Examples of useItemInHand()


Examples of org.bukkit.event.player.PlayerInteractEvent.useItemInHand()

            }
            PlayerInteractEvent interactEvent = EventFactory.onPlayerInteract(player, action, eventBlock, face);

            // blocks don't get interacted with on left click, so ignore that
            // attempt to use item in hand, that is, dig up the block
            if (!BlockPlacementHandler.selectResult(interactEvent.useItemInHand(), true)) {
                // the event was cancelled, get out of here
                revert = true;
            } else {
                // emit damage event - cancel by default if holding a sword
                boolean instaBreak = player.getGameMode() == GameMode.CREATIVE;
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Examples of org.bukkit.event.player.PlayerInteractEvent.useItemInHand()

            useInteractedBlock = false;
        }

        // attempt to use item in hand
        // follows ALLOW/DENY: default to if no block was interacted with
        if (selectResult(event.useItemInHand(), !useInteractedBlock) && holding != null) {
            // call out to the item type to determine the appropriate right-click action
            ItemType type = ItemTable.instance().getItem(holding.getType());
            if (clicked == null) {
                type.rightClickAir(player, holding);
            } else {
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