Package org.jfree.util

Examples of org.jfree.util.BooleanList


     * @param shapes  draw shapes?
     */
    public LineAndShapeRenderer(boolean lines, boolean shapes) {
        super();
        this.linesVisible = null;
        this.seriesLinesVisible = new BooleanList();
        this.baseLinesVisible = lines;
        this.shapesVisible = null;
        this.seriesShapesVisible = new BooleanList();
        this.baseShapesVisible = shapes;
        this.shapesFilled = null;
        this.seriesShapesFilled = new BooleanList();
        this.baseShapesFilled = true;
        this.useFillPaint = false;
        this.drawOutlines = true;
        this.useOutlinePaint = false;
        this.useSeriesOffset = false// preserves old behaviour
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        if ((type & DISCONTINUOUS) != 0) {
            this.plotDiscontinuous = true;
        }

        this.shapesFilled = null;
        this.seriesShapesFilled = new BooleanList();
        this.baseShapesFilled = true;
        this.legendLine = new Line2D.Double(-7.0, 0.0, 7.0, 0.0);
        this.drawSeriesLineAsPath = false;
    }
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    /**
     * Constructs a new renderer.
     */
    public ScatterRenderer() {
        this.seriesShapesFilled = new BooleanList();
        this.baseShapesFilled = true;
        this.useFillPaint = false;
        this.drawOutlines = false;
        this.useOutlinePaint = false;
        this.useSeriesOffset = true;
View Full Code Here

     * @param lines  lines visible?
     * @param shapes  shapes visible?
     */
    public XYLineAndShapeRenderer(boolean lines, boolean shapes) {
        this.linesVisible = null;
        this.seriesLinesVisible = new BooleanList();
        this.baseLinesVisible = lines;
        this.legendLine = new Line2D.Double(-7.0, 0.0, 7.0, 0.0);

        this.shapesVisible = null;
        this.seriesShapesVisible = new BooleanList();
        this.baseShapesVisible = shapes;

        this.shapesFilled = null;
        this.useFillPaint = false;     // use item paint for fills by default
        this.seriesShapesFilled = new BooleanList();
        this.baseShapesFilled = true;

        this.drawOutlines = true;
        this.useOutlinePaint = false// use item paint for outlines by
                                       // default, not outline paint
View Full Code Here

    /**
     * Creates a new instance of DefaultPolarItemRenderer
     */
    public DefaultPolarItemRenderer() {
        this.seriesFilled = new BooleanList();
        this.drawOutlineWhenFilled = true;
        this.fillComposite = AlphaComposite.getInstance(
                AlphaComposite.SRC_OVER, 0.3f);
        this.useFillPaint = false;     // use item paint for fills by default
        this.legendLine = new Line2D.Double(-7.0, 0.0, 7.0, 0.0);
View Full Code Here

    */
   public AbstractRenderer()
   {

      this.seriesVisible = null;
      this.seriesVisibleList = new BooleanList();
      this.baseSeriesVisible = true;

      this.seriesVisibleInLegend = null;
      this.seriesVisibleInLegendList = new BooleanList();
      this.baseSeriesVisibleInLegend = true;

      this.paint = null;
      this.paintList = new PaintList();
      this.basePaint = DEFAULT_PAINT;
      this.autoPopulateSeriesPaint = true;

      this.fillPaint = null;
      this.fillPaintList = new PaintList();
      this.baseFillPaint = Color.white;
      this.autoPopulateSeriesFillPaint = false;

      this.outlinePaint = null;
      this.outlinePaintList = new PaintList();
      this.baseOutlinePaint = DEFAULT_OUTLINE_PAINT;
      this.autoPopulateSeriesOutlinePaint = false;

      this.stroke = null;
      this.strokeList = new StrokeList();
      this.baseStroke = DEFAULT_STROKE;
      this.autoPopulateSeriesStroke = true;

      this.outlineStroke = null;
      this.outlineStrokeList = new StrokeList();
      this.baseOutlineStroke = DEFAULT_OUTLINE_STROKE;
      this.autoPopulateSeriesOutlineStroke = false;

      this.shape = null;
      this.shapeList = new ShapeList();
      this.baseShape = DEFAULT_SHAPE;
      this.autoPopulateSeriesShape = true;

      this.itemLabelsVisible = null;
      this.itemLabelsVisibleList = new BooleanList();
      this.baseItemLabelsVisible = Boolean.FALSE;

      this.itemLabelFont = null;
      this.itemLabelFontList = new ObjectList();
      this.baseItemLabelFont = new Font("SansSerif", Font.PLAIN, 10);

      this.itemLabelPaint = null;
      this.itemLabelPaintList = new PaintList();
      this.baseItemLabelPaint = Color.black;

      this.positiveItemLabelPosition = null;
      this.positiveItemLabelPositionList = new ObjectList();
      this.basePositiveItemLabelPosition = new ItemLabelPosition(
              ItemLabelAnchor.OUTSIDE12, TextAnchor.BOTTOM_CENTER);

      this.negativeItemLabelPosition = null;
      this.negativeItemLabelPositionList = new ObjectList();
      this.baseNegativeItemLabelPosition = new ItemLabelPosition(
              ItemLabelAnchor.OUTSIDE6, TextAnchor.TOP_CENTER);

      this.createEntities = null;
      this.createEntitiesList = new BooleanList();
      this.baseCreateEntities = true;

      this.defaultEntityRadius = 3;

      this.legendShapeList = new ShapeList();
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     * @param lines  lines visible?
     * @param shapes  shapes visible?
     */
    public XYLineAndShapeRenderer(boolean lines, boolean shapes) {
        this.linesVisible = null;
        this.seriesLinesVisible = new BooleanList();
        this.baseLinesVisible = lines;
        this.legendLine = new Line2D.Double(-7.0, 0.0, 7.0, 0.0);

        this.shapesVisible = null;
        this.seriesShapesVisible = new BooleanList();
        this.baseShapesVisible = shapes;

        this.shapesFilled = null;
        this.useFillPaint = false;     // use item paint for fills by default
        this.seriesShapesFilled = new BooleanList();
        this.baseShapesFilled = true;

        this.drawOutlines = true;
        this.useOutlinePaint = false// use item paint for outlines by
                                       // default, not outline paint
View Full Code Here

     * @param lines  lines visible?
     * @param shapes  shapes visible?
     */
    public XYLineAndShapeRenderer(boolean lines, boolean shapes) {
        this.linesVisible = null;
        this.seriesLinesVisible = new BooleanList();
        this.baseLinesVisible = lines;
        this.legendLine = new Line2D.Double(-7.0, 0.0, 7.0, 0.0);

        this.shapesVisible = null;
        this.seriesShapesVisible = new BooleanList();
        this.baseShapesVisible = shapes;

        this.shapesFilled = null;
        this.useFillPaint = false;     // use item paint for fills by default
        this.seriesShapesFilled = new BooleanList();
        this.baseShapesFilled = true;

        this.drawOutlines = true;
        this.useOutlinePaint = false// use item paint for outlines by
                                       // default, not outline paint
View Full Code Here

        if ((type & DISCONTINUOUS) != 0) {
            this.plotDiscontinuous = true;
        }

        this.shapesFilled = null;
        this.seriesShapesFilled = new BooleanList();
        this.baseShapesFilled = true;
        this.legendLine = new Line2D.Double(-7.0, 0.0, 7.0, 0.0);
        this.drawSeriesLineAsPath = false;
    }
View Full Code Here

    /**
     * Creates a new instance of DefaultPolarItemRenderer
     */
    public DefaultPolarItemRenderer() {
        this.seriesFilled = new BooleanList();
        this.drawOutlineWhenFilled = true;
        this.fillComposite = AlphaComposite.getInstance(
                AlphaComposite.SRC_OVER, 0.3f);
        this.useFillPaint = false;     // use item paint for fills by default
        this.legendLine = new Line2D.Double(-7.0, 0.0, 7.0, 0.0);
View Full Code Here

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