) {
            result = new Point2D.Double(
                    x - 2.0 * ADJ * this.itemLabelAnchorOffset,
                    y - 2.0 * OPP * this.itemLabelAnchorOffset);
        }
        else if (anchor == ItemLabelAnchor.OUTSIDE11) {
            result = new Point2D.Double(
                x - 2.0 * OPP * this.itemLabelAnchorOffset,
                y - 2.0 * ADJ * this.itemLabelAnchorOffset);
        }
        else if (anchor == ItemLabelAnchor.OUTSIDE12) {
            result = new Point2D.Double(x,
                    y - 2.0 * this.itemLabelAnchorOffset);
        }
        return result;
    }

    /**
     * Registers an object to receive notification of changes to the renderer.
     *
     * @param listener  the listener (<code>null</code> not permitted).
     *
     * @see #removeChangeListener(RendererChangeListener)
     */
    public void addChangeListener(RendererChangeListener listener) {
        ParamChecks.nullNotPermitted(listener, "listener");
        this.listenerList.add(RendererChangeListener.class, listener);
    }

    /**
     * Deregisters an object so that it no longer receives
     * notification of changes to the renderer.
     *
     * @param listener  the object (<code>null</code> not permitted).
     *
     * @see #addChangeListener(RendererChangeListener)
     */
    public void removeChangeListener(RendererChangeListener listener) {
        ParamChecks.nullNotPermitted(listener, "listener");
        this.listenerList.remove(RendererChangeListener.class, listener);
    }

    /**
     * Returns <code>true</code> if the specified object is registered with
     * the dataset as a listener.  Most applications won't need to call this
     * method, it exists mainly for use by unit testing code.
     *
     * @param listener  the listener.
     *
     * @return A boolean.
     */
    public boolean hasListener(EventListener listener) {
        List<Object> list = Arrays.asList(this.listenerList.getListenerList());
        return list.contains(listener);
    }

    /**
     * Sends a {@link RendererChangeEvent} to all registered listeners.
     *
     * @since 1.0.5
     */
    protected void fireChangeEvent() {

        // the commented out code would be better, but only if
        // RendererChangeEvent is immutable, which it isn't.  See if there is
        // a way to fix this...

        //if (this.event == null) {
        //    this.event = new RendererChangeEvent(this);
        //}
        //notifyListeners(this.event);

        notifyListeners(new RendererChangeEvent(this));
    }

    /**
     * Notifies all registered listeners that the renderer has been modified.
     *
     * @param event  information about the change event.
     */
    public void notifyListeners(RendererChangeEvent event) {
        Object[] ls = this.listenerList.getListenerList();
        for (int i = ls.length - 2; i >= 0; i -= 2) {
            if (ls[i] == RendererChangeListener.class) {
                ((RendererChangeListener) ls[i + 1]).rendererChanged(event);
            }
        }
    }
  
    /**
     * Tests this renderer for equality with another object.
     *
     * @param obj  the object (<code>null</code> permitted).
     *
     * @return <code>true</code> or <code>false</code>.
     */
    @Override
    public boolean equals(Object obj) {
        if (obj == this) {
            return true;
        }
        if (!(obj instanceof AbstractRenderer)) {
            return false;
        }
        AbstractRenderer that = (AbstractRenderer) obj;
        if (this.dataBoundsIncludesVisibleSeriesOnly
                != that.dataBoundsIncludesVisibleSeriesOnly) {
            return false;
        }
        if (this.treatLegendShapeAsLine != that.treatLegendShapeAsLine) {
            return false;
        }
        if (this.defaultEntityRadius != that.defaultEntityRadius) {
            return false;
        }
        if (!this.seriesVisibleList.equals(that.seriesVisibleList)) {
            return false;
        }
        if (this.defaultSeriesVisible != that.defaultSeriesVisible) {
            return false;
        }
        if (!this.seriesVisibleInLegendList.equals(
                that.seriesVisibleInLegendList)) {
            return false;
        }
        if (this.defaultSeriesVisibleInLegend
                != that.defaultSeriesVisibleInLegend) {
            return false;
        }
        if (!PaintUtils.equalMaps(this.paintMap, that.paintMap)) {
            return false;
        }
        if (!PaintUtils.equal(this.defaultPaint, that.defaultPaint)) {
            return false;
        }
        if (!PaintUtils.equalMaps(this.fillPaintMap, that.fillPaintMap)) {
            return false;
        }
        if (!PaintUtils.equal(this.defaultFillPaint,
                that.defaultFillPaint)) {
            return false;
        }
        if (!PaintUtils.equalMaps(this.outlinePaintMap,
                that.outlinePaintMap)) {
            return false;
        }
        if (!PaintUtils.equal(this.defaultOutlinePaint,
                that.defaultOutlinePaint)) {
            return false;
        }
        if (!ObjectUtils.equal(this.strokeList, that.strokeList)) {
            return false;
        }
        if (!ObjectUtils.equal(this.defaultStroke, that.defaultStroke)) {
            return false;
        }
        if (!ObjectUtils.equal(this.outlineStrokeList,
                that.outlineStrokeList)) {
            return false;
        }
        if (!ObjectUtils.equal(this.defaultOutlineStroke,
                that.defaultOutlineStroke)) {
            return false;
        }
        if (!ObjectUtils.equal(this.shapeList, that.shapeList)) {
            return false;
        }
        if (!ShapeUtils.equal(this.defaultShape, that.defaultShape)) {
            return false;
        }
        if (!ObjectUtils.equal(this.itemLabelsVisibleList,
                that.itemLabelsVisibleList)) {
            return false;
        }
        if (!ObjectUtils.equal(this.defaultItemLabelsVisible,
                that.defaultItemLabelsVisible)) {
            return false;
        }
        if (!ObjectUtils.equal(this.itemLabelFontMap,
                that.itemLabelFontMap)) {
            return false;
        }
        if (!ObjectUtils.equal(this.defaultItemLabelFont,
                that.defaultItemLabelFont)) {
            return false;
        }

        if (!PaintUtils.equalMaps(this.itemLabelPaintMap,
                that.itemLabelPaintMap)) {
            return false;
        }
        if (!PaintUtils.equal(this.defaultItemLabelPaint,
                that.defaultItemLabelPaint)) {
            return false;
        }

        if (!ObjectUtils.equal(this.positiveItemLabelPositionMap,
                that.positiveItemLabelPositionMap)) {
            return false;
        }
        if (!ObjectUtils.equal(this.defaultPositiveItemLabelPosition,
                that.defaultPositiveItemLabelPosition)) {
            return false;
        }

        if (!ObjectUtils.equal(this.negativeItemLabelPositionMap,
                that.negativeItemLabelPositionMap)) {
            return false;
        }
        if (!ObjectUtils.equal(this.defaultNegativeItemLabelPosition,
                that.defaultNegativeItemLabelPosition)) {
            return false;
        }
        if (this.itemLabelAnchorOffset != that.itemLabelAnchorOffset) {
            return false;
        }
        if (!ObjectUtils.equal(this.createEntitiesList,
                that.createEntitiesList)) {
            return false;
        }
        if (this.defaultCreateEntities != that.defaultCreateEntities) {
            return false;
        }
        if (!ObjectUtils.equal(this.legendShapeList,
                that.legendShapeList)) {
            return false;
        }
        if (!ShapeUtils.equal(this.defaultLegendShape,
                that.defaultLegendShape)) {
            return false;
        }
        if (!ObjectUtils.equal(this.legendTextFontMap,
                that.legendTextFontMap)) {
            return false;
        }
        if (!ObjectUtils.equal(this.defaultLegendTextFont,
                that.defaultLegendTextFont)) {
            return false;
        }
        if (!PaintUtils.equalMaps(this.legendTextPaintMap,
                that.legendTextPaintMap)) {
            return false;
        }
        if (!PaintUtils.equal(this.defaultLegendTextPaint,
                that.defaultLegendTextPaint)) {
            return false;
        }
        return true;
    }

    /**
     * Returns a hashcode for the renderer.
     *
     * @return The hashcode.
     */
    @Override
    public int hashCode() {
        int result = 193;
        result = HashUtils.hashCode(result, this.seriesVisibleList);
        result = HashUtils.hashCode(result, this.defaultSeriesVisible);
        result = HashUtils.hashCode(result, this.seriesVisibleInLegendList);
        result = HashUtils.hashCode(result, this.defaultSeriesVisibleInLegend);
        result = HashUtils.hashCode(result, this.paintMap);
        result = HashUtils.hashCode(result, this.defaultPaint);
        result = HashUtils.hashCode(result, this.fillPaintMap);
        result = HashUtils.hashCode(result, this.defaultFillPaint);
        result = HashUtils.hashCode(result, this.outlinePaintMap);
        result = HashUtils.hashCode(result, this.defaultOutlinePaint);
        result = HashUtils.hashCode(result, this.strokeList);
        result = HashUtils.hashCode(result, this.defaultStroke);
        result = HashUtils.hashCode(result, this.outlineStrokeList);
        result = HashUtils.hashCode(result, this.defaultOutlineStroke);
        // shapeList
        // baseShape
        result = HashUtils.hashCode(result, this.itemLabelsVisibleList);
        result = HashUtils.hashCode(result, this.defaultItemLabelsVisible);
        // itemLabelFontList
        // baseItemLabelFont
        // itemLabelPaintList
        // baseItemLabelPaint
        // positiveItemLabelPositionList
        // basePositiveItemLabelPosition
        // negativeItemLabelPositionList
        // baseNegativeItemLabelPosition
        // itemLabelAnchorOffset
        // createEntityList
        // baseCreateEntities
        return result;
    }

    /**
     * Returns an independent copy of the renderer.
     *
     * @return A clone.
     *
     * @throws CloneNotSupportedException if some component of the renderer
     *         does not support cloning.
     */
    @Override
    protected Object clone() throws CloneNotSupportedException {
        AbstractRenderer clone = (AbstractRenderer) super.clone();

        if (this.seriesVisibleList != null) {
            clone.seriesVisibleList
                    = (BooleanList) this.seriesVisibleList.clone();
        }

        if (this.seriesVisibleInLegendList != null) {
            clone.seriesVisibleInLegendList
                    = (BooleanList) this.seriesVisibleInLegendList.clone();
        }

        // 'paint' : immutable, no need to clone reference
        clone.paintMap = new HashMap<Integer, Paint>(this.paintMap);
       
        // 'basePaint' : immutable, no need to clone reference

        clone.fillPaintMap = new HashMap<Integer, Paint>(this.fillPaintMap);

        // 'outlinePaint' : immutable, no need to clone reference
        clone.outlinePaintMap
                = new HashMap<Integer, Paint>(this.outlinePaintMap);
        // 'baseOutlinePaint' : immutable, no need to clone reference

        // 'stroke' : immutable, no need to clone reference
        if (this.strokeList != null) {
            clone.strokeList = (StrokeList) this.strokeList.clone();
        }
        // 'baseStroke' : immutable, no need to clone reference

        // 'outlineStroke' : immutable, no need to clone reference
        if (this.outlineStrokeList != null) {
            clone.outlineStrokeList
                = (StrokeList) this.outlineStrokeList.clone();
        }
        // 'baseOutlineStroke' : immutable, no need to clone reference

        if (this.shapeList != null) {
            clone.shapeList = (ShapeList) this.shapeList.clone();
        }
        if (this.defaultShape != null) {
            clone.defaultShape = ShapeUtils.clone(this.defaultShape);
        }

        // 'itemLabelsVisible' : immutable, no need to clone reference
        if (this.itemLabelsVisibleList != null) {
            clone.itemLabelsVisibleList
                = (BooleanList) this.itemLabelsVisibleList.clone();
        }
        // 'basePaint' : immutable, no need to clone reference

        // 'itemLabelFont' : immutable, no need to clone reference
        if (this.itemLabelFontMap != null) {
            clone.itemLabelFontMap
                    = new HashMap<Integer, Font>(this.itemLabelFontMap);
        }
        // 'baseItemLabelFont' : immutable, no need to clone reference

        // 'itemLabelPaint' : immutable, no need to clone reference
        if (this.itemLabelPaintMap != null) {
            clone.itemLabelPaintMap
                = new HashMap<Integer, Paint>(this.itemLabelPaintMap);
        }
        // 'baseItemLabelPaint' : immutable, no need to clone reference

        if (this.positiveItemLabelPositionMap != null) {
            clone.positiveItemLabelPositionMap
                    = new HashMap<Integer, ItemLabelPosition>(
                            this.positiveItemLabelPositionMap);
        }

        if (this.negativeItemLabelPositionMap != null) {
            clone.negativeItemLabelPositionMap
                = new HashMap<Integer, ItemLabelPosition>(
                            this.negativeItemLabelPositionMap);
        }

        if (this.createEntitiesList != null) {
            clone.createEntitiesList
                    = (BooleanList) this.createEntitiesList.clone();
        }

        if (this.legendShapeList != null) {
            clone.legendShapeList = (ShapeList) this.legendShapeList.clone();
        }
        if (this.legendTextFontMap != null) {
            clone.legendTextFontMap
                    = new HashMap<Integer, Font>(this.legendTextFontMap);
        }
        if (this.legendTextPaintMap != null) {
            clone.legendTextPaintMap
                    = new HashMap<Integer, Paint>(this.legendTextPaintMap);
        }
        clone.listenerList = new EventListenerList();
        clone.event = null;
        return clone;
    }

    /**
     * Provides serialization support.
     *
     * @param stream  the output stream.
     *
     * @throws IOException  if there is an I/O error.
     */
    private void writeObject(ObjectOutputStream stream) throws IOException {
        stream.defaultWriteObject();
        SerialUtils.writePaint(this.defaultPaint, stream);
        SerialUtils.writePaintMap(this.paintMap, stream);
        SerialUtils.writePaint(this.defaultFillPaint, stream);
        SerialUtils.writePaintMap(this.fillPaintMap, stream);
        SerialUtils.writePaint(this.defaultOutlinePaint, stream);
        SerialUtils.writePaintMap(this.outlinePaintMap, stream);
        SerialUtils.writeStroke(this.defaultStroke, stream);
        SerialUtils.writeStroke(this.defaultOutlineStroke, stream);
        SerialUtils.writeShape(this.defaultShape, stream);
        SerialUtils.writePaint(this.defaultItemLabelPaint, stream);
        SerialUtils.writePaintMap(this.itemLabelPaintMap, stream);
        SerialUtils.writeShape(this.defaultLegendShape, stream);
        SerialUtils.writePaint(this.defaultLegendTextPaint, stream);
        SerialUtils.writePaintMap(this.legendTextPaintMap, stream);
    }

    /**
     * Provides serialization support.
     *
     * @param stream  the input stream.
     *
     * @throws IOException  if there is an I/O error.
     * @throws ClassNotFoundException  if there is a classpath problem.
     */
    private void readObject(ObjectInputStream stream)
            throws IOException, ClassNotFoundException {
        stream.defaultReadObject();
        this.defaultPaint = SerialUtils.readPaint(stream);
        this.paintMap = SerialUtils.readPaintMap(stream);
        this.defaultFillPaint = SerialUtils.readPaint(stream);
        this.fillPaintMap = SerialUtils.readPaintMap(stream);
        this.defaultOutlinePaint = SerialUtils.readPaint(stream);
        this.outlinePaintMap = SerialUtils.readPaintMap(stream);
        this.defaultStroke = SerialUtils.readStroke(stream);
        this.defaultOutlineStroke = SerialUtils.readStroke(stream);
        this.defaultShape = SerialUtils.readShape(stream);
        this.defaultItemLabelPaint = SerialUtils.readPaint(stream);
        this.itemLabelPaintMap = SerialUtils.readPaintMap(stream);
        this.defaultLegendShape = SerialUtils.readShape(stream);
        this.defaultLegendTextPaint = SerialUtils.readPaint(stream);
        this.legendTextPaintMap = SerialUtils.readPaintMap(stream);

        // listeners are not restored automatically, but storage must be
        // provided...
        this.listenerList = new EventListenerList();
    }

}
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