}
IItemRenderer customRenderer = MinecraftForgeClient.getItemRenderer( itemstack, ENTITY );
if ( customRenderer != null && !(itemstack.getItem() instanceof ItemBlock) )
{
if ( customRenderer.shouldUseRenderHelper( ENTITY, itemstack, BLOCK_3D ) )
{
GL11.glTranslatef( 0, -0.04F, 0 );
GL11.glScalef( 0.7f, 0.7f, 0.7f );
GL11.glRotatef( 35, 1, 0, 0 );
GL11.glRotatef( 45, 0, 1, 0 );