.getDoorType() != 0) {
t.mapValue |= 1; // 1
MutableTileValue t1 = new MutableTileValue(
world.getTileValue(bx, by - 1));
t1.mapValue |= 4; // 4
world.setTileValue(bx, by - 1, t1.toTileValue());
}
int horizontalWall = s.getTile(x, y).horizontalWall & 0xFF;
if (horizontalWall > 0
&& EntityHandler.getDoorDef(horizontalWall - 1)