Examples of stopMove()


Examples of lineage2.gameserver.model.instances.NpcInstance.stopMove()

        }
      }
    }
    if (mob != null)
    {
      actor.stopMove();
      actor.setRunning();
      getActor().getAI().notifyEvent(CtrlEvent.EVT_AGGRESSION, mob, 1);
      return true;
    }
    return false;
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Examples of lineage2.gameserver.model.instances.NpcInstance.stopMove()

  protected void returnHome(boolean clearAggro, boolean teleport)
  {
    NpcInstance actor = getActor();
    Location sloc = actor.getSpawnedLoc();
    clearTasks();
    actor.stopMove();
    if (clearAggro)
    {
      actor.getAggroList().clear(true);
    }
    setAttackTimeout(Long.MAX_VALUE);
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Examples of lineage2.gameserver.model.instances.NpcInstance.stopMove()

        }
      case 5:
        _currentWalkerPoint += 1;
        if (_currentWalkerPoint >= _walkerRoute.size() - 1)
        {
          actor.stopMove();
        }
        break;
    }
    WalkerRoutePoint route = _walkerRoute.getPoint(_currentWalkerPoint);
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