TileEntitySecurityStation station = (TileEntitySecurityStation)te;
if(station.hasValidNetwork()) {
if(Math.abs(station.xCoord - x) <= station.getSecurityRange() && Math.abs(station.yCoord - y) <= station.getSecurityRange() && Math.abs(station.zCoord - z) <= station.getSecurityRange()) {
if(!station.doesAllowPlayer(player)) {
blockingStations++;
if(showRangeLines) station.showRangeLines();
}
}
}
}
}