Block block = this.getWatchedBlock(me, true);
if (block == null)
return true;
if (spawnObject.spawnForced(bukkitWorld, random, Rotation.NORTH, block.getX(), block.getY(), block.getZ()))
{
me.sendMessage(BaseCommand.MESSAGE_COLOR + spawnObject.getName() + " was spawned.");
} else
{
me.sendMessage(BaseCommand.ERROR_COLOR + "Object can't be spawned over there.");