tmp.addElement(new Double(0));
for (int noa = 0; noa < m_training.numClasses(); noa++) {
tmp.addElement(new Double(0));
}
for (int noa = 0; noa < m_training.numInstances(); noa++) {
tmp.setElementAt(new Double(((Double)tmp.elementAt
((int)m_training.instance(noa).
classValue() + 1)).doubleValue() +
m_training.instance(noa).weight()),
(int)m_training.instance(noa).classValue() + 1);
//this gets the current class val and alters it and replaces it