Examples of subimage()


Examples of com.pointcliki.core.Sprite.subimage()

    // Determine the mode   
    Sprite sprite = new Sprite(GruntzGame.resourceManager().spritesheet("editor/logics", 17, 17));
         
    if (logic.equals("TileSecretTrigger")) {
      sprite.subimage(0, 2);
      fMode = 3;
     
      // Get the secret tile and layer
      fWWDTile = MonolithWWD.readSmarts(data);
     
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Examples of com.pointcliki.core.Sprite.subimage()

     
      // Get the secret tile and layer
      fWWDTile = MonolithWWD.readSmarts(data);
     
    } else if (logic.equals("SecretLevelTrigger")) {
      sprite.subimage(2, 2);
      fMode = 4;
     
    } else if (fGroups.length == 0) {
      fMode = 2;
      sprite.subimage(1, 2);
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Examples of com.pointcliki.core.Sprite.subimage()

      sprite.subimage(2, 2);
      fMode = 4;
     
    } else if (fGroups.length == 0) {
      fMode = 2;
      sprite.subimage(1, 2);
     
    } else if (fDelay > 0 || fFlip > 0) {
      fMode = 1;
      sprite.subimage(1, 0);
     
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Examples of com.pointcliki.core.Sprite.subimage()

      fMode = 2;
      sprite.subimage(1, 2);
     
    } else if (fDelay > 0 || fFlip > 0) {
      fMode = 1;
      sprite.subimage(1, 0);
     
    } else {
      sprite.subimage(0, 1);
   
    }
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Examples of com.pointcliki.core.Sprite.subimage()

    } else if (fDelay > 0 || fFlip > 0) {
      fMode = 1;
      sprite.subimage(1, 0);
     
    } else {
      sprite.subimage(0, 1);
   
    }
    addChild(sprite);
  }
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Examples of com.pointcliki.core.Sprite.subimage()

    fFlop = object.optInt("flop", 0);
    fLayer = object.optInt("layer", 0);
    fNewTile = object.optString("tile", "DEF");
   
    Sprite sprite = new Sprite(GruntzGame.resourceManager().spritesheet("editor/logics", 17, 17));
    if (fMode == 0) sprite.subimage(0, 1);
    else if (fMode == 1) sprite.subimage(1, 0);
    else if (fMode == 2) sprite.subimage(1, 2);
    else if (fMode == 3) sprite.subimage(0, 2);
    else sprite.subimage(2, 2);
    addChild(sprite);
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Examples of com.pointcliki.core.Sprite.subimage()

    fLayer = object.optInt("layer", 0);
    fNewTile = object.optString("tile", "DEF");
   
    Sprite sprite = new Sprite(GruntzGame.resourceManager().spritesheet("editor/logics", 17, 17));
    if (fMode == 0) sprite.subimage(0, 1);
    else if (fMode == 1) sprite.subimage(1, 0);
    else if (fMode == 2) sprite.subimage(1, 2);
    else if (fMode == 3) sprite.subimage(0, 2);
    else sprite.subimage(2, 2);
    addChild(sprite);
  }
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Examples of com.pointcliki.core.Sprite.subimage()

    fNewTile = object.optString("tile", "DEF");
   
    Sprite sprite = new Sprite(GruntzGame.resourceManager().spritesheet("editor/logics", 17, 17));
    if (fMode == 0) sprite.subimage(0, 1);
    else if (fMode == 1) sprite.subimage(1, 0);
    else if (fMode == 2) sprite.subimage(1, 2);
    else if (fMode == 3) sprite.subimage(0, 2);
    else sprite.subimage(2, 2);
    addChild(sprite);
  }
 
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Examples of com.pointcliki.core.Sprite.subimage()

   
    Sprite sprite = new Sprite(GruntzGame.resourceManager().spritesheet("editor/logics", 17, 17));
    if (fMode == 0) sprite.subimage(0, 1);
    else if (fMode == 1) sprite.subimage(1, 0);
    else if (fMode == 2) sprite.subimage(1, 2);
    else if (fMode == 3) sprite.subimage(0, 2);
    else sprite.subimage(2, 2);
    addChild(sprite);
  }
 
  private String groupString() {
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Examples of com.pointcliki.core.Sprite.subimage()

    Sprite sprite = new Sprite(GruntzGame.resourceManager().spritesheet("editor/logics", 17, 17));
    if (fMode == 0) sprite.subimage(0, 1);
    else if (fMode == 1) sprite.subimage(1, 0);
    else if (fMode == 2) sprite.subimage(1, 2);
    else if (fMode == 3) sprite.subimage(0, 2);
    else sprite.subimage(2, 2);
    addChild(sprite);
  }
 
  private String groupString() {
    if (fGroups.length == 0) return null;
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