case DebugGUI.MENU_SHOW_CHUNK_BOUNDS:
parent = activeGeometry.getParent();
while (!(parent instanceof VoxelObjectNode))
parent = parent.getParent();
vObject = (VoxelObjectNode) parent;
vObject.showChunkBounds();
break;
case DebugGUI.MENU_SHOW_CHUNK_LODS:
parent = activeGeometry.getParent();
while (!(parent instanceof VoxelObjectNode))
parent = parent.getParent();