loc = toShow.equals("arena") ? region.getArenaWarp() :
toShow.equals("lobby") ? region.getLobbyWarp() :
toShow.equals("spec") ? region.getSpecWarp() :
toShow.equals("spectator") ? region.getSpecWarp() :
toShow.equals("exit") ? region.getExitWarp() : null;
region.showBlock(player, loc, 35, (byte) 14);
return this;
}
// Spawnpoints
if (toShow.matches("sp(awn(point)?s?)?")) {